Post on 25-Jun-2015
description
MAKING THINGS BETTER: DESIGN THINKING IN THE
CLASSROOM
JOHN RINKER@johnrinker
MAKING THINGS BETTERDESIGN THINKING IN THE CLASSROOM
Our Journey Today
What is Design Thinking & How does it work?
How does DT work at NIS?
Design Challenge
www.flickr.com/photos/9361468@N05/2765597758
www.flickr.com/photos/83346641@N00/3737975047
DESIGN THINKING…
IS A HUMAN-CENTERED PROCESSwww.flickr.com/photos/mcazadi/2388418126
DESIGN THINKING…
IS A PROBLEM-FINDING PROCESSwww.flickr.com/photos/ravages/6100332395
DESIGN THINKING…
IS ITERATIVEwww.flickr.com/photos/darwinbell/9908603803
DESIGN THINKING…
IS COLLABORATIVEwww.flickr.com/photos/40032755@N06
DESIGN THINKING…
IS A MINDSETwww.flickr.com/photos/daniandgeorge/11250521824
DESIGN THINKING
deepdesignthinking.com
Immersion
Implementation, Display
Ideation, Prototyping, Feedback
NoTosh.com
Synthesis
DESIGN THINKING
RE-IMAGINE
THE GIFT-GIVING EXPERIENCEhttps://farm5.staticflickr.com/4081/4793428998_
https://farm5.staticflickr.com/4081/4793428998_
CHALLENGE
TO MAKE SOMETHING USEFUL AND MEANINGFUL FOR YOUR PARTNER
www.flickr.com/photos/roeyahram/6007233106THE INTERVIEW
3 minutes each
A conversation with open-ended questions
Listen without comment or judgement
www.flickr.com/photos/nexus_6/52639196DIG DEEPER
Five ‘Whys’ to Get to the Heart
3-minutes each
www.flickr.com/photos/riggzy/4021377597CAPTURE FINDINGS
Looking for ‘needs’ and ‘insights’
‘What is your user trying to accomplish? What does giving a gift do for them?
3-minutes
www.flickr.com/photos/dramaqueennorma/148952444/TAKE A STAND
This is a problem worth tackling.
Defining the statement that you will address with your design.
3-minutes
www.flickr.com/photos/anselm23/1803963596SKETCH YOUR IDEAS
www.flickr.com/photos/jamoutinho/9576314178
SHARE
Listen carefully to the feedback.
An opportunity for further empathy.
www.flickr.com/photos/sparth/14159222522/
REFLECT & RENEW
www.flickr.com/photos/toastkid/5299321411
BUILD
www.flickr.com/photos/brandoncwarren/4164759025SHARE & FEEDBACK
Look carefully for new insights that will help to improve your prototype
3-minutes each
Some Questions for ReflectionDEBRIEF
www.flickr.com/photos/chamz/5111287538
How did engaging with a real person, testing with a real person, change the direction your prototype took?
How did the pace feel- quick, iterative cycles- compared to how you normally learn?
Design thinking is an iterative, self-directed process. Based on your learning, what would you go back and do next? What would you do over again?
What principle, what tool, would you find helpful in your classroom tomorrow?
Effective Formative Assessment(Assessment
1. Clarifying, sharing, and understanding learning intentions and criteria for success
2. Engineering effective classroom discussions, activities, and learning tasks that elicit evidence of learning
3. Providing feedback that moves learning forward
4. Activating learners as instructional resources for one another
5. Activating learners as owners of their own learning Dylan Wiliam, Embedded Formative Assessment
Individuals & Societies
Sample Challenge (MYP)Generative Topic, Immersion, Synthesis, Ideation, Feedback (NoTosh)
Immersion: Googleable vs NonGoogleable
Look at how teachers use DT to enhance the student learning experience. Ruth & Rob ‘Cold War’ & ‘Vietnam’
Pair teachers by discipline and lead a process to ‘reimagine a particular curricular objective’
http://notosh.com/lab/design-thinking-90-minute-challenge-for-schools/
A GRADE 1 DESIGN CHALLENGE
Circle
+
-Circleuit
batte
ry
HOW MIGHT WE USE A CIRCUIT TO CREATE SOMETHING THAT WILL MOVE ACROSS A ROOM?
www.flickr.com/photos/97544179@N00/6681826143
Collect your Materials1 battery 1 red wire 1 black wire 1 motor 1 straw 1 skewer 2 paperclips 2 lolly sticks 3 bottle caps 1 binder clip some tape
HOW MIGHT WE USE A CIRCUIT TO CREATE SOMETHING THAT WILL MOVE ACROSS A ROOM?