The playful library cocktail. CAVAL

Post on 16-Dec-2014

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An exploration of strategies that use both passive and proactive measures to encourage playfulness, and ways different onsite and online systems can combine. More awareness of thinking skills and critical literacy in libraries, and of course the kinds of activities and offerings in libraries, especially around games, collaborative play, and linking with other communities.

Transcript of The playful library cocktail. CAVAL

CAVAL

The playful library cocktail: Librarians shaken but not stirred

http://www.flickr.com/photos/99472898@N00/3497587443

Knowledge & information

P–4

Finding and knowing

Inspiration

Imagination

Exploration

Innovation

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P–5

Search

The search goes on

Answer rich, but question poor

Finding through sharing

Feeding me, feeding others

Information literacy

Digital literacy: ‘Google goggles’

http://www.flickr.com/photos/39952091@N00/5191764863

Search skills

Search

amateurs vs. expertsAND

Search knowing it existsAUTHENTICATION

Search knowing if it existsVERIFICATION

100 Time Saving Search Engines for Serious Scholars: Online Universities

http://farm5.static.flickr.com/

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Search matters

Systems

P–8

Libraries

Information. Inspiration. Ideas

Inspiration service provider

Innovation = risk

P–9

Library assumptions

Always focus on Silence

Authority

Quality

Answers

…Wifi

P–10

Library expectations

Also encourage

Be surprised

Be curious

Discover

Make connections

Learn

http://www.flickr.com/photos/

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P–12

“The digital revolution should spark library evolution.”

Dan Terzian

The playful library

PLAY

Participate

Learn

Activity

Youth

http://www.flickr.com/photos/12426416@N00/6042984689

Participate

People

Participants not users

Producers not consumers

Faces not facades

Partnerships

Collaboration

http://www.flickr.com/photos/25414324@N02/2932863300

P–15

Participate

Community Go to where the people are

Join & contribute

Observe & interact

P–16

“Use the force, Luke.”

Obi-wan Kenobi

P–17

Youth

The playful library

Learn

Patterns not pieces

Games experiences

Channels and threads

http://www.flickr.com/photos/45940879@N04/6101914287

Learn

P–19

A New Culture of Learning

Web = a participatory medium

Shaped by participation

Motivation & boundaries

Imagination

http://www.flickr.com/photos/

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The playful library

Games

Modern narratives

Cultural value

Immersive

Learn

P–21

Networks

Open-mind

Knowledge - MOOCs

Play = explore

Internet Archive

Internet Maphttp://internet-map.net/

The playful library

Activity

Energy & variety

Community

Invite the outside-in

http://www.flickr.com/photos/48973657@N00/4041872282

P–23

Activity

Orbiting the Giant Hairball

P–24

“…sweet dividends of prudent ingenuity.”

Gordon Mackenzie

http://www.flickr.com/photos/12426416@N00/134671943

The playful library

Youth

Augment

Extend

Enhance

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P–26

http://www.flickr.com/photos/jonassmith/4439131582/

Youth

Youth

P–27

Gamer’s goals

Improve

Diversity

Solve

Fun

Risk

P–28

Play in process

Hanging out

Messing around

Geeking out

Youth

P–29

‘Books aren’t dead. They’ve just gone digital.’

Youth

P–30

Apophenia

‘Making connections where none previously existed’ - Danah Boyd

New audiences

New Services

New Information

Youth

http://www.flickr.com/photos/

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The playful library

Relationshift

Technology is a weapon of mass (differentiated) instruction

Acknowledge creativity

Allow new to evolve from old

http://www.flickr.com/photos/29439891@N08/6226852671

P–32

“A library platform should be measured less on the circulation of its works than in the circulation of the ideas and passions these works spark.”

David Weinberger