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Transcript of 1 Chapter 16 Simple Input and Output. 2 Objectives F To discover file properties, delete and rename...
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Chapter 16 Simple Input and Output
Prerequisites for Part IV
Chapter 8 Inheritance and Polymorphism
Chapter 16 Simple Input and Output
Chapter 15 Exceptions and Assertions
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Objectives To discover file properties, delete and rename files using the File class (§16.2). To understand how I/O is processed in Java (§16.3). To distinguish between text I/O and binary I/O (§16.3). To read and write characters using FileReader and FileWriter (§16.4). To improve the performance of text I/O using BufferedReader and
BufferedWriter (§16.4). To write primitive values, strings, and objects as text using PrintWriter and
PrintStream (§16.4). To read and write bytes using FileInputStream and FileOutputStream (§16.6). To read and write primitive values and strings using
DataInputStream/DataOutputStream (§16.6). To store and restore objects using ObjectOutputStream and ObjectInputStream,
and to understand how objects are serialized and what kind of objects can be serialized (§16.9 Optional).
To use the Serializable interface to enable objects to be serializable (§16.9 Optional).
To use RandomAccessFile for both read and write. (§16.10 Optional)
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The File ClassThe File class is intended to provide an abstraction that deals with most of the machine-dependent complexities of files and path names in a machine-independent fashion. The filename is a string. The File class is a wrapper class for the file name and its directory path.
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java.io.File
+File(pathname: String)
+File(parent: String, child: String)
+File(parent: File, child: String)
+exists(): boolean +canRead(): boolean +canWrite(): boolean +isDirectory(): boolean +isFile(): boolean +isAbsolute(): boolean +isHidden(): boolean
+getAbsolutePath(): String
+getCanonicalPath(): String
+getName(): String
+getPath(): String +getParent(): String
+lastModified(): long +delete(): boolean +renameTo(dest: File): Boolean
Creates a File object for the specified pathname. The pathname may be a directory or a file.
Creates a File object for the child under the directory parent. child may be a filename or a subdirectory.
Creates a File object for the child under the directory parent. parent is a File object. In the preceding constructor, the parent is a string.
Returns true if the file or the directory represented by the File object exists. Returns true if the file represented by the File object exists and can be read. Returns true if the file represented by the File object exists and can be written. Returns true if the File object represents a directory. Returns true if the File object represents a file. Returns true if the File object is created using an absolute path name. Returns true if the file represented in the File object is hidden. The exact
definition of hidden is system-dependent. On Windows, you can mark a file hidden in the File Properties dialog box. On Unix systems, a file is hidden if its name begins with a period character '.'.
Returns the complete absolute file or directory name represented by the File object.
Returns the same as getAbsolutePath() except that it removes redundant names, such as "." and "..", from the pathname, resolves symbolic links (on Unix platforms), and converts drive letters to standard uppercase (on Win32 platforms).
Returns the last name of the complete directory and file name represented by the File object. For example, new File("c:\\book\\test.dat").getName() returns test.dat.
Returns the complete directory and file name represented by the File object. For example, new File("c:\\book\\test.dat").getPath() returns c:\book\test.dat.
Returns the complete parent directory of the current directory or the file represented by the File object. For example, new File("c:\\book\\test.dat").getParent() returns c:\book.
Returns the time that the file was last modified. Deletes this file. The method returns true if the deletion succeeds. Renames this file. The method returns true if the operation succeeds.
Obtaining file properties and manipulating file
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Example 16.1 Using the File Class
TestFileClass Run
Objective: Write a program that demonstrates how to create files in a platform-independent way and use the methods in the File class to obtain their properties. Figure 16.1 shows a sample run of the program on Windows, and Figure 16.2 a sample run on Unix.
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How is I/O Handled in Java?A File object encapsulates the properties of a file or a path, but does not contain the methods for reading/writing data from/to a file. In order to perform I/O, you need to create objects using appropriate Java I/O classes.
Program
Input object created from an
input class
Output object created from an
output class
Input stream
Output stream
File
File
FileWriter output = new FileWriter("temp.txt"); output.write("Java 101"); output.close();
FileReader input = new FileReader("temp.txt");int code = input.read(); System.out.println((char)code);
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Coding Essentials
public static void main(String[] args) throws IOException { FileWriter output = new FileWriter("temp.txt"); output.write("Java 101"); output.close(); FileReader input = new FileReader("temp.txt"); int code = input.read(); System.out.println((char)code); input.close(); }
Declaring exception in the method
public static void main(String[] args) { try { FileWriter output = new FileWriter("temp.txt"); output.write("Java 101"); output.close(); FileReader input = new FileReader("temp.txt"); int code = input.read(); System.out.println((char)code); input.close(); } catch (IOException ex) { ex.printStackTrace(); } }
Using try-catch block
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Text File vs. Binary File Data stored in a text file are represented in human-readable form.
Data stored in a binary file are represented in binary form. You cannot read binary files. Binary files are designed to be read by programs. For example, the Java source programs are stored in text files and can be read by a text editor, but the Java classes are stored in binary files and are read by the JVM. The advantage of binary files is that they are more efficient to process than text files.
Although it is not technically precise and correct, you can imagine that a text file consists of a sequence of characters and a binary file consists of a sequence of bits. For example, the decimal integer 199 is stored as the sequence of three characters: '1', '9', '9' in a text file and the same integer is stored as a byte-type value C7 in a binary file, because decimal 199 equals to hex C7 ().
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Text I/O Classes
Reader
Writer
Object
PrintWriter
BufferedWriter
FileReader
FileWriter
InputStreamReader
BufferedReader
OutputStreamWriter
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ReaderThe value is returned as a Unicode.
java.io.Reader
+read(): int
+read(cbuf: char[]): int
+read(cbuf: char[], off: int, len: int): int
+close(): void
+skip(n: long): long
+markSupported(): boolean +mark(readlimit: int): void +reset(): void
Reads the next character from the input stream. The value returned is an int in the range from 0 to 65535, which represents a Unicode character. Returns -1 at the end of the stream.
Reads characters from the input stream into an array. Returns the actual number of characters read. Returns -1 at the end of the stream.
Reads characters from the input stream and stores into cbuf[off], cbuf[off+1], …, cbuf[off+len-1]. The actual number of bytes read is returned. Returns -1 at the end of the stream.
Closes this input stream and releases any system resources associated with the stream.
Skips over and discards n characters of data from this input stream. The actual number of characters skipped is returned.
Tests if this input stream supports the mark and reset methods. Marks the current position in this input stream. Repositions this stream to the position at the time the mark method was last
called on this input stream.
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WriterThe Unicode value.
java.io.Writer
+write(int c): void
+write(cbuf: byte[]): void +write(cbuf: char[], off:
int, len: int): void +write(str: String): void +write(str: String, off: int,
len: int): void +close(): void
+flush(): void
Writes the specified character to this output stream. The parameter c is an int value. (char)c is written to the output stream.
Writes all the characters in array cbuf to the output stream. Writes cbuf[off], cbuf[off+1], …, cbuf[off+len-1] into the output stream.
Writes the characters from the string into the output stream. Writes a portion of the string characters into the output stream.
Closes this input stream and releases any system resources associated with the stream.
Flushes this output stream and forces any buffered output characters to be written out.
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FileReader/FileWriter
FileReader/FileWriter associates an input/output stream with an external file. All the methods in FileReader/FileWriter are inherited from its superclasses.
Reader
Writer
Object
PrintWriter
BufferedWriter
FileReader
FileWriter
InputStreamReader
BufferedReader
OutputStreamWriter
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FileReaderTo construct a FileReader, use the following constructors:
public FileReader(String filename)public FileReader(File file)
A java.io.FileNotFoundException would occur if you attempt to create a FileReader with a nonexistent file.
TestFileReader Run
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FileWriterTo construct a FileWriter, use the following constructors:
public FileWriter(String filename)public FileWriter(File file)public FileWriter(String filename, boolean append)public FileWriter(File file, boolean append)
If the file does not exist, a new file would be created. If the file already exists, the first two constructors would delete the current contents in the file. To retain the current content and append new data into the file, use the last two constructors by passing true to the append parameter.
TestFileWriter Run
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InputStreamReader/OutputStreamWriterOptional
Reader
Writer
Object
PrintWriter
BufferedWriter
FileReader
FileWriter
InputStreamReader
BufferedReader
OutputStreamWriter
All the methods in InputStreamReader/OutputStreamWriter are inherited from Reader/Writer except getEncoding(), which returns the name of encoding being used by this stream.
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InputStreamReader/OutputStreamWriterInputStreamReader/OutputStreamWriter are used to convert between bytes and characters. Characters written to an OutputStreamWriter are encoded into bytes using a specified encoding scheme. Bytes read from an InputStreamReader are decoded into characters using a specified encoding scheme. You can specify an encoding scheme using a constructor of InputStreamReader/OutputStreamWriter. If no encoding scheme is specified, the system’s default encoding scheme is used.
Optional
Program
The Unicode of the character is returned
A character is converted into the Unicode
The Unicode of the character is sent out
A character stored in a specified encoding
A character is converted into the code for the specified encoding
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BufferedReader/BufferedWriter
Reader
Writer
Object
PrintWriter
BufferedWriter
FileReader
FileWriter
InputStreamReader
BufferedReader
OutputStreamWriter
The buffered stream classes inherit methods from their superclasses. In addition to using the methods from their superclasses, BufferedReader has a readLine() method to read a line, and BufferedWriter has a newLine() method to write a line separator. If the end of stream is reached, readLine() returns null.
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PrintWriter/PrintStream
Reader
Writer
Object
PrintWriter
BufferedWriter
FileReader
FileWriter
InputStreamReader
BufferedReader
OutputStreamWriter
BufferedWriter is used to output characters and strings. PrintWriter and PrintStream can be used to output objects, strings and numeric values as text. PrintWriter was introduced in JDK 1.2 to replace PrintStream. Both classes are almost identical in the sense that they provide the same function and same methods for outputting strings and numeric values as text. PrintWriter is more efficient than PrintStream. So, you use PrintWriter rather than PrintStream.
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Methods in PrintWriter/PrintStream
public void print(Object o) public void print(String s) public void print(char c) public void print(char[] cArray) public void print(int i) public void print(long l) public void print(float f) public void print(double d) public void print(boolean b)
public void println(Object o) public void println(String s) public void println(char c) public void println(char[] cArray) public void println(int i) public void println(long l) public void println(float f) public void println(double d) public void println(boolean b)
PrintWriter and PrintStream also contain the JDK 1.5 printf method for printing formatted output, which was introduced in Section 2.17, “Formatted Output.”
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Constructing PrintWriterThis section introduces PrintWriter, but PrintStream can be used in the same way. To construct a PrintWriter, use the following constructors:
public PrintWriter(Writer out)public PrintWriter(Writer out, boolean autoFlush)
If autoFlush is true, the println methods will cause the buffer to be flushed.
The constructors and methods in PrintWriter and PrintStream do not throw an IOException. So you don’t need to invoke them from a try-catch block.
TestPrintWriter Run
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Case Studies: Text ViewerThis case study writes a program that views a text file in a text area. The user enters a filename in a text field and clicks the View button; the file is then displayed in a text area.
FileViewer Run
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Binary I/OText I/O requires encoding and decoding. The JVM converts a Unicode to a file specific encoding when writing a character and coverts a file specific encoding to a Unicode when reading a character. Binary I/O does not require conversions. When you write a byte to a file, the original byte is copied into the file. When you read a byte from a file, the exact byte in the file is returned.
Text I/O
The Unicode of the character
Encoding/ Decoding
The encoding of the character is stored in the file
Binary I/O
A byte is read/written
The same byte in the file
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Binary I/O Classes
InputStream
OutputStream
Object
ObjectOutputStream
FilterOutputStream
FileOutputStream
BufferedInputStream
DataInputStream
BufferedOutputStream
DataOutputStream
PrintStream
ObjectInputStream
FilterInputStream
FileInputStream
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java.io.InputStream
+read(): int
+read(b: byte[]): int
+read(b: byte[], off: int, len: int): int
+available(): int +close(): void
+skip(n: long): long
+markSupported(): boolean +mark(readlimit: int): void +reset(): void
Reads the next byte of data from the input stream. The value byte is returned as an int value in the range 0 to 255. If no byte is available because the end of the stream has been reached, the value –1 is returned.
Reads up to b.length bytes into array b from the input stream and returns the actual number of bytes read. Returns -1 at the end of the stream.
Reads bytes from the input stream and stores into b[off], b[off+1], …, b[off+len-1]. The actual number of bytes read is returned. Returns -1 at the end of the stream.
Returns the number of bytes that can be read from the input stream. Closes this input stream and releases any system resources associated with the
stream. Skips over and discards n bytes of data from this input stream. The actual
number of bytes skipped is returned. Tests if this input stream supports the mark and reset methods. Marks the current position in this input stream. Repositions this stream to the position at the time the mark method was last
called on this input stream.
The value returned is a byte as an int type.
InputStream
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The value is a byte as an int type.
OutputStream
java.io.OutputStream
+write(int b): void
+write(b: byte[]): void +write(b: byte[], off: int,
len: int): void +close(): void
+flush(): void
Writes the specified byte to this output stream. The parameter b is an int value. (byte)b is written to the output stream.
Writes all the bytes in array b to the output stream. Writes b[off], b[off+1], …, b[off+len-1] into the output stream.
Closes this input stream and releases any system resources associated with the stream.
Flushes this output stream and forces any buffered output bytes to be written out.
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FileInputStream/FileOutputStream
FileInputStream/FileOutputStream associates a binary input/output stream with an external file. All the methods in FileInputStream/FileOuptputStream are inherited from its superclasses.
InputStream
OutputStream
Object
ObjectOutputStream
FilterOutputStream
FileOutputStream
BufferedInputStream
DataInputStream
BufferedOutputStream
DataOutputStream
PrintStream
ObjectInputStream
FilterInputStream
FileInputStream
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FileInputStreamTo construct a FileInputStream, use the following constructors:
public FileInputStream(String filename)public FileInputStream(File file)
A java.io.FileNotFoundException would occur if you attempt to create a FileInputStream with a nonexistent file.
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FileOutputStreamTo construct a FileOutputStream, use the following constructors:
public FileOutputStream(String filename)public FileOutputStream(File file)public FileOutputStream(String filename, boolean append)public FileOutputStream(File file, boolean append)
If the file does not exist, a new file would be created. If the file already exists, the first two constructors would delete the current contents in the file. To retain the current content and append new data into the file, use the last two constructors by passing true to the append parameter.
TestFileStream Run
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FilterInputStream/FilterOutputStream
Filter streams are streams that filter bytes for some purpose. The basic byte input stream provides a read method that can only be used for reading bytes. If you want to read integers, doubles, or strings, you need a filter class to wrap the byte input stream. Using a filter class enables you to read integers, doubles, and strings instead of bytes and characters. FilterInputStream and FilterOutputStream are the base classes for filtering data. When you need to process primitive numeric types, use DatInputStream and DataOutputStream to filter bytes.
InputStream
OutputStream
Object
ObjectOutputStream
FilterOutputStream
FileOutputStream
BufferedInputStream
DataInputStream
BufferedOutputStream
DataOutputStream
PrintStream
ObjectInputStream
FilterInputStream
FileInputStream
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DataInputStream/DataOutputStreamDataInputStream reads bytes from the stream and converts them into appropriate primitive type values or strings.
InputStream
OutputStream
Object
ObjectOutputStream
FilterOutputStream
FileOutputStream
BufferedInputStream
DataInputStream
BufferedOutputStream
DataOutputStream
PrintStream
ObjectInputStream
FilterInputStream
FileInputStream
DataOutputStream converts primitive type values or strings into bytes and output the bytes to the stream.
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DataInputStreamDataInputStream extends FilterInputStream and implements the DataInput interface.
java.io.DataInput
+readBoolean(): boolean +readByte(): byte +readChar(): char +readFloat(): float +readDouble(): float +readInt(): int +readLong(): long +readShort(): short +readLine(): String +readUTF(): String
Reads a Boolean from the input stream. Reads a byte from the input stream. Reads a character from the input stream. Reads a float from the input stream. Reads a double from the input stream. Reads an int from the input stream. Reads a long from the input stream. Reads a short from the input stream. Reads a line of characters from input. Reads a string in UTF format.
InputStream
FilterInputStream
DataInputStream
+DataInputStream( in: InputStream)
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DataOutputStreamDataOutputStream extends FilterOutputStream and implements the DataOutput interface.
java.io.DataOutput
+writeBoolean(b: Boolean): void +writeByte(v: int): void +writeBytes(s: String): void
+writeChar(c: char): void
+writeChars(s: String): void
+writeFloat(v: float): void +writeDouble(v: float): void +writeInt(v: int): void +writeLong(v: long): void +writeShort(v: short): void +writeUTF(s: String): void
Writes a Boolean to the output stream. Writes to the output stream the eight low-order bits
of the argument v. Writes the lower byte of the characters in a string to
the output stream. Writes a character (composed of two bytes) to the
output stream. Writes every character in the string s, to the output
stream, in order, two bytes per character. Writes a float value to the output stream. Writes a double value to the output stream. Writes an int value to the output stream. Writes a long value to the output stream. Writes a short value to the output stream. Writes two bytes of length information to the output
stream, followed by the UTF representation of every character in the string s.
OutputStream
FilterOutputStream
DataOutputStream
+DataOutputStream( in: InputStream)
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Characters and Strings in Binary I/O A Unicode consists of two bytes. The writeChar(char c) method writes the Unicode of character c to the output. The writeChars(String s) method writes the Unicode for each character in the string s to the output.
Why UTF? What is UTF?
UTF is a coding scheme that allows systems to operate with both ASCII and Unicode efficiently. Most operating systems use ASCII. Java uses Unicode. The ASCII character set is a subset of the Unicode character set. Since most applications need only the ASCII character set, it is a waste to represent an 8-bit ASCII character as a 16-bit Unicode character. The UTF is an alternative scheme that stores a character using 1, 2, or 3 bytes. ASCII values less than 0x7F are coded in one byte. Unicode values less than 0x7FF are coded in two bytes. Other Unicode values are coded in three bytes.
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Using DataInputStream/DataOutputStream Data streams are used as wrappers on existing input and output streams to filter data in the original stream. They are created using the following constructors:
public DataInputStream(InputStream instream)public DataOutputStream(OutputStream outstream)
The statements given below create data streams. The first statement creates an input stream for file in.dat; the second statement creates an output stream for file out.dat.
DataInputStream infile = new DataInputStream(new FileInputStream("in.dat"));DataOutputStream outfile = new DataOutputStream(new FileOutputStream("out.dat"));
TestDataStream Run
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Checking End of FileTIP: If you keep reading data at the end of a stream, an EOFException would occur. So how do you check the end of a file? You can use input.available() to check it. input.available() == 0 indicates that it is the end of a file.
Order and FormatCAUTION: You have read the data in the same order and same format in which they are stored. For example, since names are written in UTF using writeUTF, you must read names using readUTF.
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BufferedInputStream/BufferedOutputStream
Using buffers to speed up I/O
InputStream
OutputStream
Object
ObjectOutputStream
FilterOutputStream
FileOutputStream
BufferedInputStream
DataInputStream
BufferedOutputStream
DataOutputStream
PrintStream
ObjectInputStream
FilterInputStream
FileInputStream
BufferedInputStream/BufferedOutputStream does not contain new methods. All the methods BufferedInputStream/BufferedOutputStream are inherited from the InputStream/OutputStream classes.
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Constructing BufferedInputStream/BufferedOutputStream
// Create a BufferedInputStreampublic BufferedInputStream(InputStream in)public BufferedInputStream(InputStream in, int bufferSize) // Create a BufferedOutputStreampublic BufferedOutputStream(OutputStream out)public BufferedOutputStream(OutputStreamr out, int bufferSize)
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Case Studies: Copy File This case study develops a program that copies files. The user needs to provide a source file and a target file as command-line arguments using the following command:
java Copy source target
The program copies a source file to a target file and displays the number of bytes in the file. If the source does not exist, tell the user the file is not found. If the target file already exists, tell the user the file already exists.
Copy Run
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More on Text Files and Binary Files
Now it is time to tell the complete story and set the record straight. Computers do not differentiate between a binary file and a text file. All files are stored in binary format. So, all files are essentially binary files. Text I/O is built upon binary I/O to provide a level of abstraction for character encoding and decoding. Encoding and decoding are automatically performed by text I/O. In general, you should use text input to read a file created by a text editor or a text output program, and use binary input to read a file created by a Java binary output program. For binary input, you need to know exactly how data were written in order to read them in correct type and order. Binary I/O also contains methods to read/writer a character and string.
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Write a byte 199 as a numeric value import java.io.*; public class Test { public static void main(String[] args) throws IOException { FileOutputStream output = new FileOutputStream("out.dat"); output.write(199); // Output byte 199 to the stream output.close(); FileInputStream input = new FileInputStream("out.dat"); System.out.println(input.read()); // Read and display a byte input.close(); }}
Binary stream out.dat
Output 199 0xC7 (199 in decimal) FileOutputStream
Character stream out.txt Output "199" 0x31 0x39 0x39 FileWriter
1 9 9
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Write a byte 199 as characters import java.io.*; public class Test { public static void main(String[] args) throws IOException { FileWriter output = new FileWriter("out.txt"); output.write("199"); // Output string "199" to the stream output.close(); // Read and display three characters FileReader input = new FileReader("out.txt"); System.out.print((char)input.read()); System.out.print((char)input.read()); System.out.println((char)input.read()); input.close(); }}
Binary stream out.dat
Output 199 0xC7 (199 in decimal) FileOutputStream
Character stream out.txt Output "199" 0x31 0x39 0x39 FileWriter
1 9 9
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Object I/ODataInputStream/DataOutputStream enables you to perform I/O for primitive type values and strings. ObjectInputStream/ObjectOutputStream enables you to perform I/O for objects in addition for primitive type values and strings.
InputStream
OutputStream
Object
ObjectOutputStream
FilterOutputStream
FileOutputStream
BufferedInputStream
DataInputStream
BufferedOutputStream
DataOutputStream
PrintStream
ObjectInputStream
FilterInputStream
FileInputStream
Optional
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ObjectInputStream
ObjectInputStream extends InputStream and implements ObjectInput and ObjectStreamConstants.
java.io.ObjectInput
+readObject(): Object
Reads an object.
java.io.InputStream
java.io.ObjectInputStream
+ObjectInputStream(in: InputStream)
java.io.DataInput
ObjectStreamConstants
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ObjectOutputStream
ObjectOutputStream extends OutputStream and implements ObjectOutput and ObjectStreamConstants.
java.io.ObjectOutput
+writeObject(o: Object): void
Writes an object.
java.io.OutputStream
java.io.ObjectOutputStream
+ObjectOutputStream(out: OutputStream)
java.io.DataOutput
ObjectStreamConstants
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Using Object StreamsYou may wrap an ObjectInputStream/ObjectOutputStream on any InputStream/OutputStream using the following constructors:
// Create an ObjectInputStreampublic ObjectInputStream(InputStream in) // Create an ObjectOutputStreampublic ObjectOutputStream(OutputStream out)
TestObjectOutputStream Run
TestObjectInputStream Run
46
The Serializable InterfaceNot all objects can be written to an output stream. Objects that can be written to an object stream is said to be serializable. A serializable object is an instance of the java.io.Serializable interface. So the class of a serializable object must implement Serializable.
The Serializable interface is a marker interface. It has no methods, so you don't need to add additional code in your class that implements Serializable.
Implementing this interface enables the Java serialization mechanism to automate the process of storing the objects and arrays.
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The transient Keyword
If an object is an instance of Serializable, but it contains non-serializable instance data fields, can the object be serialized? The answer is no. To enable the object to be serialized, you can use the transient keyword to mark these data fields to tell the JVM to ignore these fields when writing the object to an object stream.
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The transient Keyword, cont.Consider the following class: public class Foo implements java.io.Serializable { private int v1; private static double v2; private transient A v3 = new A(); }class A { } // A is not serializable When an object of the Foo class is serialized, only variable v1 is serialized. Variable v2 is not serialized because it is a static variable, and variable v3 is not serialized because it is marked transient. If v3 were not marked transient, a java.io.NotSerializableException would occur.
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Serializing Arrays An array is serializable if all its elements are serializable. So an entire array can be saved using writeObject into a file and later restored using readObject. Listing 16.12 stores an array of five int values an array of three strings, and an array of two JButton objects, and reads them back to display on the console.
TestObjectStreamForArray Run
50
Random Access FilesAll of the streams you have used so far are known as read-only or write-only streams. The external files of these streams are sequential files that cannot be updated without creating a new file. It is often necessary to modify files or to insert new records into files. Java provides the RandomAccessFile class to allow a file to be read from and write to at random locations.
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RandomAccessFile
Creates a RandomAccessFile stream with the specified File object and mode.
Creates a RandomAccessFile stream with the specified file name string and mode.
Closes the stream and releases the resource associated with the stream. Returns the offset, in bytes, from the beginning of the file to where the
next read or write occurs. Returns the length of this file. Reads a byte of data from this file and returns –1 an the end of stream. Reads up to b.length bytes of data from this file into an array of bytes. Reads up to len bytes of data from this file into an array of bytes. Sets the offset (in bytes specified in pos) from the beginning of the
stream to where the next read or write occurs. Sets a new length of this file. Skips over n bytes of input discarding the skipped bytes. Writes b.length bytes from the specified byte array to this file, starting
at the current file pointer. Writes len bytes from the specified byte array starting at offset off to
this file.
DataInput
DataInput
java.io.RandomAccessFile
+RandomAccessFile(file: File, mode: String)
+RandomAccessFile(name: String, mode: String)
+close(): void +getFilePointer(): long
+length(): long +read(): int +read(b: byte[]): int +read(b: byte[], off: int, len: int) : int +seek(long pos): void
+setLength(newLength: long): void +skipBytes(int n): int +write(b: byte[]): void +write(byte b[], int off, int len) +write(b: byte[], off: int, len: int):
void
52
File PointerA random access file consists of a sequence of bytes. There is a special marker called file pointer that is positioned at one of these bytes. A read or write operation takes place at the location of the file pointer. When a file is opened, the file pointer sets at the beginning of the file. When you read or write data to the file, the file pointer moves forward to the next data. For example, if you read an int value using readInt(), the JVM reads four bytes from the file pointer and now the file pointer is four bytes ahead of the previous location.
byte
file
byte
…
byte
byte
byte
byte
byte
…
byte
byte
byte
byte
byte
file pointer
byte
file
byte
…
byte
byte
byte
byte
byte
…
byte
byte
byte
byte
byte
file pointer
(A) Before readInt()
(B) Before readInt()
53
RandomAccessFile MethodsMany methods in RandomAccessFile are the same as those in DataInputStream and DataOutputStream. For example, readInt(), readLong(), writeDouble(), readLine(), writeInt(), and writeLong() can be used in data input stream or data output stream as well as in RandomAccessFile streams.
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RandomAccessFile Methods, cont.
void seek(long pos) throws IOException;
Sets the offset from the beginning of the RandomAccessFile stream to where the next reador write occurs.
long getFilePointer() IOException;
Returns the current offset, in bytes, from thebeginning of the file to where the next reador write occurs.
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RandomAccessFile Methods, cont.
long length()IOException
Returns the length of the file.
final void writeChar(int v) throws IOException
Writes a character to the file as a two-byte Unicode, with the high byte written first.
final void writeChars(String s)throws IOException
Writes a string to the file as a sequence ofcharacters.
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RandomAccessFile ConstructorRandomAccessFile raf =new RandomAccessFile("test.dat", "rw"); //allows read and write
RandomAccessFile raf =new RandomAccessFile("test.dat", "r"); //read only
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A Short Example on RandomAccessFile
Run
TestRandomAccessFile
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Case Studies: Address BookOptional
Now let us use RandomAccessFile to create a useful project for storing and viewing and address book. The user interface of the program is shown in Figure 16.24. The Add button stores a new address to the end of the file. The First, Next, Previous, and Last buttons retrieve the first, next, previous, and last addresses from the file, respectively.
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Fixed Length String I/ORandom access files are often used to process files of records. For convenience, fixed-length records are used in random access files so that a record can be located easily. A record consists of a fixed number of fields. A field can be a string or a primitive data type. A string in a fixed-length record has a maximum size. If a string is smaller than the maximum size, the rest of the string is padded with blanks.
Record 1
Record 2
Record n
Field1 Field 2 … Field k
file e.g.,
Student 1
Student 2
Student n
name street city state zip
FixedLengthStringIO
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Address ImplementationThe rest of the work can be summarized in the following steps:
Create the user interface.
Add a record to the file.
Read a record from the file.
Write the code to implement the button actions.
Run
AddressBook