2013 Blogging A to Z

download 2013 Blogging A to Z

of 74

Transcript of 2013 Blogging A to Z

  • 7/27/2019 2013 Blogging A to Z

    1/74

    FRP

    Blogging A to Z2013

    by Timothy Stone

    nother Caffeinated Day

  • 7/27/2019 2013 Blogging A to Z

    2/74

    Warhammer Fantasy Roleplay, WFRP, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, artefacts, illustrations

    and images from the Warhammer world are either, TM and/or Copyright Games Workshop Ltd 2000-2013, variably registered in the UK and

    other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.

    All other texts are Timothy Stone 2013 unless otherwise noted.

  • 7/27/2019 2013 Blogging A to Z

    3/74

    anothercaffeinatedday.com

    2013 Blogging A-to-Z

    Retrospective

    by CAFFEINATED | MAY 10, 2013

    Another Caffeinated Day entered into the 2013 Blogging from A to Z challenge

    excited about the milestone, three years! Each year presented challenges, though

    for 2013 the greatest was just plain old discipline.

    My biggest challenge in 2011 was wrapping my head around the ideas and

    focusing on a coherent topic. For 2012 it was scheduling. Each year's challenges

    welcome and the topic, Warhammer Fantasy Role Play, something that engagedme and my readers.

    This year I hit the challenge running with a topic that I hope Warhammer fans

    could also take with them in the form of deeper fiction and NPCs, Non-Player

    Characters, for games they may be playing. And getting the NPCs out the door

    each day mid challenge became more difficult with each day due to daily

    demands of life.

    Daily demands aside I can say that I never missed a EDT Midnight deadline--GMT doesn't count!

    2013 also marks another milestone: introducing fans of Warhammer to more

    WFRP voices. JMT and Roger'sA Life Full of Adventureand Mark'sA Song of

    Middenheim expanded their audiences and introduced new and exciting

    Warhammer perspectives and fiction.

    Each year finding a coherent topic focus with entries that start with the known

    Latin alphabet--no pedantics please!--is itself a challenge. It's my goal to rise to

    that challenge each year.

    Til 2014...

    Original URL:

    http://www.anothercaffeinatedday.com/blog/default/2013/05/10/2013-Blogging-A-to-Z-Retrospective

    http://middenheimcity.blogspot.com/http://www.anothercaffeinatedday.com/blog/default/2013/05/10/2013-Blogging-A-to-Z-Retrospectivehttp://middenheimcity.blogspot.com/http://alifefullofadventure.blogspot.com/http://www.anothercaffeinatedday.com/blog/default/2013/05/10/2013-Blogging-A-to-Z-Retrospective
  • 7/27/2019 2013 Blogging A to Z

    4/74

    anothercaffeinatedday.com

    A is for Abbot Isodard Gumy,

    Wave Lord of Manann, Pointe

    du Flambeau Silencieux, Silent

    Isle

    by CAFFEINATED | APRIL 1, 2013

    Pointe du Flambeau Silencieux, or Point of the Silent Torch, is a small abbey to

    Manann atop the western most cliffs of the Silent Isle off the coast of Bordeleaux.

    Isodard is the restless and animated Abbot to a small, faithful, if sometimes lazy,

    group of monks that operate the lighthouse in the abbey. He can often be seen

    marching through the courtyard of the abbey waving his hands and shouting

    loudly if the monks seem to be shirking their duties. Only his stomping, shouting,

    slamming of doors, forcibly closing tomes, and purposely tossing empty wine

    bottles to his office hearth is all for naught. For no sound can ever be heard on

    the Silent Isle.

    Isodard Gumy's journey to his position is not as much politically earned as

    expedient. He is probably one of the greatest sailors Bordeleaux has ever known.

    Isodard single handily navigated the Dragon's Maw by only the light of Mannslieb

    while carrying 200 barrels of wine from L'Anguille in a four day, three night run

    for the gambling Duke Adalhard of Lyonesse. His success was well rewarded and

    Isodard bought his ship. He was a successful merchant for sometime, but he was

    a changed man. He entered the Manann priesthood and began preaching along

    the coast of Bretonnia.

    A recognizable name soon found him on the great floating temple

    to Manann near Bordeleaux where he was often given audience to Dukes, Grail

    Knights and all manner of nobility blessing shipping and travel. When a regular

    rotation of monks, initiates and Venerean priests struck rocks off the Silent Isle at

    the Pointe du Silencieux and all hands were lost, Isodard found new purpose in

    priesthood: championing common sense warning for seafarers.

    http://www.anothercaffeinatedday.com/blog/default/2013/04/01/A-is-for-Abbott-Isodard-Gumy-Wave-Lord-of-Mannan-Pointe-du-Lumi%C3%A8re-Silent-Isle
  • 7/27/2019 2013 Blogging A to Z

    5/74

    Isodard begin politicking for a lighthouse on the point soon after the accident. He

    was anointed, transferred to the monastery, and charged with making the

    lighthouse a reality. He soon found how hard it was to get things done on an

    island where everyone took a vow of silence and had it enforced by the impossible

    and unexplainable magics (or curse) on the island that silenced all sound.

    He was able to fund the lighthouse from generous donations by Duke Adalhard.

    The Cult of Mannan also charged laborers and monks with building thelighthouse. The years of construction left Isodard a man with a short temper that

    often ended in great displays of anger in silent, animated, and thus comical, fits

    to the leaders of the monastery.

    Isodard was soon promoted to Abbot and given charge of the lighthouse, now

    officially recognized as an abbey by the cult. The point was renamed to Pointe du

    Flambeau Silencieux.

    Initiates and monks are often assigned to the abbey as punishment for Abbot

    Gumy is known to be a devout, powerful priest--some say speaking directly to the

    Wave God himself--and also a harsh taskmaster: maintenance of the abbey

    grounds is a full time job and the light must be manned every night, calm or

    stormy, sticky humid or icy cold.

    Recently, Venerean monks on the island have been writing to cult leadership that

    in Isodard's presence sounds can be heard: footsteps, a door hinge, or when he

    sets a quill to blotter. A letter recently sent says that Isodard's prayers can beheard in the abbey and many of the monks assigned there come back telling of

    how during his prayers in the abbey chapel, waves can be heard crashing on the

    rocks below the lighthouse.

    Original URL:http://www.anothercaffeinatedday.com/blog/default/2013/04/01/A-is-for-Abbott-Isodard-Gumy-Wave-Lord-of-Mannan-Pointe-du-Lumi%C3%A8re-Silent-Isle

  • 7/27/2019 2013 Blogging A to Z

    6/74

    Wave%Lord%Isodard%Gumy

    Male%Human%from%BretoniaAbbot%(ex

  • 7/27/2019 2013 Blogging A to Z

    7/74

    %%%%%%%%Suave,%Petty%Magic%(Divine),%Master%Orator,%Strike

  • 7/27/2019 2013 Blogging A to Z

    8/74

    anothercaffeinatedday.com

    B is for Black Water

    AP RI L 2, 2013

    Black Water lies in the

    World's Edge

    Mountains east of the

    Grand County of

    Stirland.

    With a shore line

    extending some 300miles as measured by

    Hr. S. Kaplin,

    Cartographer of

    Stirland, it is an

    impressive sight to see

    from the upper levels

    of Zhufbar, the famed

    dwarven hold.

    Dwarven lore tells historians that Black Water is the crater formed by a meteor

    that came down in the higher reaches of the surrounding mountains. The crater

    soon filled with ice melt from the peaks forming one of the deepest natural lakes

    known in the world. The water would soon overflow the crater and spill into the

    surrounding valleys. Zhufbar, meaning Torrent Gates in Khazalid, was founded

    and built by the dwarves to harness the great energies of the waterfalls. The

    waterfalls power huge mining and processing machines of Zhufbar that enrich all

    of the dwarven kingdoms.

    Black Water itself is legendary for possessing some of the richest ore and

    gemstone deposits in the mountains. It is also the home of untold mysteries and

    terrors in its darkest depths. Abandoned prospector settlements lie scattered on

    the shores, the inhabitants known to have left unable to adapt to the harsh

    conditions, terrorized by greenskins, or just "all gone"... vanished from one day to

    the next.

    http://www.anothercaffeinatedday.com/blog/default/2013/04/02/B-is-for-Black-Waterhttp://www.anothercaffeinatedday.com/blog/default/2013/04/02/B-is-for-Black-Water
  • 7/27/2019 2013 Blogging A to Z

    9/74

    Most travelers are welcomed to the upper reaches of Zhufbar where a thriving

    trading community works and lives. It is the first stop for those brave enough to

    scratch out a living along the shores. Recently, traders have spoken that the

    dwarves have restricted passage over the Torrent Gates to points east, prodding

    adventurous souls south and toward the lost hold of Karak Varn, or Crag Mere.

    Reasons remain unknown to most.

    Herr Kaplin, while making maps for Stirland, tells of rumors that the dwarves areplanning on mining Black Water itself. Whispers of a great steel sphere being

    constructed in a brackish stillwater on the shore are heard by many in taverns of

    Zhufbar, especially when the infamous name Malakai Makaisson is mentioned.

    Others talk of Malakai Makaisson's obsession to recover the powerful hammer of

    Runelord Kadrin Redmane. Redmane tossed his hammer far into Black Water to

    prevent its capture by an ambushing regiment of Goblin Warlord Gorkil

    Eyegouger's army during the Battle of Black Falls.

    Original URL:http://www.anothercaffeinatedday.com/blog/default/2013/04/02/B-is-for-Black-Water

  • 7/27/2019 2013 Blogging A to Z

    10/74

    anothercaffeinatedday.com

    C is for Coachman, Jaswick

    Downhill

    by CAFFEINATED | APRIL 3, 2013

    To meet Jaswick is to observe a study of contrasts. His stark white hair is

    punctuated by two pitch black eyes that seem to have no iris. He appears

    undersized for his oversized firearms: two Dwarven pistols sized for a human

    named for his mother and father, Wanda and Murder. The guns, as long as his

    torso, makes him seem much smaller than he actually is.

    Jaswick Downhill grew up on the border's of Stirland and the Mootland in

    Sauerapfel. The first son of a prominent innkeeper and an awardwinning pie

    maker, Jaswick learned how to cook very early, but innkeeping and cooking did

    not sate a wanderlust. His parents died tragically in a fire that swept through part

    of Sauerapfel during the Mootland's famed Pie Week celebrations. The inn was

    lost, as were Jaswick's eyebrows--permanently seared in a backdraft during the

    fire--and Jaswick inherited debts and three much younger brothers.

    Jaswick sent his siblings to live with a cousin in Averheim and set to handling his

    father's debts. His father had connections with several coaching houses that

    serviced the Mootland, Stirland and Averland provinces. Wrden Coaches hired

    him riding the unenvious position of footman. Standing on a springless steel pad

    at rear of speeding coaches was hard work that often started with tying oneself

    with thick cords of rope to the handholds so as not to fall off. Hours standing in

    thick oil cloth to protect himself the endless clouds of dust in the heat of summer,

    rain and mud in the wet season, and snow and mud in the winter was exhausting

    work. Yet it also allowed him to keep the fine clothing that his employer providedhim mostly clean. A fact not unnoticed by the customers that were presented at

    there destination by a relatively clean footman.

    Jaswick's small stature and position on the coaches would soon save him and his

    charge from a goblin raiding party that ambushed an otherwise empty coach, but

    one that carried a large sum of crowns being sent to Wurtbad. The goblins, riding

    mangy and vicious wolves, killed the driver with arrows. The coach slowed to a

    http://www.anothercaffeinatedday.com/blog/default/2013/04/03/C-is-for-Coachman
  • 7/27/2019 2013 Blogging A to Z

    11/74

    halt as the horse team, without instruction, came to a stop. The goblins did not

    see Jaswick on the footman's mount, covered in dust and mud, in the hustle to

    tear off the doors or attempting to steal the horses.

    Jaswick took the opportunity to lift himself to the roof and retrieve the teamster's

    two pistols. Two dead goblins later, and the reins in hand, the coach was again

    speeding toward Wurtbad. The owner promoted Jaswick to full coachman. Only

    Jaswick's eyesight and expert use of pistol's made him the perfect partner to alarger teamster.

    Today, Jaswick rides bodyguard for all of Wrden Coaches most prominent

    passengers or most valuable cargo.

    Original URL:http://www.anothercaffeinatedday.com/blog/default/2013/04/03/C-is-for-Coachman

  • 7/27/2019 2013 Blogging A to Z

    12/74

    Jaswick(Downhill

    Male(HalflingCoachman

    **********************************

    51(years(old.(Born(in(Einsamholz,(a(small(town(in(the(Empire(Province(((((((of(The(Mootland.

    4'2",(106(lbs.(with(a(stocky(build.

    Eye(Color:(black

    Hair(color:(whiteDistinguishing(Features:(pot(belly,(missing(eyebrows

    Birthday:(Born(on(the(29th(of(Brauzeit,(2472(years(since(the(founding

    (((((((of(the(Empire(by(Lord(Sigmar.Astrology:(You(were(born(under(the(sign(of(the(Drummer,(the(sign(of

    (((((((excess(and(hedonism.

    Dooming:(A(child(shall(be(Morr's(herald.Religion:(You(were(raised(to(worship(Esmerelda.

    Family:(Both(parents(deceased(and(3(siblings).

    Friends:(Rides(to(support(siblings;(has(saved(the(life(of(Theo(Neddly,(proprietor(of

    ((((((((Theo's(Livery(and(Inn(in(Stirland.Enemies:(Spurned(the(cooking,(and(purely(platonic,(interests(of(Theo's(wife,(Elsbeth

    ((((((((Jaswick's(mother(and(father(both(ran(an(inn(in(Sauerapfel(where(he(learned(((((((((cooking(trade(in(the(kitchen.(

    (((((((]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]](((((((|Main(Profile(((((((((((((((((((((((((((((((((((((((((((((((((((|

    (((((((]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]

    (((((((|WS(((((|BS..(((|S((((((|T((((((|Ag(((((|Int((((|WP(((((|Fel((((|(((((((|(28%(((|(35%(((|(26%(((|(21%(((|(47%(((|(24%(((|(30%(((|(37%(((|

    (((((((]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]](((((((|+5%((((|+10%(((|+0%((((|+0%((((|+10%(((|+0%((((|+5%((((|+5%((((|(((((((]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]

    (((((((|(28%(((|(45%(((|(26%(((|(21%(((|(47%(((|(24%(((|(30%(((|(37%(((|

    (((((((]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]

    (((((((|Secondary(Profile((((((((((((((((((((((((((((((((((((((((((((((|(((((((]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]

    (((((((|A((((((|W((((((|SB(((((|TB(((((|M((((((|Mag((((|IP(((((|FP(((((|

    (((((((|(1(((((|10(((((|(2(((((|(2(((((|(4(((((|(0(((((|(0(((((|(2(((((|(((((((]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]

    (((((((|+0(((((|+2(((((|(0(((((|(0(((((|+0(((((|+0(((((|(0(((((|(0(((((|(((((((]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]](((((((|(1(((((|10(((((|(2(((((|(2(((((|(4(((((|(0(((((|(0(((((|(2(((((|

    (((((((]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]

    Skills:(Academic(Knowledge(Genealogy/Heraldry),(Academic(Knowledge

    (((((((History),(Animal(Care,(Common(Knowledge(Halflings),(Drive,(Gossip,(Haggle

    (((((((Perception,(Ride,(Secret(Signs(Ranger),(Speak(Language(Halfling),(Speak(((((((Language(Reikspiel/Empire),(Speak(Language(Kislevite/Kislev),(Trade(Cook)

  • 7/27/2019 2013 Blogging A to Z

    13/74

    Talents:(Lightning(Reflexes,(Night(Vision,(Quick(Draw,(Resistance(to(Chaos,

    (((((((Specialist(Weapon(Group(Gunpowder),(Specialist(Weapon(Group(Sling)

  • 7/27/2019 2013 Blogging A to Z

    14/74

    anothercaffeinatedday.com

    D is for Dilettante, Saissa Jean-

    Aubry

    AP RI L 4, 201 3

    Siassa was born to a merchant family in Bordeleaux, Bretonnia. A peasant by any

    other measure and a woman by all laws. Her future did not promise much other

    than the promise of a dowry.

    Her mother soon recognized that her interests did not lie in clothing and

    spending her father's money, but in her father's business. Siassa would follow herfather to the warehouses in the merchant quarters of Bordeleaux. Doted on by

    her father, she began learning everything about the exchange of goods and the

    cultures that dealt with Bretonnia.

    In the warehouses, hidden from the prying eyes of zealots, she learned about

    cultures from around the globe. In hidden, sometimes smoky rooms--especially

    from Cathy--the world's cultures came alive. Exotic languages would be spoken,

    exotic liquids poured, exotic spices and food served, and small shrines to

    venerated souls or even heretical gods would be displayed. This was what life was

    like in the warehouses, where each trader doing business with her father would

    cling to their traditions and homeland in small, but important ways.

    Saissa would hear stories of denied races, like the Skaven, from merchants far

    and Dwarves closer, learn a few words in Nipponese, Sea Elf!, and Orcish, or hear

    of the black arks of the Druchii and even whispers of the dark gods.

    In the warehouses she would meet Verenean Investigators--that had befriended

    her father or others--recording stories and cultures in great tomes. She even

    learned to read and write from the Vereneans. Her father encouraged it all, until

    her mother required her at cotillion.

    She abhorred the ritual, but she obeyed her mother, then she met Ugs Nivard.

    Ugs was a minor noble in Bordeleaux and cotillion was his chance to find a wife

    of near status, if a peasant by birth. Ugs arrogance was not subtle. Saissa

    overheard the argument and the relenting--albeit with much reluctance--of her

    http://www.anothercaffeinatedday.com/blog/default/2013/04/04/04/04/2013%2000:00:00http://www.anothercaffeinatedday.com/blog/default/2013/04/04/04/04/2013%2000:00:00
  • 7/27/2019 2013 Blogging A to Z

    15/74

    father to her mother's argument: nobility and status was worth any dowry for the

    hand of Siassa.

    Begging passage with a Verenean Investigator to the Silent Isle and the libraries

    of the Cult of Verena in the monastery of Cult of Manann, Siassa ran away.

    She has spent nearly six years on the island and off, traveling with Verenean

    Investigators and Priests to many great cities of Bretonnia, always returning tothe books in the library, a little more knowledgable, but always in quiet study on

    the isle, and always hiding from her parents and Ugs.

    Recently, she has heard that the abbot at Pointe du Flambeau Silencieux has been

    causing the silence of the isle to be lifted. Siassa has charmed the old abbot of the

    lighthouse and prayed with him, hoping to hear the waves crashing or even his

    prayers. She visits the Wave Lord Isodard Gumy as often as he can welcome her,

    but has yet to experience the awakening of the island her Verenean friends have

    written about. Yet.

    Original URL:http://www.anothercaffeinatedday.com/blog/default/2013/04/04/04/04/2013%2000:00:00

  • 7/27/2019 2013 Blogging A to Z

    16/74

    Siassa%Jean)Aubry

    Female%Human%from%BretoniaDilettante

    **********************************

    22%years%old.%Born%in%the%Bretonian%Dukedom%of%Bordeleaux.5'8",%123%lbs.

    Eye%Color:%violet

    Hair%color:%light%brown

    Distinguishing%Features:%dark%skinBirthday:%Born%on%Monstille,%the%Winter%Solstice,%2501%years%since%the

    %%%%%%%founding%of%the%Empire%by%Lord%Sigmar.

    Astrology:%You%were%born%under%the%sign%of%Mummit%the%Fool,%the%sign%%%%%%%of%instinct.

    Dooming:%Do%not%fall%under%the%sight%of%both%Mannan%and%Morr%at%once.

    Religion:%You%were%raised%to%worship%the%Lady%of%the%Lake.Family:%Father%and%mother%merchants%in%Bordeleaux.%Possessed%of%a

    %%%%%%%tenuous%claim%to%high%title.

    Friends:%Wave%Lord%Isodard%Gumy,%Abbot%of%Pointe%du%Flambeau%Silencieux

    Enemies:%Ugs%Nivard,%ex)lover.%Ugs%is%quite%upset%about%being%spurned%in%courtship.

    %%%%%%%)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))%%%%%%%|Main%Profile%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%|

    %%%%%%%)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))

    %%%%%%%|WS.%%%%|BS.%%%%|S.%%%%%|T%%%%%%|Ag%%%%%|Int%%%%|WP%%%%%|Fel%%%%|%%%%%%%|%35%%%|%38%%%|%39%%%|%31%%%|%34%%%|%33%%%|%35%%%|%35%%%|

    %%%%%%%)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))

    %%%%%%%|+5%%%%|+5%%%%|+5%%%%|+5%%%%|+5%%%%|+5%%%%|+5%%%%|+5%%%%|%%%%%%%)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))

    %%%%%%%|%40%%%|%43%%%|%44%%%|%34%%%|%36%%%|%35%%%|%27%%%|%27%%%|%%%%%%%)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))%%%%%%%|Secondary%Profile%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%|

    %%%%%%%)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))

    %%%%%%%|A%%%%%%|W:%%%%%|SB%%%%%|TB%%%%%|M%%%%%%|Mag%%%%|IP%%%%%|FP%%%%%|

    %%%%%%%|%1%%%%%|12%%%%%|%3%%%%%|%3%%%%%|%4%%%%%|%0%%%%%|%0%%%%%|%3%%%%%|%%%%%%%)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))

    %%%%%%%|+0%%%%%|+2%%%%%|%0%%%%%|%0%%%%%|+0%%%%%|+0%%%%%|%0%%%%%|%0%%%%%|

    %%%%%%%)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))%%%%%%%|%1%%%%%|14%%%%%|%4%%%%%|%3%%%%%|%4%%%%%|%0%%%%%|%0%%%%%|%3%%%%%|

    %%%%%%%)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))

    Skills:%Academic%Knowledge(Skaven,%Blather,%Common%Knowledge%(Bretonia,%

    %%%%%%%Common%Knowledge%(Bordeleaux,%Consume%Alcohol,%Gossip,%Navigation,%Percepti

    %%%%%%%Read/Write,%Secret%Signs%(Templar,%Speak%Language%(Breton,%%%%%%%%Speak%Language%(Reikspiel,%Trade%(Cartographer

    Talents:%Etiquette,%Stout%Hearted,%Very%Resilient

  • 7/27/2019 2013 Blogging A to Z

    17/74

    anothercaffeinatedday.com

    E is for Essen, Village of The

    League of Ostermark

    AP RI L 5, 2013

    Essen is a small

    village of some 90

    farmers and distillers

    in The League of

    Ostermark, bordering

    the County ofSylvania.

    To the south lies the

    Dead Wood, home to

    the ruins of Mordheim

    and the remnants of

    VanHal's retinue of

    undead slaves and the

    wights, ghouls,

    zombies and

    leaderless skeletal

    remains of scattered armies from the Storm of Chaos in 2522 IC. To the north,

    the Eirie Downs is a terrain of rolling hills, high grasses, and barrows to kings

    long forgotten and evils that do not wish to be.

    It is said that Essen is the most haunted village in the Empire and a great many

    exaggerations can be heard by visitors of just how haunted. The reputation ofEssen precedes it when discussed in even the politest company and does the

    village no favors in attracting more that transient residents: cryptonecromancers,

    witch hunters, and even Ostermark's own famed vampire hunters. However, this

    transient crowd has led to a vibrant spirits industry fed by its largely

    agriculturally leaning residents. The pun is not lost on anyone and is sure to get

    you a grumble, a surcharge, or even a black eye, in the taverns and inns

    http://www.anothercaffeinatedday.com/blog/default/2013/04/05/E-is-for-Essen-Village-of-The-League-of-Ostermark
  • 7/27/2019 2013 Blogging A to Z

    18/74

    Some of the finest potato vodka comes from Essen's small distilleries and is

    sought after by many, especially in the northern villages closest to Kislev.

    The Storm of Chaos last year largely left Essen unscathed, if wary of even the

    slightest "bump in the night." Sylvanian armies mustered in the Dead Wood and

    marched east through Talabecland to Middenheim. The Dead Wood only

    rightfully earns its name, even after the "storm broke in the west."

    Original URL:http://www.anothercaffeinatedday.com/blog/default/2013/04/05/E-is-for-Essen-Village-of-The-League-of-Ostermark

  • 7/27/2019 2013 Blogging A to Z

    19/74

    anothercaffeinatedday.com

    F is for Friar, Blessed Roderic

    Leer, Ulrican Friar

    by CAFFEINATED | APRIL 6, 2013

    Roderic Leer was born to a woodland father that worshipped Taal and a mother

    who was quietly an Ulrican. Roderic grew up honoring Taal, but abhorred the

    labor of the woods. He soon found an opportunity to join the militia of

    Talbecland when a muster in Klepzig was held. The muster would credit his

    father's liege as required by the Elector Count, but it paid directly. His years as a

    soldier set his path toward becoming blessed by Ulric, and some say a "Saint-in-the-wings."

    Roderic's company became separated from the main body on a march to

    Kutzleben, a farming community on the Taalbaston, outside Talabheim. Roderic's

    company was surrounded by Skaven in an ambush. Roderic rallied the troops and

    formed a pocket of resistance against a collection of boulders and high ground

    near the Taalbaston. In what seemed like a situation that would eventually end

    with the entire company eliminated to a man, Leer, out of desperation, started to

    pray to Ulric. Huddled in rain ditches and tumble down rock holes, listening to

    the chittering ratmen in positions only 10 yards away, he quietly prayed for

    bravery. It came when he could take no more of the plotting by the Skaven below.

    With a fierceness he would later say was the hand of Ulric, he charged the foul

    "children of the horned rat god" and routed them.

    Roderic and nearly three dozen soldiers survived. Barely honored by his captains,

    Roderic opted to complete his service quietly and left Talabecland for Ostland.

    Roderic wandered the Empire for two years reconciling the his salvationf, hisfriends lives, the loss of so many, and the denial that ratmen could have been

    responsible for the ambush. Initially, his wanderings afforded him opportunities

    to tell stories at taverns or coaching inns for lodging and food. But soon he was

    avoiding the armies marching through villages, conscripting any man able to

    wield a halberd. He knew now that the Storm of Chaos moved over the Empire.

    Roderic would not know of the devastions of the war until he arrived outside of

    the ruins of Wolfenburg.

    http://www.anothercaffeinatedday.com/blog/default/2013/04/06/F-is-for-Friar-Blessed-Roderic-Leer-Ulrican-Friar
  • 7/27/2019 2013 Blogging A to Z

    20/74

    Skirting Wolfenburg and deftly hiding from bandits, beggers, and sellswords, he

    would stumble upon a cave in the Middle Mountains that would bring him quick

    closure and honor, after his years of wandering and fighting. In the cave, a

    "bishop of Ulric" was hiding with a group of monks, all persecuted by the

    Sigmarites that ruled the refugee camps and garrisons surrounding the remains

    of Wolfenburg. It was here that he became an initiate in the Ulrican cult. He

    would succeed the "bishop" who initiated him when Sigmarite zealots raided the

    camp and his mentor was instantly killed as he tripped and fell against a rock.

    Ulric would deliver him from the Sigmarites when several of the soldiers he

    served with in Talbecland stopped the monks as they crashed through their

    campsite. The small company of sellswords would slaughter the zealots and

    Roderic would convert them all to the Ulrican faith. The new martial order would

    settle in a wilderness area near Ferlangen far from Wolfenburg. They would clear

    all manners of Archaon's stragglers from the woods. The monks would also

    render aid to those that tended the forests and lands around Ferlangen. Rodericwould also ensure the safety and care of Ulrican temples and priests far from

    Middenheim. Alas, the order would be arrested during renewed persecution by

    the governor Ferlangen fearing witch hunters and "witnesses" that would bear

    false witness that the monks were truly mutants hiding in the woods, corrupted

    by the very things they fought. Caught and tortured, the were promised mercy if

    they were to worship Sigmar. They refused to a man. The monks were beheaded.

    Roderic would be tortured and burned at the stake in Ferlangen in 2523 IC as a

    heretic and mutant.

    Roderic's ashes were quietly spirited away and poured over the pile of skulls of

    his monks outside of Ferlangen. Talk in taverns of Ostland and in temple's of

    Ulric tell of an elderly woman--his mother! it is said in some places--performing

    this act. Today, Ferlangden farmers tell of a ghostly order of headless monks that

    clash with beastmen daring to terrorize the surrounding farms. Quiet groups of

    Ulricans are said to visit the bump in the grassy field where the monks were

    unceremoniously buried, heads separate from body.

    Roderic's champions for Sainthood in the Ulrican faith wear a stylized ear with a

    cut and ragged lobe, a personal trait reported by some in Ferlangen that saw his

    execution. "Rodericans" often can be seen discretely pulling their ear when

    encountering others that honor Roderic's faith, leadership, and martial order.

    Roderic's Character Sheet is presented as an artifact of his life. His ghost, if real,

    will possess these skills.

  • 7/27/2019 2013 Blogging A to Z

    21/74

    Original URL:http://www.anothercaffeinatedday.com/blog/default/2013/04/06/F-is-for-Friar-Blessed-Roderic-Leer-Ulrican-Friar

  • 7/27/2019 2013 Blogging A to Z

    22/74

    Blessed&Roderic&Leer&(deceased)

    Male&Human&from&the&EmpireFriar&(ex=Initiate,&ex=Vagabond,&ex=Soldier)

    **********************************

    26&years&old.&Born&in&Klepzig,&a&village&in&the&Empire&Province&of&&&&&&&Talabecland.

    5'10",&123&lbs.&with&an&emaciated&build.

    Eye&Color:&pale&green

    Hair&color:&greyDistinguishing&Features:&ragged&ear

    Birthday:&Born&on&the&32nd&of&Erntezeit,&2507&years&since&the&founding

    &&&&&&&of&the&Empire&by&Lord&Sigmar.Astrology:&You&were&born&under&the&sign&of&Mummit&the&Fool,&the&sign

    &&&&&&&of&instinct.

    Dooming:&To&the&four&winds&thy&remains&shall&be&scattered.Religion:&Raised&to&worship&Taal.

    Family:&Father&missing&and&2&sibling(s).&There&is&nothing&unusual

    &&&&&&&about&your&family.

    Friends:&UlricansEnemies:&Beastmen

    &&&&&&&=================================================================

    &&&&&&&|Main&Profile&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&|

    &&&&&&&=================================================================&&&&&&&|WS:&&&&|BS:&&&&|S&&&&&&|T&&&&&&|Ag:&&&&|Int:&&&|WP:&&&&|Fel:&&&|

    &&&&&&&|&36%&&&|&38%&&&|&35%&&&|&23%&&&|&41%&&&|&32%&&&|&34%&&&|&44%&&&|

    &&&&&&&=================================================================&&&&&&&|+5%&&&&|+5%&&&&|+0%&&&&|+5%&&&&|+10%&&&|+10%&&&|+10%&&&|+10%&&&|

    &&&&&&&=================================================================&&&&&&&|&46%&&&|&48%&&&|&35%&&&|&23%&&&|&51%&&&|&42%&&&|&44%&&&|&54%&&&|&&&&&&&=================================================================

    &&&&&&&|Secondary&Profile&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&|

    &&&&&&&=================================================================

    &&&&&&&|A.&&&&&|W:&&&&&|SB&&&&&|TB&&&&&|M&&&&&&|Mag&&&&|IP&&&&&|FP&&&&&|&&&&&&&|&1&&&&&|11&&&&&|&3&&&&&|&2&&&&&|&4&&&&&|&0&&&&&|&0&&&&&|&2&&&&&|

    &&&&&&&=================================================================

    &&&&&&&|+0&&&&&|+2&&&&&|&0&&&&&|&0&&&&&|+0&&&&&|+0&&&&&|&0&&&&&|&0&&&&&|&&&&&&&=================================================================

    &&&&&&&|&2&&&&&|13&&&&&|&0&&&&&|&0&&&&&|+0&&&&&|+0&&&&&|&0&&&&&|&2&&&&&|&&&&&&&=================================================================

    Skills:&Academic&Knowledge&(History),&Academic&Knowledge&(Theology)&+10%,&Animal&Car

    &&&&&&&Common&Knowledge&(Empire)&+10%,&Charm,&Common&Knowledge&(Kislev)&+20%,&DodgeBlow,&

    &&&&&&&Gossip&+10%,&Haggle,&Heal&+20%,&Intimidate,&Navigation,&Outdoor&Survival&+10

    &&&&&&&Perception&+20%,&Performer&(Storyteller),&Read/Write,&Ride,&Silent&Move,&&&&&&&Speak&Language&(Classical)&+10%,&Speak&Language&(Kislevian),&

    &&&&&&&Speak&Language&(Queekish/Skaven),&Speak&Language&(Reikspiel/Empire)&+20%

  • 7/27/2019 2013 Blogging A to Z

    23/74

    Talents:&Disarm,&Fleet&Footed,&Lightning&Reflexes,&Marksmen,&Mighty&Shot,&Orientatio

    &&&&&&&&Public&Speaking,&Sharpshooter,&Rapid&Reload,&Suave,&Seasoned&Traveller,&

    &&&&&&&&Strong&Minded,&Specialist&Weapon&Group&(Two=Handed)

  • 7/27/2019 2013 Blogging A to Z

    24/74

    anothercaffeinatedday.com

    G is for Ghost Strider,

    Aensanaine Soaringsun, High

    Elf

    by CAFFEINATED | APRIL 8, 2013

    Sea Elves--Asur, or High Elves by any name other than their chosen profession as

    master sailors and traders--have numerous communities along the coasts of the

    Empire and Bretonnia. It is not unheard of that in such quartering, often

    measured in human generations given the long life spans of Elves, Elven partnerswill have children.

    These children, far from the cultural norms of Ulthuan--the High Elf homeland--

    will seek adventures amongst the human society that surrounds them. Whether

    under protest by the parents or with a laissez-faire attitude, young elves will

    venture far into the wilderness of the Empire and other nations seeking

    knowledge or experience.

    Aensanaine Soaringsun is such an elf. Born to two highly placed merchants inMarienburg guilds, Aensanaine has led a human lifetime of adventure across the

    Empire. In her early lessons at home she would learn of her kin theAsrai, or

    Wood Elves, and the related High Elf woodland clans of the Drakwald in the

    heart of the Empire. Not a runaway as much as "not currently interested in her

    parents work," after all she would learn that she was all but immortal by human

    understanding of time, "Why not see the elves that lived in the woods?"

    And such began her journey to her current position as one of the most sought

    after guides of the Drakwald by Empire merchants, Imperial generals and curious

    crypto wizards. While but an child in the eyes of most elves at 42 years, she has

    gained invaluable experience under many human tutors for skills all necessary for

    survival in the dangerous wildernesses that encroach or hold at bay human

    settlement.

    Those that know her will say that she can shoot a quiver of arrows in the time it

    takes a master to empty a third. Her aim is deadly and her charges never starve

    http://www.anothercaffeinatedday.com/blog/default/2013/04/08/G-is-for-Ghost-Strider-Aensanaine-Soaringsun-High-Elfhttp://www.anothercaffeinatedday.com/blog/default/2013/04/08/G-is-for-Ghost-Strider-Aensanaine-Soaringsun-High-Elf
  • 7/27/2019 2013 Blogging A to Z

    25/74

    for game on long treks. Her skill at tracking and light foot has often cost many a

    heartbeat when she appears from shadows without a sound.

    At first a causal hire to patrol the forested stretches for bandits, beastmen, and

    greenskins with an official paper allowing discretion on summary judgements,

    Aensanaine used her position to hone her skills to a razor's edge. But a misstep

    almost cost her life if she had not heard the gallops of the roadwardens on the

    road ahead. Chased by several bull headed beast men, she lead them into the roadwhere they were dispatched by Captain Jrg Schmidt, his men and the few

    arrows she had left.

    Aensanaine currently enjoys the hospitality, and bed, of the dashing and

    handsome Captain Schmidt of the Talbecland roadwardens based out of Lieske

    and the large coaching inn of Taal's Bowers. The Old Forest Road bisects the

    province of Talbecland north to south and is heavily traveled affording her many

    opportunities to redouble her constant training as a "ghost strider," riding far

    ahead of coaches to lessen the chances of bandits or worse. She is paid well for

    these services and often turns the information gained in the effort into a

    secondary line of work that enriches the coffers of the road wardens, innkeepers

    and other interested parties. Such practices she learned from her father... maybe

    returning to Marienburg and her parents line of work is not too many years off.

    There is the matter of the captain's growing love however.

    Original URL:http://www.anothercaffeinatedday.com/blog/default/2013/04/08/G-is-for-Ghost-Strider-Aensanaine-Soaringsun-High-Elf

  • 7/27/2019 2013 Blogging A to Z

    26/74

    Aensanaine'Soaringsun

    Female'ElfGhost'Strider'(ex9Scout,'ex9Hunter)

    **********************************

    42'years'old.'Born'in'Marienburg,'a'city'in'the'Empire'Province'of'''''''Reikland.

    65",'152'lbs.'with'a'long'legged'build.

    Eye'Color:'silver'green

    Hair'color:'ivoryDistinguishing'Features:'ugly'scar

    Birthday:'Born'on'the'25th'of'Nachexen,'2481'years'since'the'founding

    '''''''of'the'Empire'by'Lord'Sigmar.Astrology:'You'were'born'under'the'sign'of'the'Witchling'Star,'the

    '''''''sign'of'magic.

    Dooming:'Beware'the'balancing'of'Verenas'scales.Religion:'You'were'raised'to'worship'Vaul.

    Family:'Both'parents'missing'and'1'sibling(s).'There'is'nothing

    '''''''unusual'about'your'family.

    Friends:'No'friends'of'note.Enemies:'No'known'enemies.

    '''''''99999999999999999999999999999999999999999999999999999999999999999

    '''''''|Main'Profile'''''''''''''''''''''''''''''''''''''''''''''''''''|

    '''''''99999999999999999999999999999999999999999999999999999999999999999'''''''|WS::'''|BS:::''|S:.''''|T:.''''|Ag::.''|Int::''|WP::'''|Fel''''|

    '''''''|'36%'''|'54%'''|'28%'''|'27%'''|'50%'''|'32%'''|'41%'''|'23%'''|

    '''''''99999999999999999999999999999999999999999999999999999999999999999'''''''|+20%'''|+30%'''|+15%'''|+15%'''|+25%'''|+20%'''|+20%'''|+0%''''|

    '''''''99999999999999999999999999999999999999999999999999999999999999999'''''''|'56%'''|'84%'''|'43%'''|'42%'''|'75%'''|'52%'''|'61%'''|'23%'''|'''''''99999999999999999999999999999999999999999999999999999999999999999

    '''''''|Secondary'Profile''''''''''''''''''''''''''''''''''''''''''''''|

    '''''''99999999999999999999999999999999999999999999999999999999999999999

    '''''''|A:'''''|W:::'''|SB'''''|TB'''''|M''''''|Mag''''|IP'''''|FP'''''|'''''''|'1'''''|10'''''|'4'''''|'4'''''|'6'''''|'0'''''|'0'''''|'2'''''|

    '''''''99999999999999999999999999999999999999999999999999999999999999999

    '''''''|+2'''''|+6'''''|'0'''''|'0'''''|+0'''''|+0'''''|'0'''''|'0'''''|'''''''99999999999999999999999999999999999999999999999999999999999999999

    '''''''|'3'''''|16'''''|'2'''''|'2'''''|'6'''''|'0'''''|'0'''''|'2'''''|'''''''99999999999999999999999999999999999999999999999999999999999999999'''''''''''

    Skills:'Animal'Care,'Common'Knowledge'(Empire),'Common'Knowledge'(Elves)'+10%,'

    '''''''Concealment'+20%,'Dodge'Blow'+10%,'Follow'Trail'+20%,'Intimidate,'Lip'Readin'''''''Navigation'+10%,'Outdoor'Survival'+10%,'Perception'+20%,'Ride,'Search,'

    '''''''Secret'Language'(Ranger'Tongue),'Secret'Signs'(Ranger)'+20%,

    '''''''Secret'Signs'(Scout),'Set'Trap'+10%,'Shadowing,'Silent'Move'+20%,''''''''Speak'Language'(Eltharin/Elf)'+10%,'Speak'Language'(Reikspiel/Empire)'+10%

  • 7/27/2019 2013 Blogging A to Z

    27/74

    Talents:'Charm'Animal,'Coolheaded,'Excellent'Vision,'Fleet'Footed,'Hardy,'

    ''''''''Lightning'Reflexes,'Marksman,'Mighty'Shot,'Night'Vision,'Orientation,'

    ''''''''Quick'Draw,'Rapid'Reload,'Specialist'Weapon'(Crossbow),'

    ''''''''Specialist'Weapon'Group'(Longbow),'Sure'Shot

    ''''''''''

  • 7/27/2019 2013 Blogging A to Z

    28/74

    anothercaffeinatedday.com

    H is for Horned Hunter, Van

    Garten

    AP RI L 9, 2013

    Van was born in Vateresche, a Taalbaston--the near 20 mile diameter, naturally

    walled, interior remnants of a crater--village of Talbecland. Located in the heart

    of the Taalgrunhaar Forest, Vateresche is home to a thriving lumber and charcoal

    community supplying raw goods to Talabheim, the seat Talbecland's Elector

    Count, and surrounding Taalbaston villages.

    Born to a family of charcoal burners, Van would often work the shallow

    underground furnaces with his brothers and father. Yet he was also raised by a

    devout mother to honor Rhya, the goddess and wife the woodland god Taal. It

    was a chance encounter with a monstrous mutant beast capable of uprooting

    trees with a single blow and his father's selfish indifference of seeing each tree

    felled as a tree he didn't have to cut down that changed Van forever. Running to

    an empty charcoal pit and hiding from the monster, Van watch a pair of Horned

    Hunters slay the beast as his brother's prayed for protection and his father

    counted trees for charcoal.

    Van vowed to join the order of Horned Hunters to protect the forests from the

    abominations of Tzeentch, the ruinous god of change. He ran into the forest the

    next evening on the regular trip to the furnaces. Van soon found the Horned

    Hunters and pledged to join the order.

    Van submitted to a mentor known as Neidhart. Neidhart saw the fervor of Van's

    heart and immediately began his induction. Eschewing all civilized trappings

    Neidhart found the runaway an easy initiate as he arrived with only the clothes

    on his back and a desire to protect the forest from all evils, real or perceived.

    Neidhart set about with the ritual tattooing of Van and teaching Van the simple

    faith of the Horned Hunters: Serve the Forest, and the Forest shall serve you.

    But Neidhart also instilled a zeal for protecting the forest from even those that

    worked the forest for a living. Van soon was quietly fighting woodsmen, game

    http://www.anothercaffeinatedday.com/blog/default/2013/04/09/H-is-for-Horned-Hunter-Neidhart-Tauberwasser
  • 7/27/2019 2013 Blogging A to Z

    29/74

    hunters, and even his own family's charcoal burning business.

    Neidhart has released Van to find the sacred shrines of Rhya and Taal in the

    Tallbaston to prove his initiation into the order of the Horned Hunters. Neidhart

    fully expects Van to survive this trial, but has also suggested that any mills or

    charcoal furnaces destroyed are prerequisites to full initiation.

    Van is quietly earning his own moniker in Vateresche, Van the Traitor Axe.However, there are those that claim to have seen Van also dispatching a rare

    beastman in the forest. Van's skills and mentorship will likely have him soon

    succeeding in the initiation rites, but also are likely to earn him a price on his

    head... along side Neidhart the Axeman's Bane own bounty.

    Original URL:http://www.anothercaffeinatedday.com/blog/default/2013/04/09/H-is-for-Horned-Hunter-Neidhart-Tauberwasser

  • 7/27/2019 2013 Blogging A to Z

    30/74

    Van$Garten

    Male$Human$from$the$EmpireHorned$Hunter

    **********************************

    25$years$old.$Born$in$Vateresche,$a$Taalbaston$village$in$the$Empire$Province$of$$$$$$$Talbecland.

    5'6",$122$lbs.$with$a$trim$build.

    Eye$Color:$grey

    Hair$color:$dark$brownDistinguishing$Features:$white$teeth

    Birthday:$Born$on$the$22nd$of$Kaldezeit,$2498$years$since$the$founding

    $$$$$$$of$the$Empire$by$Lord$Sigmar.Astrology:$You$were$born$under$the$sign$of$the$Broken$Cart,$the$sign

    $$$$$$$of$pride.

    Dooming:$That$which$should$have$held$thy$weight,$did$not.Religion:$You$were$raised$to$worship$Taal.

    Family:$Father$infirm,$mother$deceased$and$3$sibling(s).

    Friends:$Horned$Hunter$Mentor$Neidhart$the$Axeman's$Bane

    Enemies:$You're$remaining$family.$Your$father$is$an$aging$Charcoal$Burner$and$your$$$$$$$$brother's$all$taken$to$the$family$business.$Your$zealous$protection$of$the$w

    $$$$$$$with$the$Taalbaston$have$made$for$unpleasant$encounters.$$$$$$$\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

    $$$$$$$|Main$Profile$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$|

    $$$$$$$\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\$$$$$$$|WS$$$$$|BS:.$$$|S$$$$$$|T$$$$$$|Ag:$$$$|Int$$$$|WP$$$$$|Fel$$$$|

    $$$$$$$|$38%$$$|$33%$$$|$32%$$$|$33%$$$|$36%$$$|$31%$$$|$27%$$$|$27%$$$|

    $$$$$$$\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\$$$$$$$|+0%$$$$|+15%$$$|+0%$$$$|+5%$$$$|+10%$$$|+5%$$$$|+0%$$$$|+0%$$$$|

    $$$$$$$\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\$$$$$$$|$38%$$$|$48%$$$|$32%$$$|$33%$$$|$46%$$$|$31%$$$|$27%$$$|$27%$$$|$$$$$$$\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

    $$$$$$$|Secondary$Profile$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$|

    $$$$$$$\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

    $$$$$$$|A$$$$$$|W.$$$$$|SB$$$$$|TB$$$$$|M$$$$$$|Mag$$$$|IP$$$$$|FP$$$$$|$$$$$$$|$1$$$$$|10$$$$$|$3$$$$$|$3$$$$$|$4$$$$$|$0$$$$$|$0$$$$$|$2$$$$$|

    $$$$$$$\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

    $$$$$$$|+0$$$$$|+3$$$$$|$0$$$$$|$0$$$$$|+0$$$$$|+0$$$$$|$0$$$$$|$0$$$$$|$$$$$$$\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

    $$$$$$$|$1$$$$$|11$$$$$|$3$$$$$|$3$$$$$|$4$$$$$|$0$$$$$|$0$$$$$|$2$$$$$|$$$$$$$\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

    Skills:$Command,$Concealment,$Follow$Trail,$Perception,$Scale$Sheer$Surface,$

    $$$$$$$Secret$Language(Ranger$Tongue),$Secret$Signs$(Ranger),$Silent$Move

    Talents:$Lightning$Reflexes,$Mighty$Shot,$Rapid$Reload,$Savvy

  • 7/27/2019 2013 Blogging A to Z

    31/74

    anothercaffeinatedday.com

    I is for Ice Maiden, Beledna

    "Belinka" Evelinavnuka

    Skvorskov

    by CAFFEINATED | APRIL 10, 2013

    Beledna, grand-daughter of Evelina Skvorskov, or just Belinka to her mother, is a

    woman scorned and a formidable nascent witch.

    Belinka was born to an Ice Witch on the Western Oblast near a small winter

    trading outpost on the what is known as the Kislev Verge. The trading outpost

    was also the home to a traveling circus troupe from Ferlangen in Ostland. All the

    unique and colorful goods fetched high prices by the wives and men of the oblast.

    Belinka was a fetching young woman and her handsome lover tall, well-bred, and

    respected on the plains. Belinka and Mikhail both came from single parent

    households, Mikhail's father dead, his mother losely connected to the coven of

    Belinka's mother. They were lovers and pledged to be married.

    That was four years ago. Mikhail's eyes wandered to the attractions of an actress

    in the traveling circus. He would steal away from his kin, leaving Belinka. At first

    both her and her mother attempted to discourage Mikhail's interests with minor

    magics that would turn his eyes away, soon escalating to outright murder of the

    actress with magics that summoned snow and ice drifts that collapsed tents and

    fell trees. The acts only embolden Mikhail to escape what soon became abusive

    acts.

    Belinka was left alone. She would immediately begin on her training as an IceWitch. Apprenticing in her mother's coven, fueled by scornful heart she excelled

    at her studies and trials on the Western Oblast. She would soon pledge her

    chastity and become an Ice Maiden.

    While her heart is fueled by desire to find her ex-lover Mikhail she has resigned

    to never see the tall, handsome, raven haired hunter again. The winds speak

    mixed messages that he met an honorable death at Middenheim when the forces

    http://www.anothercaffeinatedday.com/blog/default/2013/04/10/I-is-for-Ice-Maiden-Beledna-Belinka-Evelinavnuka-Skvorskovhttp://www.anothercaffeinatedday.com/blog/default/2013/04/10/I-is-for-Ice-Maiden-Beledna-Belinka-Evelinavnuka-Skvorskov
  • 7/27/2019 2013 Blogging A to Z

    32/74

    of Chaos broke on the Faustschlag or he wallows in the gutters of Altdorf,

    reduced to a thief. Unsure of which is a worse fate for Mikhail, she hunts

    greenskins in the Grovod Wood, returning to her mother's coven to prove herself

    in new trials to become a full Ice Witch.

    Her mother is often known to tell her that mastery of the Lore of Ice will only

    come when she releases the harbored hate for Mikhail. Belinka's vow of chastity

    cannot be released until she can master the magics of her mother's coven.

    Original URL:http://www.anothercaffeinatedday.com/blog/default/2013/04/10/I-is-for-Ice-Maiden-Beledna-Belinka-Evelinavnuka-Skvorskov

  • 7/27/2019 2013 Blogging A to Z

    33/74

    Beledna'"Belinka"'Evelinavnuka'Skvorskov

    Ice'Maiden'(ex7Apprentice'Witch)Human

    **********************************

    23'years'old.'Born'in'on'the'Southern'Oblast'near'the'Kislev'Verge.55",'126'lbs.'with'a'trim'build.

    Eye'Color:'blue

    Hair'color:'dark'brown

    Birthday:'Born'on'the'23rd'of'Brauzeit,'2484'years'since'the'founding'''''''of'the'Empire'by'Lord'Sigmar.

    Astrology:'You'were'born'under'the'sign'of'Dragomas'the'Drake,'sign'of

    '''''''courage.Dooming:'At'thine'cold'feet'the'mandrake'shall'prosper.

    Religion:'You'were'raised'to'worship'Hoeth.

    Family:'Mother'Ice'Witch'coven'matriarch.'No'other'relatives.'Father'unknown.Friends:'The'western'oblast

    Enemies:'Belinka'harbors'a'hatred'for'Mikhail,'an'ex7lover'that'left'for'another'wom

    '''''''77777777777777777777777777777777777777777777777777777777777777777'''''''|Main'Profile'''''''''''''''''''''''''''''''''''''''''''''''''''|

    '''''''77777777777777777777777777777777777777777777777777777777777777777'''''''|WS'''''|BS'''''|S''''''|T''''''|Ag'''''|Int''''|WP'''''|Fel''''|

    '''''''|'29%'''|'34%'''|'36%'''|'3%'''|'38%'''|'28%'''|'41%'''|'32%'''|

    '''''''77777777777777777777777777777777777777777777777777777777777777777'''''''|+5%''''|+0%''''|+0%''''|+10%'''|+5%''''|+20%'''|+25%'''|+10%'''|

    '''''''77777777777777777777777777777777777777777777777777777777777777777

    '''''''|'34%'''|'34%'''|'36%'''|'4%'''|'43%'''|'48%'''|'66%'''|'42%'''|'''''''77777777777777777777777777777777777777777777777777777777777777777

    '''''''|Secondary'Profile''''''''''''''''''''''''''''''''''''''''''''''|'''''''77777777777777777777777777777777777777777777777777777777777777777'''''''|A''''''|W''''''|SB'''''|TB'''''|M''''''|Mag''''|IP'''''|FP'''''|

    '''''''|'1'''''|12'''''|'3'''''|'2'''''|'4'''''|'0'''''|'0'''''|'2'''''|

    '''''''77777777777777777777777777777777777777777777777777777777777777777

    '''''''|+0'''''|+4'''''|'0'''''|'0'''''|+0'''''|+2'''''|'0'''''|'0'''''|'''''''77777777777777777777777777777777777777777777777777777777777777777

    '''''''|'1'''''|16'''''|'3'''''|'2'''''|'4'''''|'2'''''|'0'''''|'2'''''|

    '''''''77777777777777777777777777777777777777777777777777777777777777777

    Skills:''Academic'Knowledge'(Magick)'+10%,'Channeling'+10%,'''''''''Common'Knowledge'(Kislev)'+20%,'Intimidate'+10%,'Magical'Sense'+10%,'Naviga''''''''Outdoor'Survival'+10%,'Perception'+10%,'Speak'Arcane'Language'(Magick)'+10%

    ''''''''Speak'Language'(Kislevarin),''

    Talents:'Aethyric'Attunement,'Coolheaded,'Hardy,'Marksman,'Menacing,'Mighty'Missile,

    ''''''''Petty'Magic'(Ice),'Provincial'Expertise,'Strong'Minded,'Lesser'Magic(Tap),'

    ''''''''Lesser'Magic(Ghost'Shield),'Lesser'Magic(Glamour),'''''''''Witch'Lore'(Ice,'Lore'of'Oblast)

  • 7/27/2019 2013 Blogging A to Z

    34/74

    anothercaffeinatedday.com

    J is for Jailor, Deiter Narbe,

    "The Scar"

    AP RI L 11, 2013

    Deiter Narbe earns his surname: known by those that work with and drink with

    him as "The Scar," His once broken nose sits askew his face, framed on the left

    side by a poorly healed scar where the decade old injury opened his sinuses.

    Deiter grew up in the streets of Middenheim, born to a brewer and his wife.

    Deiter's father was widowed--to hear him tell his patrons at the ramshackle roof

    and door tavern where he sells his ales Deiter's mother's death a blessing of Ulric

    for her to have passed before the Storm of Chaos.

    Deiter works for the city watch in the over crowded gaol of the Altquarter near

    the watch house of the East Gates. His current job is to feed the prisoners their

    gruel. While serving the scum in the gaol is awful enough, at least his charge is

    not to clean the cells of filth, waste or bodies. He just wishes that the wretches in

    charge of that task would come more often. The stench really does nothing for the

    taste of the gruel.

    Deiter's time off is spent at his father's "tavern," drinking the house ales and

    managing a side business: taking calls from distraught wives, lovers, or business

    associates of his gaoled charges. The fees are nominal: buy the next round for

    simple word that the receipiant is not forgotten or loved, five schillings for a

    letter, six for better food (must be provided) or a pint of ale--Deiter has taken to

    carrying a skin of his father's ale to work, making the effort all profit for him.

    And yet more recently, after the Storm of Chaos broke on the walls of

    Middenheim last year, a wanderlust has taken hold of mind and spirit. Tales from

    the drunk tank or bounty hunters dropping off or picking up tell of game filled

    woods, shining cities and riches to be earned as a sellsword or guide have

    awakened an imagination of adventure in the wake of a war torn Empire.

    He has saved a considerable sum in his side business. Deiter knows that only his

    skills keep him in Middenheim. He has never tracked game in the woods or

    http://www.anothercaffeinatedday.com/blog/default/2013/04/11/J-is-for-Jailor-Deiter-Narbe-The-Scarhttp://www.anothercaffeinatedday.com/blog/default/2013/04/11/J-is-for-Jailor-Deiter-Narbe-The-Scar
  • 7/27/2019 2013 Blogging A to Z

    35/74

    wielded a sword in a fight. Even during Archaon's siege, Deiter was busy in the

    gaol; a gaol overcrowded with dying flagellants and doomsayers; an overzealous

    watch herded these barkers into the gaols to keep a modicum amount of order on

    the streets.

    Deiter has made many loose friends from his courier work and befriended still

    more that speak friendly of him in the gaol and after release--if so lucky. He has

    also recently made friends with halfling going by the name Downhill at thetavern. Downhill promises to write a letter of reference to a coach line looking for

    muscle. He has also learned that coaching inns often need gaolers with

    experience and pay handsomely for the right person with the skills and

    experience working with watchmen, road wardens, or other judicial types. Maybe

    his skill are useful and getting out of Middenheim easier than first thought.

    Original URL:http://www.anothercaffeinatedday.com/blog/default/2013/04/11/J-is-for-Jailor-Deiter-Narbe-The-Scar

  • 7/27/2019 2013 Blogging A to Z

    36/74

    Deiter&Narbe

    Male&Human&from&the&EmpireJailer

    **********************************

    24&years&old.&Born&in&Middenheim,&Middenland5'10",&164&lbs.&with&an&average&build.

    Eye&Color:&copper

    Hair&color:&jet&black

    Distinguishing&Features:&nose&scarBirthday:&Born&on&the&7th&of&Jahrdrung,&2506&years&since&the&founding

    &&&&&&&of&the&Empire&by&Lord&Sigmar.

    Astrology:&You&were&born&under&the&sign&of&Rhya's&Cauldron,&the&sign&&&&&&&of&mercy,&death&and&creation.

    Dooming:&You&shall&die&alone&in&some&festering&hellhole.

    Religion:&You&were&raised&to&worship&Shallya.Family:&Mother&dead&and&0&sibling(s).

    Friends:&Jakob&Downhill,&Coachman

    Enemies:&No&known&enemies

    &&&&&&&VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV

    &&&&&&&|Main&Profile&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&|&&&&&&&VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV

    &&&&&&&|WS:&&&&|BS&&&&&|S:&&&&&|T:&&&&&|Ag&&&&&|Int&&&&|WP.&&&&|Fel&&&&|

    &&&&&&&|&36%&&&|&28%&&&|&33%&&&|&29%&&&|&34%&&&|&23%&&&|&26%&&&|&28%&&&|&&&&&&&VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV

    &&&&&&&|+10%&&&|+0%&&&&|+10%&&&|+10%&&&|+0%&&&&|+0%&&&&|+5%&&&&|+0%&&&&|

    &&&&&&&VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV&&&&&&&|&46%&&&|&28%&&&|&43%&&&|&39%&&&|&34%&&&|&23%&&&|&31%&&&|&28%&&&|

    &&&&&&&VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV&&&&&&&|Secondary&Profile&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&|&&&&&&&VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV

    &&&&&&&|A&&&&&&|W:.&&&&|SB&&&&&|TB&&&&&|M&&&&&&|Mag&&&&|IP&&&&&|FP&&&&&|

    &&&&&&&|&1&&&&&|10&&&&&|&3&&&&&|&2&&&&&|&4&&&&&|&0&&&&&|&0&&&&&|&3&&&&&|

    &&&&&&&VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV&&&&&&&|+0&&&&&|+3&&&&&|&0&&&&&|&0&&&&&|+0&&&&&|+0&&&&&|&0&&&&&|&0&&&&&|

    &&&&&&&VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV

    &&&&&&&|&1&&&&&|13&&&&&|&4&&&&&|&2&&&&&|&4&&&&&|&0&&&&&|&0&&&&&|&3&&&&&|&&&&&&&VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV

    Skills:&Animal&Care,&Command,&Common&Knowledge&(Empire),&Consume&Alcohol,&Dodge&Blow&&&&&&&Gossip,&Intimidate,&Perception,&Search,&Sleight&of&Hand,&

    &&&&&&&Speak&Language&(Reikspiel/Empire)

    Talents:&Resistance&to&Disease,&Resistance&to&Poison,&Specialist

    &&&&&&&Weapon&Group&(Entangling),&Warrior&Born,&Wrestling

  • 7/27/2019 2013 Blogging A to Z

    37/74

    anothercaffeinatedday.com

    K is for Kemperbad, Freistadt

    AP RI L 12, 2013

    Kemperbad lies at the confluence the rivers Stir and Reik. Granted Freistadt

    ("Free State") status in 1066 IC by Emperor Boris "the Incompetent," Kemperbad

    is known for three things: wealth, corruption, and brandy.

    The wealth comes from its status as free state of the Empire. It enjoys a tax free

    status allowing its Council of Thirteen to directly reap a tax base without tribute

    to the Grand Duchy of Talbecland or the Emperor. The Council of Thirteen is

    made of 11 prominent merchant guilds and the representatives of the Cult ofSigmar and Shallya.

    Where there is wealth one may expect to find corruption. The corruption does not

    originate with the Council, but in the streets and docks of the free state. The

    infamous Tilean Belladonna crime family runs a vast array of unsavory

    "businesses" and a feared "protection" racket on the river traffic between Nuln

    and Altdorf.

    And where a working class enjoys the riches of the free state, but is pressed intosubmission by a crime syndicate, a perfection of spirits, beer and wine will fill

    emotional voids of many. It is not long before such perfection can be made

    something exportable, taxable, and exploitable.

    The brandy of Kemperbad is sought after throughout the Empire as praised

    substitute for what passes as "fine wine"--when compared to the wines of

    Bretonnia of course. Wine makers of Kemperbad began distilling wine as a

    practical matter to transport and lessen a tax burden (simultaneously enriching

    the Belladonna's by avoiding tax seals). It was not long before word reached

    Kemperbad of how prized the distilled wine, aged in barrels of Talbecland wood,

    was in Altdorf. Today, wine production is up as distilleries run round the clock to

    satisfy demand and an every increasing "levy" (or "cut") by the Belladonnas.

    Kemperbad, sitting a top high cliffs, enjoys a commanding view of Reikland

    forests to the West. It is also home to a well garrisoned river watch that patrols

    http://www.anothercaffeinatedday.com/blog/default/2013/04/12/K-is-for-Kemperbad-Freistadthttp://www.anothercaffeinatedday.com/blog/default/2013/04/12/K-is-for-Kemperbad-Freistadt
  • 7/27/2019 2013 Blogging A to Z

    38/74

    the river for pirates and other less savory, and certainly less connected, gangs.

    Original URL:http://www.anothercaffeinatedday.com/blog/default/2013/04/12/K-is-for-Kemperbad-Freistadt

  • 7/27/2019 2013 Blogging A to Z

    39/74

    anothercaffeinatedday.com

    L is for Lay Priest Jean De

    Pouchet, Cult of Manann

    AP RI L 13, 20 13

    There are few avenues out of a life as a peasant in Bretonnia. Even rich merchants

    are, by law, just peasants. Any perceived status is only at the whim of their liege.

    The merchant class of Bretonnia can afford to school children or "identify" a

    higher calling for their offspring paying for seminaries or other theological

    studies. Such education can get man and woman into many of the cultsworshipped throughout Bretonnia. Wave Caller Jean De Pouchet is one of the

    lucky ones.

    After a years studying with the Manann catechists in Bordeleaux, he was initiated

    into the cult priesthood. While most nobles worship the Lady of the Lake, many

    quietly honor Manann, Taal and Rhya, Morr, Shallya and Verena and offer

    chapels to them as appropriate. Jean was soon on the rise in cult of Manann after

    being moved to the Duke Alberic's personal chapel to Manann on the castle's

    grounds.

    More recently the Wave Caller left his position with the Duke's chapel and

    travelled to the Silent Isle where he quietly observes Abbot Isodard Gumy for the

    Duke. The Duke is very interested in the reports of the Abbot awakening the

    island and what it may portend.

    Original URL:http://www.anothercaffeinatedday.com/blog/default/2013/04/13/L-is-for-Lay-Priest-Jean-De-Pouchet-Cult-of-Manann

    http://www.anothercaffeinatedday.com/blog/default/2013/04/13/L-is-for-Lay-Priest-Jean-De-Pouchet-Cult-of-Manannhttp://www.anothercaffeinatedday.com/blog/default/2013/04/13/L-is-for-Lay-Priest-Jean-De-Pouchet-Cult-of-Manann
  • 7/27/2019 2013 Blogging A to Z

    40/74

    Jean%De%Pouchet

    Male%Human%from%BretonniaLay%Priest

    **********************************

    24%years%old.%Born%in%the%Bretonnian%Dukedom%of%Bordeleaux.6'0",%189%lbs.%with%an%average%build.

    Eye%Color:%dark%green

    Hair%color:%black

    Distinguishing%Features:%broad%shouldersBirthday:%Born%on%the%29th%of%Jahrdrung,%2481%years%since%the%founding

    %%%%%%%of%the%Empire%by%Lord%Sigmar.

    Astrology:%You%were%born%under%the%sign%of%the%Bonesaw,%the%sign%of%%%%%%%skill%and%learning.

    Dooming:%There%be%scratch%marks%on%the%inside%of%thy%coffin%lid.

    Religion:%You%were%raised%to%worship%the%Manann.Family:%Mother%and%Father%alive%and%well.

    Friends:%No%Known%Friends

    Enemies:%No%Known%Enemies

    %%%%%%%WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW

    %%%%%%%|Main%Profile*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%|%%%%%%%WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW

    %%%%%%%|S.%%%%|BS.%%%%|S%%%%%%|T.%%%%%|Ag%%%%%|Int:%%%|P:%%%%|Fel:%%%|

    %%%%%%%|%44%%%|%38%%%|%25%%%|%30%%%|%39%%%|%32%%%|%24%%%|%41%%%|%%%%%%%WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW

    %%%%%%%|+5%%%%|+5%%%%|+0%%%%|+5%%%%|+0%%%%|+10%%%|+10%%%|+10%%%|

    %%%%%%%WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW%%%%%%%|%49%%%|%43%%%|%25%%%|%35%%%|%39%%%|%42%%%|%34%%%|%51%%%|

    %%%%%%%WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW%%%%%%%|Secondary%Profile%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%|%%%%%%%WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW

    %%%%%%%|A%%%%%%|:%%%%%|SB%%%%%|TB%%%%%|M%%%%%%|Mag%%%%|IP%%%%%|FP%%%%%|

    %%%%%%%|%1%%%%%|12%%%%%|%2%%%%%|%3%%%%%|%4%%%%%|%0%%%%%|%0%%%%%|%2%%%%%|

    %%%%%%%WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW%%%%%%%|+0%%%%%|+2%%%%%|%0%%%%%|%0%%%%%|+0%%%%%|+0%%%%%|%0%%%%%|%0%%%%%|

    %%%%%%%WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW

    %%%%%%%|%1%%%%%|14%%%%%|%2%%%%%|%3%%%%%|%4%%%%%|%0%%%%%|%0%%%%%|%2%%%%%|%%%%%%%WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW

    Skills:%Academic%Knowledge%(History),%Academic%Knowledge%(Theology),%Charm,%%%%%%%%Common%Knowledge%(Bretonia),%Common%Knowledge%(Southlands),%Gossip,%Heal,%

    %%%%%%%Perception,%Read/rite,%Speak%Language%(Breton/Bretonia),%

    %%%%%%%Speak%Language%(Classical),%Speak%Language%(Reikspiel/Empire)

    Talents:%Lightning%Reflexes,%Public%Speaking,%Resistance%to%Magic,%Suave,%arrior%Bo

  • 7/27/2019 2013 Blogging A to Z

    41/74

    anothercaffeinatedday.com

    M is for Master Vigilant, Lucas

    Tauberwasser, Magister of Ulgu,

    The Grey Order

    by CAFFEINATED | APRIL 15, 2013

    There are many secret organizations in the Old World. We know that many are

    tempted by the allure of promises by the Ruinous Powers into hidden rooms, but

    we are often not aware of those that work in secret to protect us from powerful

    temptation of corruption in magical power.

    Master Vigilant Lucas Tauberwasser entered The Grey Order as a teen. The son of

    a high ranking officer in Elector Countess Emmanuelle von Leibwitz personal

    police, Lucas grew up listening to quiet whispers in his father's study about the

    many threats to the Countess' life that found way to his desk from seemingly

    hundreds of informants. When Lucas' nascent magical abilities began to manifest

    themselves, it was a simple matter for his father to find him scholarship with the

    Grey Order and admittance to the Ulgu school in Altdorf.

    Magister Tauberwasser was a quick study. The Grey Order's Cryptoclastic

    Thaumaturgy is the very weaving of the magical winds for illusion and

    concealment. His background would soon land him in good standing with the

    Order of Shadows.

    The nature ofUlgu is such that its practitioners are spies and assassins. The

    illusionary affects can often provide the sorts of magics that can cover up crimes

    against the Emperor and even the very order itself.

    And such is the need for the Order of Shadows. Not unique to the College of the

    Grey Order in practice as often all schools of magic can harbor those that seek to

    use magic for the Ruinous Powers, however Ulgu makes the policing of those that

    practice the magics far more dangerous.

    Today, there are few alive that know Magister Tauberwasser's true appearance;

    his father dead, no siblings, and many of his classmates in military service to

    http://www.anothercaffeinatedday.com/blog/default/2013/04/15/M-is-for-Master-Vigilant-Lucas-Tauberwasser-Magister-of-Ulgu-The-Grey-Order
  • 7/27/2019 2013 Blogging A to Z

    42/74

    Ulgu, the Emperor, or dead...possibly by Tauberwasser's own hand for unknown

    and unspoken crimes. The nature of his position in so secretive that Grey Order's

    Patriarch can only know that if he must to contact Magister Tauberwasser he

    needs only turn the pyramid shaped paperweight on his desk to point to the

    window. When the paperweight is returned to its original position the Patriarch is

    to inscribe his request on a single sheet of paper and burn it, placing it in the

    fireplace. The patriarch is unsure of the means of this magic and the delivery of

    the message, but his Master Vigilant always completes the task asked of the

    Order of Shadows.

    Often this task a simple: the Order of Shadows is must act: kill or pacify a

    corrupted Apprentice or Journeyman Wizard ofUlgu. It is not unheard of that a

    Master Wizard must be dealt with, but for the integrity College and the Grey

    Order the work is necessary.

    Original URL:http://www.anothercaffeinatedday.com/blog/default/2013/04/15/M-is-for-Master-Vigilant-Lucas-Tauberwasser-Magister-of-Ulgu-The-Grey-Order

  • 7/27/2019 2013 Blogging A to Z

    43/74

  • 7/27/2019 2013 Blogging A to Z

    44/74

    Magic&(Silence),&Lesser&Magic&(Skywalk),&Lesser&Magic&(Aethyric&Armor),&Lesser&Magic

    (Magic&Lock),&Lesser&Magic&(Magic&Alarm),&Lesser&Magic&(Dispel),&Meditation,&Menacin

    Mighty&Missile,&Night&Vision,&Petty&Magic&(Arcane),&Savvy,&Schemer,&Stout=Hearted,&

    Strong=minded,&Warrior&Born

  • 7/27/2019 2013 Blogging A to Z

    45/74

    anothercaffeinatedday.com

    N is for Night of the Fire Arrows

    AP RI L 16, 20 13

    As one travels the Empire he will encounter the veneration of minor deities--

    often quietly and with great subterfuge as not to worry friends or a passing

    Sigmarite--and the celebration of local festivals for what might be seen as just

    another day elsewhere in the Empire.

    The Night of the Fire Arrows is one such event. Held on the 25th of Sigmarzeit,

    the night commemorates the defense of Halstedt, Stirland from a horde of

    undead some 500 years ago. Crossing the plains of the Haunted Hills an "army ofzombies, skeletons, wights, necromancers, and vampire counts" sought to

    overrun the village and march deeper into the Empire. The village reinforced its

    walls with trees and new palings and ditches. The force was delayed, but the

    village would not last another night if it was not for the sheriff. "Finding a stash

    spirits," the sheriff was able to muster a new defense on the second night of the

    attack. Under the sheriff's leadership the town "produced 3500 straight and true

    Halstedt arrows with spirit soaked wool." Every man and boy capable of wielding

    a bow was put on the battlements. The tale told at the festival is that the sky

    "caught fire" as the archers repelled the second night's attacks.

    Today, Halstedt has turned the quincentennial event into a night of archery

    contests that attracts champion archers from around the Empire in a grand

    tourney before a reenactment of the Night of the Fire Arrows. In the last 250

    years a wide swath of arable land was set aside for the festivities by an act of the

    Elector Count, much to the protest of nobles losing land rent. Protests aside, too

    many farmhouses and crops would be damaged or destroyed before the set-

    aside.

    Historians don't doubt the veracity of the story save for many of the details. The

    debate is constantly renewed every couple of years as some detail or minor

    mention of the event is uncovered in the libraries of Altdorf and Nuln or found in

    diary passing through a Veneran temple. Last year a witch hunter burned a

    Verenan Investigator that was found asking questions about the 500 year old

    event. He reportedly possessed a "book of necromancy" that "reportedly belonged

    http://www.anothercaffeinatedday.com/blog/default/2013/04/16/N-is-for-Night-of-the-Fire-Arrowshttp://www.anothercaffeinatedday.com/blog/default/2013/04/16/N-is-for-Night-of-the-Fire-Arrows
  • 7/27/2019 2013 Blogging A to Z

    46/74

    to the then mayor of Halstedt in 2015" and "contained definitive proof" that the

    "army of undead" was "no more than 25 recently buried members of the

    community" raised in a ritual that had gone awry.

    The book was lost with investigator, used as kindling in his pyre.

    Original URL:http://www.anothercaffeinatedday.com/blog/default/2013/04/16/N-is-for-Night-of-the-Fire-Arrows

  • 7/27/2019 2013 Blogging A to Z

    47/74

    anothercaffeinatedday.com

    O is for Outrider, Ditl Mohrfurt

    by CAFFEINATED | APRIL 17, 2013

    Ditl Mohrfurt is a handsome young man from a farming family in Tanndern,

    Averland. His father passed when his was 12, but was fond of telling the

    patriarchs of the scattered farms on the rolling plains north of Wuppertal: "Born

    under the Two Bullocks! He may not be a craftsman, but that boy will sow his

    seed and wander far from his mother bosom, as sure as Siggurd!"

    True to his father's fortune, he would find himself in trouble with Elsbeth, the

    young daughter of Burgher Holz in Tanndem. Ditl would break two hearts thenight he stole away on the burgher's second prized stallion: his mother's and

    Elsbeth.

    Today, Ditl rides The Old Dwarf Road for Wrden Coaches. An exceptional rider,

    outdoorsman, scout and when in coaching inns, far from Averheim--where the of

    chance of encountering Burgher Holz would have him in chains--a bit of a

    heartbreaker to many barmaids and excitable maidens traveling with oppressive

    guardians.

    Ditl's best friend is Jaswick Downhill, the pistol wielding halfling coachman

    for Wrden Coaches. When Ditl is not wooing a young woman with tales of

    outlaws hung or bested by his tracking and beastman killed or maimed by his

    crossbow, he can be found telling ribald jokes and drinking his betters under the

    table in a smoke filled snug with Jaswick and Stirland roadwardens. His

    infectious laugh is recognized by many, especially the ladies that he can't escape.

    Original URL:http://www.anothercaffeinatedday.com/blog/default/2013/04/17/O-is-for-Outrider-Ditl-Mohrfurt

    http://www.anothercaffeinatedday.com/blog/default/2013/04/17/O-is-for-Outrider-Ditl-Mohrfurt
  • 7/27/2019 2013 Blogging A to Z

    48/74

    Ditl%Mohrfurt

    Male%Human%from%the%EmpireOutrider

    **********************************

    18%years%old.%Born%in%Tandern,%a%village%in%the%Empire%Province%of%%%%%%%Averland.

    6'3",%168%lbs.%with%a%long%legged%build.

    Eye%Color:%black

    Hair%color:%blackDistinguishing%Features:%wart

    Birthday:%Born%on%the%27th%of%Nachgeheim,%2505%years%since%the

    %%%%%%%founding%of%the%Empire%by%Lord%Sigmar.Astrology:%You%were%born%under%the%sign%of%the%Two%Bullocks,%the%sign

    %%%%%%%of%fertility%and%craftsmanship.

    Dooming:%Thine%death%will%come%at%the%hands%of%one%thou%hast%slain.Religion:%You%were%raised%to%worship%Taal.

    Family:%Mother%missing%and%1%sibling(s).%

    Friends:%Coachman%Jaswick%Downhill

    Enemies:%No%known%enemies.

    %%%%%%%%%%%%%%|Main%Profile%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%|

    %%%%%%%

    %%%%%%%|WS.%%%%|BS:%%%%|S%%%%%%|T%%%%%%|Ag:%%%%|Int%%%%|WP%%%%%|Fel%%%%|%%%%%%%|%32%%%|%33%%%|%34%%%|%37%%%|%31%%%|%39%%%|%44%%%|%32%%%|

    %%%%%%%

    %%%%%%%|+5%%%%|+10%%%|+0%%%%|+0%%%%|+10%%%|+10%%%|+5%%%%|+0%%%%|%%%%%%%

    %%%%%%%|%37%%%|%43%%%|%34%%%|%37%%%|%41%%%|%39%%%|%44%%%|%32%%%|%%%%%%%%%%%%%%|Secondary%Profile%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%|

    %%%%%%%

    %%%%%%%|A%%%%%%|W.%%%%%|SB%%%%%|TB%%%%%|M%%%%%%|Mag%%%%|IP%%%%%|FP%%%%%|

    %%%%%%%|%1%%%%%|12%%%%%|%3%%%%%|%3%%%%%|%4%%%%%|%0%%%%%|%0%%%%%|%3%%%%%|%%%%%%%

    %%%%%%%|+0%%%%%|+2%%%%%|%0%%%%%|%0%%%%%|+0%%%%%|+0%%%%%|%0%%%%%|%0%%%%%|

    %%%%%%%%%%%%%%|%1%%%%%|13%%%%%|%3%%%%%|%3%%%%%|%4%%%%%|%0%%%%%|%0%%%%%|%3%%%%%|

    %%%%%%%

    Skills:%Animal%Care%+10,%Common%Knowledge%(Empire),%Follow%Trail,

    %%%%%%%Navigation,%Outdoor%Survival,%Perception,%Ride%+10,%Search,%Silent%Move,

    %%%%%%%Speak%Language%(Reikspiel/Empire)

    Talents:%Coolheaded,%Orientation,%Savvy,%Specialist%Weapon%Group%(Entangling)

  • 7/27/2019 2013 Blogging A to Z

    49/74

    anothercaffeinatedday.com

    P is for Penitent, Keterlind

    Lechardt, Warrior Cult of

    Myrmidia

    AP RI L 18, 2013

    Keterlind Lechardt is a force for Myrmidia, the warrior goddess. Yet she is paying

    a penitence for her failings in the Storm of Chaos, or failings as she sees them in

    the honoring the strictures ofBellona Myrmidia and the cult.

    As Archaon's armies neared Middenheim as the final lines of battle were

    prepared, her unit meet a large force of Norsemen raiding a small village. In the

    charge and clash of force that quickly dissolved into chaos. Keterlind was a

    whirlwind of death. Norsemen fell before her sword and against the brute force of

    her shield. Then she hesitated.

    A young Norse boy, feral, dirty and holding an axe looked up at her, the bloody

    horror of the fight in his face. She couldn't strike looking at the terror in the boy's

    eyes. Behind her, Keterlind's commander yelled a command to strike. Keterlind'shesitation ended in black, struck from her flank, she collapsed.

    Waking hours later on the field amid death and covered in the debris of battle

    Keterlind assessed her survival. On the ground was the body of the boy, split from

    shoulder to groin by a sword. She could not tell if the boy died with the same look

    of terror she recalled, the boy's face was destroyed by boot, shield, or hammer.

    In those few minutes of awaking she understood her dishonor of the strictures:

    disobeying her commander and showing mercy, if brief, to the enemies of

    humanity and servants of the ruinous powers. Keterlind dropped to her knees

    and vowed to meet her end gloriously in service to Myrmidia and strict

    interpretation of theBellona Myrmidia tenants.

    She can be found today in the forward pickets meeting the remnants of Archaon

    in Kislev. Her fierce faith is bolstered by the dented and cut shoulder armor that

    probably saved her life at Middenheim. The armor's dent is pierced and the

    http://www.anothercaffeinatedday.com/blog/default/2013/04/18/P-is-for-Penitent-Keterlind-Lechardt-Warrior-Cult-of-Myrmidiahttp://www.anothercaffeinatedday.com/blog/default/2013/04/18/P-is-for-Penitent-Keterlind-Lechardt-Warrior-Cult-of-Myrmidia
  • 7/27/2019 2013 Blogging A to Z

    50/74

    agged hole cuts into a deep scar that bleeds when she enters a fight. The pain

    reminding her of her failure, her vow, and her ultimate goal: death in glorious

    battle against the ruinous powers.

    Original URL:http://www.anothercaffeinatedday.com/blog/default/2013/04/18/P-is-for-Penitent-Keterlind-Lechardt-Warrior-Cult-of-Myrmidia

  • 7/27/2019 2013 Blogging A to Z

    51/74

    Keterlind)Lechardt

    Female)Human)from)the)EmpirePenitent

    **********************************

    23)years)old.)Born)in)Jehfeld,)a)village)in)the)Empire)Province)of)))))))Averland.

    5'4",)96)lbs.)with)an)atheletic)build.

    Eye)Color:)copper

    Hair)color:)medium)brownDistinguishing)Features:)crooked)teeth

    Birthday:)Born)on)the)11th)of)Vorgeheim,)2500)years)since)the)founding

    )))))))of)the)Empire)by)Lord)Sigmar.Astrology:)You)were)born)under)the)sign)of)the)Limner's)Line,)the)sign

    )))))))of)perception.)On)the)day)of)your)birth)Morrslieb,)the)Chaos)Moon)was

    )))))))sighted)as)a)luminous)green)full)moon)crossing)the)sky)from)north)to)))))))south.)This)did)portent)a)mutant)child)will)be)born)this)night.

    Dooming:)Morr)approaches)under)a)false)flag.

    Religion:)You)were)raised)to)worship)Myrmidia.

    Family:)Unknown,)rumored)to)be)an)orphanFriends:)No)friends)of)note.

    Enemies:)The)armies)of)the)Ruinous)Powers!

    )))))))[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[

    )))))))|Main)Profile)))))))))))))))))))))))))))))))))))))))))))))))))))|)))))))[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[

    )))))))|WS:))))|BS)))))|S))))))|T))))))|Ag:))))|Int))))|WP)))))|Fel))))|

    )))))))|)28%)))|)40%)))|)32%)))|)29%)))|)31%)))|)26%)))|)37%)))|)27%)))|)))))))[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[

    )))))))|+10%)))|+10%)))|+0%))))|+0%))))|+10%)))|+5%))))|+0%))))|+0%))))|)))))))[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[)))))))|)38%)))|)40%)))|)32%)))|)29%)))|)41%)))|)26%)))|)37%)))|)27%)))|

    )))))))[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[

    )))))))|Secondary)Profile))))))))))))))))))))))))))))))))))))))))))))))|

    )))))))[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[)))))))|A))))))|W:)))))|SB)))))|TB)))))|M))))))|Mag))))|IP)))))|FP)))))|

    )))))))|)1)))))|13)))))|)3)))))|)2)))))|)4)))))|)0)))))|)0)))))|)3)))))|

    )))))))[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[)))))))|+1)))))|+2)))))|)0)))))|)0)))))|+0)))))|+0)))))|)0)))))|)0)))))|

    )))))))[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[)))))))|)1)))))|15)))))|)3)))))|)2)))))|)4)))))|)0)))))|)0)))))|)2)))))|)))))))[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[

    Skills:)Academic)Knowledge)(Theology,)Animal)Care,)Blather,)Gossip,)Heal,)Ride,))))))))Intimidate,)Speak)Language)(Reikspiel,)Torture

    Talents:)Hardy,)Strike)to)Stun,)Very)Resilient

  • 7/27/2019 2013 Blogging A to Z

    52/74

    anothercaffeinatedday.com

    Q is for The Quinsberry Lodge,

    Alfred Hempfire, Tradesman

    and Steward, Kirchham,

    Stirland

    by CAFFEINATED | APRIL 19, 2013

    Kirchham is a small border town of Stirland and Wissenland on the Nuln Road.

    Kirchham is a farming community with numerous sheep farmers herding in the

    rolling hills of the Stirhgel.

    Kirchham is small, but the trade coming though it allows it to play host to the

    part trade union, part advocacy group and part halfling pride and community

    center of the Quinsberry Lodge.

    Alfred Hempfire stepped into the position as the steward for the lodge when

    Stirland nationals killed the previous steward. As it turned out it could not have

    happened at a better time, Pie Week celebrations in Sauerapfel in the Moot.

    As a master pastry cook he was able to rally the Halflings to push aside the

    murder of the previous Quinsberry Lodge leader to celebrate all th