Navigating the Expanding Transmedia Multiplatform Universe and State of the Industry
The Gamification of Social TV Inspiring the stories of tomorrow
What's The ROI? Virtual Worlds Introduction
TV 2.0: Socialised & Participatory TV Online
Arresting Audiences, Co-creating Communities, Transmedia Storytelling
Social IPTV: Interactive and Personal
Rules of Engagement - Jackie Turnure
Multi Platform Content Delivery - David Gurney
Frame of Reference - Christy Dena and Gary Hayes
Evolving Technology, Where Will Your Audience Be? - Jonathan Marshall
Cross-Media Narrative - Christy Dena
Adapting Linear Content to Interactive Games - Jackie Turnure
What to Build it on? Intersections, People, Technology - Raffi Krikorian
User Centric Brand Design - Ric Holland
Design for Transmedia Audiences - Catherine Gleeson
The Personalized Audience - Gary Hayes
Personalised Audiences, Immersive Services - Gary Hayes
Business Planning for New Media - Rachel Dixon
Emerging Business Models & Brands - Peter Giles
THE AUSTRALIAN GAMES INDUSTRY