Post on 15-Aug-2015
Pandemics, Interconnected Systems and Game-Based Learning
Matthew Farber
About Matthew FarberI teach social studies at Valleyview Middle School, in Denville, New Jersey. I hold a Master's Degree in Educational Technology from New Jersey City University, where I am a Doctoral Candidate in Educational Technology Leadership.
mattfarber1@gmail.com
@MatthewFarber
matthewfarber.com
Links: tinyurl.com/PandemicSPC
What Are Games?
Games Are SYSTEMS With Four Interconnected Components
1. Goal
2. Rules (Constraints)
3. Components
4. Core Mechanics
5. Space (“The Magic Circle”)
A Game’s Core Mechanics Set a System of Play in Motion
Core Mechanics are what you do over and over in a game.
Examples: Arguing Trading Voting Exploring Jumping Guessing Role-Playing Resource management (time is a resource) Press your luck
Systems in Science
Systems in ELA
Spread of the Black Death through Afro-Eurasia
Systems in History
The Challenge:How to Make This Interesting to a Kid?!
Using Pandemics to Teach the Columbian Exchange
Flip the Learning
Game Jam
Meso-American Trading Cards
Modeled AfterTrading Card Games
Student-Created Games
Student-Created Games
Student-Created Games
Student-Created Games
Student-Created Games
Next, Students Master SimCityEDU’s Systems
SimCityEDU
GlassLab Games’ Reports
Formative Assessment
Summative Assessment
Boss Level
Incas,Meet the Conquistadors
PBS Learning Multimedia
Pox: Save the People
Pox: Save the People
Pandemic: The Cooperative Board Game
Rules
Pandemic’s Cards
Pandemic’s RolesYou kind of turn everyone into superheroes. --Matt Leacock
Pandemic’s Roles
Pandemic’s Roles
Pandemic Parties
Plague, Inc.
Plague, Inc.’s Ebola Appeal
mattfarber1@gmail.com
@MatthewFarber
matthewfarber.com
Links: tinyurl.com/PandemicSPC
THANK YOU!