? Education Technology. School of Tomorrow: Visions Henrik Hansson Stockholm University Sweden.

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? Education Technology

Transcript of ? Education Technology. School of Tomorrow: Visions Henrik Hansson Stockholm University Sweden.

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  • ? Education Technology
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  • School of Tomorrow: Visions Henrik Hansson Stockholm University Sweden
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  • Visions Students (and workers) paradise Students (and workers) paradise Inter... Inter... New Concepts New Paradigms New Concepts New Paradigms The Digital Generation The Digital Generation Student perspective Student perspective 1.The Arena school 2.The Virtual school 3.The Technology Enhanced Classroom 4.Ubiquitous technology Life is learning Teacher perspective Teacher perspective Hopes and fearsHopes and fears Teachers role Teachers role ScenariosScenarios L-evolution L-evolution The Future The Future Questions Questions
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  • The school of tomorrow? Student perspective No school at all No school at all Fridays off Fridays off Start at 10.00 am Start at 10.00 am
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  • # 1. Motivation! Inner drives: MeaningfulRelevantChallengingStimulatingFascinating
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  • Inter... Interconnectivity Interconnectivity Interactivity Interactivity Internet Internet International International Interdependence Interdependence Interdisciplinary Interdisciplinary
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  • Concepts primarily related to POLICYORGANISATION TECHNOLOGY PEDAGOGICAL THEORY Distance education E-care E-learning Flexible education Just-in-time-learning Lifelong learning New media education Open and distance learning Open learning Recurrent education Technology enhanced learning Blended learning Borderless education C-learning Computer supported learning Flexible delivery Flexible learning M-learning Net-based learning Online learning Telematic learning Virtual learning Virtual university Web based learning Collaborative learning Edutainment Digital Game based learning Games2Train Games that teach Individualised learning Interactive education Learning Games Learning labs Serious Games
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  • The Digital Generation 1. Orientation towards problemsolving 2. Immediate reward 3. Importance of fantasy 4. A positive view of technology Digital Immigrants
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  • 1. School as Arena: A building providing all you need A Great Arena A Great Arena Sport facilities Sport facilities Cinema Cinema Lab all types of equipment Lab all types of equipment Restaurants top food Restaurants top food Social spaces Social spaces Open 24/7 Open 24/7 People: Friends, teachers... People: Friends, teachers... Quality building technically and esthetically Quality building technically and esthetically
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  • 2. School at home: E-school Virtual presence of teacher and pupils on screen at home Virtual presence of teacher and pupils on screen at home No commuting to school. No commuting to school. The extended classroom: e- Face to e-Face. The extended classroom: e- Face to e-Face. Physical and social meetings with friends after school. Sport activities and leisure locally. Physical and social meetings with friends after school. Sport activities and leisure locally.
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  • 3. Technology enhanced classroom School equipped with technology: School equipped with technology: InternetInternet ComputersComputers ProjectorsProjectors
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  • 4. Ubiquitous technology Information and communication available everywhere and at all times Information and communication available everywhere and at all times Hidden technology Hidden technology Life long learning Life long learning Life is learning Life is learning Network learning Network learning Communities Communities Informal learning Informal learning
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  • With and without air Technology = air, everywhere and neccesary. Technology = air, everywhere and neccesary. Digital disability Digital disability New view of human capacity: New view of human capacity: Not what you can achieve aloneNot what you can achieve alone What you can achieve with technology: internet, contacts and software.What you can achieve with technology: internet, contacts and software. Cheating or competence?Cheating or competence?
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  • Teacher perspective Hopes: Hopes: ActiveActive CreatorsCreators Entertainment: learningEntertainment: learning FocusedFocused Homo Sapiens Homo Sapiens Individual needsIndividual needs HumanisticHumanistic Fears: Fears: Lazy Consumers Entertainment: stupidity Unable to focus Homo Zapiens Mass approach Commercial
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  • The Content
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  • Freinet or Disney? Ready made multimedia - Content for all Create with multimedia Local content
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  • Glocal Global + Local Content
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  • The Teachers role?
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  • Socrates or Taylor? Dialogue Speech Open Question- based Holistic Pieces Pre-fab Economy
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  • Management of learning Learning to learn Learning to learn To organise and re-organise information To organise and re-organise information To organise and support learning To organise and support learning To navigate in the ocean of information To navigate in the ocean of information Structure Structure Supervision Supervision Guidance Guidance Create challenging learning task Create challenging learning task To assesss knowledge Validate/Control To assesss knowledge Validate/Control
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  • Human epochs new demands L-evolution Hunter and gatherer society Hunter and gatherer society Agriculture based society Agriculture based society Industrial society Industrial society The new hunter and gatherer society The new hunter and gatherer society
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  • Hunter and gatherer society 3 million years 5000 years ago
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  • Farming society 5000 200 years ago
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  • Industry based society 200 40 years ago
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  • The NEW hunter and gatherer society Hunt and gather INFORMATION Small scale teams Media literate Investigating Field studies: In real reality Mobile First hand Independent Critical Base camp school, work Providing high tech information processing equipment Social arena Knowledge students (workers) able to process information: Fast Accurate Innovative 1.The Arena school 2.The Virtual school 3.The Technology Enhanced Classroom 4.Ubiquitous technology Life is learning
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  • The Future: Two perspectives 1. Waiting for the future Determinism 2. Creating the future Our power to influence and choose
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  • School of Tomorrow, the road to or paradise?
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  • School of tomorrow.... = People and society of tomorrow Finally:
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  • QUESTIONS?QUESTIONS?
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  • The Future? What skills and knowledge will be neccessary in the future? What skills and knowledge will be neccessary in the future? What will society look like? What will society look like? Will all countries and schools develop in the same direction? Will all countries and schools develop in the same direction? Cultural national differences? Cultural national differences?
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  • Brainstormers Idea generators Idea generators Creativity tools Creativity tools Fantasy Fantasy Entrepreneurship Entrepreneurship Brainstorming Brainstorming Visions Visions New solutions new problems New solutions new problems Public private (Art business) Public private (Art business)
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  • Independent learning Critical thinking Critical thinking Freedom Freedom Student mobility Student mobility Pace, place flexibility Pace, place flexibility Student power Student power Quality Quality Influence Influence Democracy Democracy
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  • Cultural understanding European cultures European cultures Europe as culture Europe as culture Europe and the international community Europe and the international community E-citizen Europe E-citizen Europe Legal rights, access e t c Legal rights, access e t c
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  • Language and learning Learn European languages Learn European languages Learn visual language Learn visual language Learn cyber language Learn cyber language
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  • Experiments and Labs Virtual simulations Virtual simulations Interactions Interactions Expensive equipment Expensive equipment Exclusive equipment Exclusive equipment