Sloan C/Merlot Emerging Technologies

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closing speaker address at Sloan C/Merlot, San Jose, 2010

Transcript of Sloan C/Merlot Emerging Technologies

Emerging Technologies

for What?

Designing Programs for Revolutionary Learning

Lisa Dawley, Ph.D.Dept. of Educational Technologylisadawley@boisestate.edu

Overview•Revolution through Innovation

•Growth in Online Education

•Emerging Research Frameworks

•Design Features of Revolutionary Programs

http://bigeducationape.blogspot.com/2009_09_27_archive.html

http://www.wbhm.org/pics/features/teachershortage-logo.jpghttp://www.clearlynewmexico.com/?p=2380http://3.bp.blogspot.com/_DFLW5lv7Dj8/S-GZQR0aAkI/AAAAAAAAATI/cGwOmMclDqY/s1600/UK+child+poverty2.jpg

Opportunities for

Innovation!

Innovation can come in strange ways...

http://www.youtube.com/watch?v=_A-ZVCjfWf8

Growth Trends

Growth in Online Education

• Over 1,030,000 K-12 kids learn online in the U.S

• 47% increase in two years

• Over 45 states have K12 online learning options

Learning on Demand, 2010

K12 Online Education OptionsFull-time

Virtual Schools

State Supplementa

l Programs

College-Hosted Virtual

Schools/Courses

Brick N Mortar

Full Virtual0%

100%

Traditional Tech Integrated Classroom

Site-Based Online

Course Lab Blended courses

Online courses

offered by B&M district

Online Tech Enhanced Schools

% o

f d

ay o

nlin

e

location

Standards for K12 Online Education

• EdD in Education

• M.S. in Educational Technology

• Masters in Educational Technology

• Graduate certificates:

• Online Teaching - K12 & adult learner

• Technology Integration Specialist

• School Technology CoordinatorBrick N Mortar campus,fully online programs

Where EDTECH students live

28% Idaho 62% national 10% international

Largest Graduate Program at BSU

25% increase

Ed T

ech

Enro

llments

222% increase

Research Frameworks

““...on average, students in ...on average, students in online learning conditions online learning conditions

performed performed betterbetter than those than those receiving face-to-face classes.”receiving face-to-face classes.”

U.S. Dept. of EducationU.S. Dept. of EducationEvidence Based Practices of Online Learning, 2009

The effectiveness of online learning is tied to learning time, curriculum, pedagogy, and opportunities for collaboration.

Give learners control of their interactions with media

…move, use, remix, edit, build, change, click, interact, change, create, share, rate, record

http://voicethread.com/#q.b908650.i4836718

Online learning can be enhanced by prompting learner reflection

What doesn’t impact learning?

• Incorporating online quizzes

Networking

•the ability to search for, synthesize, and disseminate information

Leveraging Participatory Culture

Leading Students in the Global Network

Designing Revolutionary Programs

• Empowering Vision/Mission

• Online and/or blended component

• Cross old geographic boundaries

• Use layers of technologies

• Recruit passionate, visionary do-ers

• Support disruptive innovation

• Linkages in research, policy & practice

•Lead research and innovations in online teaching and learning •Model, promote, manage, and evaluate digital-age teaching and learning resources•Inspire creativity and expertise in digital media literacy •Design and develop imaginative learning environments  •Empower learners to be evolving digital citizens who advocate cultural understanding and global responsibility •Promote and pattern participatory culture, professional practice, and lifelong learning •Forge connections between research, policy, and practice in educational technology

Innovative coursesInnovative coursesYouTube for Educators

Teaching & Learning in Virtual WorldsMobile Learning

Social Network LearningOnline Course Design

Online Teaching in K12 EnvironmentsInteractive Courseware Design

Learning Management Systems

Desktop Video Conferencing

Video

Blogs

Open Source & Free Content

• iTunes U access to free curriculum

• 3D virtual worlds: Opensource metaverse, Croquet

• Moodle learning management system

• Wikipedia & WatchKnow

Mobile Learning• Educational apps

• Texting

• LMS access

• Multimedia

• GPS and game-based curriculum

In three years, mobile devices will become the main interface used to browse the internet

Professional Learning Communities

EDTECH Island

• 12 graduate courses, $250K tuition

• 8 instructors, multiple Gas

• Avg. 500 unique visitors per week, 43 min.

• Numerous guest speaker events

• “Home” to over 50 international educators

• EDTECH Community group over 1,650 members

Graduate Student Association

Cool Teacher Podcast

EdTechConnection

Game-Based Learning

Retrieved from http://www.nintendo.com/

Questions?