Unit 4: Two-Dimensional Kinematics. Section A: Projectile Motion Corresponding Book Sections: 4.1,...

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Transcript of Unit 4: Two-Dimensional Kinematics. Section A: Projectile Motion Corresponding Book Sections: 4.1,...

Unit 4: Two-Dimensional

Kinematics

Section A: Projectile Motion

Corresponding Book Sections: 4.1, 4.2

PA Assessment Anchors S11.C.3.1

Difference between 1-D and 2-D

One Dimension Up / Down Back / Forth Left / Right

Example: Driving a car

down a straight street

Two dimension Projectiles Vertical &

Horizontal motion

Example: Throwing

something up in the air to someone else

Projectile Motion

Motion of objects that are launched

Objects continue moving under only the influence of gravity.

Basic assumptions of this unit…

1. Horizontal and Vertical motions are independent

In other words…treat the horizontal motion as if the vertical motion weren’t there, and vice-versa

You may need to use quantities in both directions, but you treat them separately (i.e.: Separate equations)

Basic assumptions of this unit…

2. Ignore air resistance We all know that air resistance exists, but

to make our lives easier, we’re going to ignore it

Otherwise, the problems get too hard!!

Basic assumptions of this unit…

3. We also ignore the rotation of the Earth

If we were to include the rotation of the Earth, we’d need to include that force in all of the problems…and why would we want to do that?

Basic assumptions of this unit…

4. The acceleration of gravity is always 9.8 m/s2 and pulls in the downward direction

This is the same from the last unit. Just remember, if: You say ↑ is positive, g is negative You say ↑ is negative, g is positive

Basic assumptions of this unit…

5. Gravity only affects the motion in the y-direction and has no effect on the x-direction.

Think about it…if we’re analyzing the motion separately (vertical and horizontal), when we look at the horizontal motion, gravity doesn’t affect that motion.

The basic kinematics equations… 2-D

Getting Components for the Equations

The equations are the same, they just analyze the x and y directions separately

Remember from vectors:

Ax = A cos θ

Ay = A sin θ

vox = vocosθ

voy = vosinθ

so......

Two ways to solve the turtle problem...

Method #1 Using vector principles

Problem: How far has the turtle traveled in 5 s (both x and y dir)?

1 m

Two ways to solve the turtle problem...

Problem: How far has the turtle traveled in 5 s (both x and y dir)?

Method #2 Using kinematics equations

= .2 m/s

Practice Problem #1

Refer to Example 4-1 on page 79

Practice Problem #2

Refer to Example 4-2 on Page 80

Section B: Zero Launch Angle

Corresponding Book Sections: 4.3

PA Assessment Anchors S11.C.3.1

Zero Launch Angle Projectile launched

horizontally In other words, the

angle between initial velocity and horizontal is 0°

Projectile has no acceleration in the x-direction unless specified

Initial velocity is only in x-direction.

Practice Problem #1

A person is walking with a speed of 1.3 m/s and drops a ball he is holding. The ball falls from a height of 1.25 m. Find the horizontal position of the ball after 0.5 s.

Practice Problem #2

A ball is thrown horizontally at 22.2 m/s from the roof of a building. It lands 36 m away from the building. How tall is the building?

Practice Problem #3

A diver running at 1.6 m/s dives out horizontally from the edge of a vertical cliff and reaches the water below 3.0 s later. How high was the cliff and how far from the base did the diver hit the water?

Section C: General Launch Angle

Corresponding Book Sections: 4.4

PA Assessment Anchors S11.C.3.1

General Launch Angle A particle launched

at some angle above the horizontal

These are considerably more difficult than the zero-launch angle problem

What is different?

We need to break the initial velocity into x and y directions.

We may need to use the quadratic equation to solve for time

vox = vocosθ

voy = vosinθ

Quadratic Equation

Use when solving for time in 2nd equation:

a

acbb

cbxax

2

4

0

2

2

Practice Problem #1

Refer to Easi-Teach file