11 NETWORK CONNECTION HARDWARE Chapter 3. Chapter 3: NETWORK CONNECTION HARDWARE2 NETWORK INTERFACE...
-
Upload
charlotte-hunt -
Category
Documents
-
view
219 -
download
0
Transcript of 11 NETWORK CONNECTION HARDWARE Chapter 3. Chapter 3: NETWORK CONNECTION HARDWARE2 NETWORK INTERFACE...
11
NETWORK CONNECTION HARDWARE
Chapter 3
Chapter 3: NETWORK CONNECTION HARDWARE 2
NETWORK INTERFACE ADAPTER
Provides the link between a computer and the network
Requires a device driver to perform both data-link and physical layer functions
Plugs into a bus slot or universal serial bus (USB) port on a computer
Also referred to as a network interface card (NIC)
Chapter 3: NETWORK CONNECTION HARDWARE 3
A NETWORK INTERFACE ADAPTER
Chapter 3: NETWORK CONNECTION HARDWARE 4
TRANSMISSION FUNCTIONS
Network interface adapters perform the following functions during data transmission: Data transfer, buffering, and encapsulation
Media Access Control (MAC)
Parallel/ serial conversion
Signal encoding and amplification
Chapter 3: NETWORK CONNECTION HARDWARE 5
NETWORK INTERFACE ADAPTER FEATURES Multiple duplex modes and autonegotiation
of modes Processor offloading features
Bus mastering Checksum processing Transmission Control Protocol (TCP)
segmentation IP Security (IPSec) processing
Network management Wake on LAN
Chapter 3: NETWORK CONNECTION HARDWARE 6
HALF-DUPLEX AND FULL-DUPLEX MODES
Chapter 3: NETWORK CONNECTION HARDWARE 7
SELECTION CRITERIA
When selecting network interface adapters, you must consider the following: The data-link layer protocol being implemented and
the specific standard
The transmission speed requirements for the local area network (LAN)
The specific cabling and connector types that will be used
Each computer’s bus architecture and resource availability
Network interface driver availability
The operating system type
Chapter 3: NETWORK CONNECTION HARDWARE 8
INSTALLING A NETWORK INTERFACE ADAPTER IN A COMPUTERTo install a network interface adapter:
1. Physically insert the network interface adapter card into the slot.
2. Configure the card to use the appropriate hardware resources.
3. Install the card’s device driver.
NIC Installation
Chapter 3: NETWORK CONNECTION HARDWARE 9
A NETWORK INTERFACE ADAPTER IN A COMPUTER
Chapter 3: NETWORK CONNECTION HARDWARE 10
CONFIGURING A NETWORK INTERFACE ADAPTER
Network interface adapters that do not support plug and play (PnP) must be manually configured for some or all of the following hardware resources: Interrupt request (IRQ)
I/O
Memory address
Direct memory access (DMA) channel
Chapter 3: NETWORK CONNECTION HARDWARE 11
NETWORK INTERFACE ADAPTER DEVICE DRIVERS
Network interfaces require a device driver to provide the link between the computer and the interface.
Operating systems ship with device drivers for common interfaces.
Operating systems that support PnP detect and configure the interface automatically.
You can get drivers from the manufacturer’s Web site.
The driver configuration must match the interface’s resource settings.
Chapter 3: NETWORK CONNECTION HARDWARE 15
TROUBLESHOOTING A NETWORK INTERFACE ADAPTER
To troubleshoot the suspect network interface adapter, open the computer case and do the following: Verify that the interface is seated properly in
the bus slot.
Remove the card, clean the slot, and then reseat the card in the same slot or try another slot.
Test a different interface (known to be functional) in the same slot and in a different slot
Chapter 3: NETWORK CONNECTION HARDWARE 16
PHYSICAL, DATA-LINK, AND NETWORK LAYER HARDWARE
Chapter 3: NETWORK CONNECTION HARDWARE 17
HUBS, REPEATERS, AND CONCENTRATORS
Hubs, repeaters, and concentrators are all physical layer devices that Amplify and repeat signals
Extend the distance of a network
Chapter 3: NETWORK CONNECTION HARDWARE 18
THICK ETHERNET REPEATERS
Thick Ethernet repeaters extend the distance of a bus network.
The maximum segment length is 500 meters.
The maximum network distance is 2500 meters.
You must observe the 5-4-3 rule.
Chapter 3: NETWORK CONNECTION HARDWARE 19
THIN ETHERNET REPEATERS
Thin Ethernet repeaters extend the distance of a bus network.
The maximum segment length is 185 meters.
The maximum network distance is 925 meters.
You must observe the 5-4-3 rule.
Chapter 3: NETWORK CONNECTION HARDWARE 20
AN ETHERNET REPEATER
Chapter 3: NETWORK CONNECTION HARDWARE 21
10BASE-T AND 100BASE-X HUBS
10Base-T and 100Base-TX/100Base-T4 standards define Ethernet networks that function at 10 Mbps and 100 Mbps, using baseband signaling over twisted-pair wire.
10Base-T Maximum distance limitation for each connection:
100 meters, including workstation-to-hub and hub-to-hub connections
Can have up to four hubs connected to form a hierarchical star
Includes an internal crossover circuit
Uses an uplink port to form a hierarchical star
Chapter 3: NETWORK CONNECTION HARDWARE 22
10BASE-T AND 100BASE-X HUBS (CONT.)
100Base-TX and 100Base-T4 There are two types of hubs: Class I and
Class II.
The maximum distance for each node connection is 100 meters.
Class II hub-to-hub connections can be no more than 5 meters long.
Chapter 3: NETWORK CONNECTION HARDWARE 23
HUB CONNECTIONSPlay Video
Chapter 3: NETWORK CONNECTION HARDWARE 24
10BASE-T HUB
Chapter 3: NETWORK CONNECTION HARDWARE 25
BRIDGES AND SWITCHES
Are data-link layer devices that use destination addresses to forward frames
Are protocol independent
Do not filter broadcast packets
Do not define separate networks
Two forwarding modes in switches: cut-through and store-and-forward
One forwarding mode in bridges: store-and-forward
Chapter 3: NETWORK CONNECTION HARDWARE 26
CUT-THROUGH SWITCHING
The cut-through method is the fastest way to forward frames. Looks at only the first 6 bytes (destination
MAC address) before forwarding
Does not perform cyclical redundancy check (CRC) on the frame contents
Does not define separate collision domains
Hubs & Switches
Chapter 3: NETWORK CONNECTION HARDWARE 27
STORE-AND-FORWARD SWITCHING
Store-and-forward switching is slower but more reliable than the cut-through method of forwarding frames.
Store-and-forward switching pulls in the entire frame and performs a CRC check on the frame contents.
Each port defines a separate collision domain.
Chapter 3: NETWORK CONNECTION HARDWARE 28
TRANSPARENT BRIDGING AND SWITCHING
Perform three basic functions: Flood
Frames with unidentified destination addresses are transmitted out all ports except the one they were received through.
Learn Switches use the source addresses within frames to
learn which devices use specific ports, and then they use this information to build their internal address tables.
Forward Frames are selectively forwarded to a port using
known destination addresses stored in the MAC address table.
Chapter 3: NETWORK CONNECTION HARDWARE 29
FLOODING AND LEARNING
Chapter 3: NETWORK CONNECTION HARDWARE 30
FORWARDING
Chapter 3: NETWORK CONNECTION HARDWARE 31
OTHER BRIDGING TECHNOLOGIES
Source route bridging Source route bridging is used in Token Ring networks. The source host determines the path through the
network, not the bridge. Bridges add path information when frames are
forwarded and use this information to continue to forward frames between source and destination hosts.
Translation bridging Translation bridging is used to connect dissimilar
data-link architectures. Remote bridge
A remote bridge connects two segments across a wide area network (WAN) link.
Chapter 3: NETWORK CONNECTION HARDWARE 32
OTHER DATA-LINK LAYER TECHNOLOGIES
Spanning tree protocol Used to avoid bridging loops
Ensures a single active path to all segments within a LAN
Virtual LANs (VLANs) Are logical LANs defined on switches
Layer 3 switches Have built-in routing capabilities
Chapter 3: NETWORK CONNECTION HARDWARE 33
SPANNING TREE
Chapter 3: NETWORK CONNECTION HARDWARE 34
VLANS
Chapter 3: NETWORK CONNECTION HARDWARE 35
ROUTERS
Routers are network layer devices that connect LANs. Connect similar or different data-link layer LANs Must understand and support the network layer
protocol and addressing Perform fragmentation Strip the data-link header and footer off received
frames Add a new data-link header and footer before
transmitting frames Use routing protocols to build routing tables and
forward frames Define separate broadcast domains
Bridges & Routers
Chapter 3: NETWORK CONNECTION HARDWARE 36
A SIMPLE ROUTED NETWORK
Chapter 3: NETWORK CONNECTION HARDWARE 37
A ROUTED INTERNETWORK
Chapter 3: NETWORK CONNECTION HARDWARE 38
GATEWAYS
Can include the functions of all seven layers of the OSI model
Connect dissimilar systems and protocols
Perform translation and conversion services
Chapter 3: NETWORK CONNECTION HARDWARE 39
SUMMARY
Network interface adapters provide the physical link between computers and the network.
Hubs are physical layer devices that amplify and repeat signals out all ports except the one they were received through.
Bridges and switches are data-link layer devices that use destination addresses to forward frames.
Spanning tree is used by bridges and switches to avoid loops. VLANs are logical LANs used to group computers within a
switched network. Routers are network layer devices that forward datagrams
between LANs. Gateways translate and convert protocols between dissimilar
systems.