Post on 18-Dec-2015
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Why Sketches
The problem• typically fixate on first idea• local hill climbing
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Why Sketches
The problem• typically fixate on first idea• local hill climbing
The solution• generate many ideas and variations• Reflect and choose
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Why Sketches
Getting the Design Right vs
Getting the Right Design-Bill Buxton
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Sketchbook
Why a sketchbook?• capture many initial ideas – both good and bad• explore & refine ideas both in the large and in the small• develop variations, alternatives, details• keep a record of your ideas• reflect on changing thought processes over time• communicate ideas to others by showing• choose ones worth developing
• capture good ideas you see elsewhere• collect photos, tape them into your book
Sketchbook examples
Artist• Variations
artist's sketch page http://www.fmhs.cnyric.org/art/StudioFoundation/Sketchbook/sketchbook.html
Sketchbook examples
Industrial designer• ideas• variations
artist's sketch page by Emily R. Feingold
Sketchbook examples
buddy bugs - sketches and final prototype, by former 581 student Susannah McPhail
details to prototype
Sketchbook examples
Computer science student Andrew Seniuk – a metaprogramming environment (with permission)
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Sketchbook examples
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Computer science student Andrew Seniuk – a metaprogramming environment (with permission)
Sketchbook examples
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Computer science student Andrew Seniuk – a metaprogramming environment (with permission)
Sketchbook examples
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Computer science student Andrew Seniuk – a metaprogramming environment (with permission)
Sketchbook examples
Computer science student Andrew Seniuk – a metaprogramming environment (with permission)
many ideas + variations
Sketchbook examples
final product
Computer science student Andrew Seniuk – a metaprogramming environment (with permission)
Sketchbook examples
Concept: • IM contacts as
bugs on a leaf
McPhail, S. (2002) Buddy Bugs: A Physical User Interface for Windows® Instant Messenger. Western Computer Graphics Symposium (Skigraph’02), March
Sketchbook examples
Design sketches
McPhail, S. (2002) Buddy Bugs: A Physical User Interface for Windows® Instant Messenger. Western Computer Graphics Symposium (Skigraph’02), March
Sketchbook examples
Physical icons • clay, glass• also a sketch!
McPhail, S. (2002) Buddy Bugs: A Physical User Interface for Windows® Instant Messenger. Western Computer Graphics Symposium (Skigraph’02), March