Serious Gaming for the Oil & Gas Industry

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A presentation exploring the potential of live Serious Gaming for HSE and language training in the Oil & Gas industry. The presentation features new research by Martin Warters into how Serious Gaming can support English for Specific Purposes (ESP) learning. Presented at the Global Oil & Gas Professional Forum for Human Resources, Amsterdam, September 2013.

Transcript of Serious Gaming for the Oil & Gas Industry

Mark Simpson, Immerse Learning;

Martin Warters, simulation-based learning

researcher and developer.

REACH OUT AND TOUCH

IMMERSE LEARNING

Dissertation title -

RESEARCH FOCUS

VIRTUAL WORLDS

• 803 million active Virtual World accounts in 2010

• Developed substantially since the turn of the century

• Virtual worlds for every sector of industry

Virtual Worlds:

VIRTUAL WORLDS

OLD vs. NEW - IMPROVEMENTS

SERIOUS GAMES DEFINITION

COMPONENTS OF SG

http://www.kotaku.com.au/2010/05/tension-keeps-video-games-interesting/

FIERO

FLOW

AIMS OF MY SERIOUS GAME

PEDAGOGY

WHY DOES IT SUIT OIL & GAS?

THE POWER OF UNITY

BEYOND ENGLISH

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