Keynote at Texas Community College Technology Forum

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Gadgets, Games and Gizmos: Community Colleges of the FutureIs your community college prepared for the new breed of learner – a learner raised on a steady diet of video games, electronic gadgets, and Smartphones? Wondering how to integrate new technologies to break out of the traditional classroom paradigm? Can’t imagine how anyone would integrate video games and Twitter to teach, recruit and enroll students? In this keynote, Karl Kapp, a noted author, speaker and technologist focusing on the convergence of learning, technology and education explores how consumer-based gadgets, games and web widgets are impacting educational strategies, recruitment efforts and content delivery at the community college level. Explore the influence of games, virtual worlds and Web 2.0 on learning preferences, expectations and collaboration. Discover how technological influences are profoundly impacting community colleges. Learn to leverage technology for educational and administrative excellence.

Transcript of Keynote at Texas Community College Technology Forum

Gadgets, Games and Gizmos: Gadgets, Games and Gizmos: Community Colleges of the Community Colleges of the

FutureFuture

By:Karl M. Kapp, Ed.D.

Professor, Instructional TechnologyBloomsburg University

www.karlkapp.blogspot.com

http://www.kaplaneduneering.com/kappnotes/

Brief history of…

The World

We’ve learned and struggled for a fewyears here figuring out how to make a decent phone. PC guys are not going to just figure this out.

They’re not going to just walk in.

--Palm CEO Ed Colligan, 16 Nov 2006

ENIAC's main control panel

4 23

What actions should I take based on this

information?

What variables do I balance to keep my

person happy?How should I

manage my time?

What leadershipstrategy should I

use?

What activities give me the most return

for my efforts?

Can I trust this person who wants to team with me to accomplish a goal?

What can we create together?

Found at bat-blog.com

  A college graduate sued her alma mater forA college graduate sued her alma mater for $72,000 -- the full cost of her tuition and then some$72,000 -- the full cost of her tuition and then some -- because she couldn’t find a job (CNN)-- because she couldn’t find a job (CNN)

Community College— 28% borrow an average of $5,879

New Approach

es are Needed

New Approach

es are Needed

Solutions

1. Provide a challenge2. Learning as a

process3. Leverage immersive

environments4. Play Games5. Go Mobile6. Expand the

Classroom

I’m a Boss, too.

Solution #1: Provide a Challenge

Say Dadda

Solution #2: Learning as a process

Refer learners to a Blackboard Course Site for homework

Conduct a classroom session

Review with self-paced e-learning

Learning as a Process

Solution #3: Leverage immersive environments

Solution #4: Play games

Solution #5: Go Mobile

Step Three: Lower Machine

Maui 1.3 miles

Pacific Ocean

H: 79°L: 68°

Solution #6:Expand the classroom

Use the tools

Real-timeaccess to faculty member

Quick question

BroadcastingThoughts and

Opinions

SendingStudents

Reminders.

Assignments

Answering one questionleads to more questions

Reach outside of the four walls of a classroom

Focused Chats

Clarification of Terms

Tips and Techniques

Frequently Asked Questions

Posting/Collection ofof ValuableResources

Listing ofExperts or

Faculty with Similar Interest

Link to the Field

Advice from Alumni

Creating a bridge to alumni, students and

industry through a community via Web 2.0

Continual Education

Peer-to-Peer Learning

Create Youtube Moments.

The Future

Casual FridayAre you a 36 year-old IT Manager looking for pants that won’t constrict when you’re crawling behind a network router in a closet on the third floor? You’ve found them in the Casual Friday. Generous seat. No-wrinkle technology. Higher waistband to slim down your appearance. Front pleats for a dressier look that can impress customers in the office, and perform in the server room.Price: $40.00 USD/$10,560 Lindens

Go ahead…jump in!

Solutions

1. Provide a challenge2. Learning as a

process3. Leverage immersive

environments4. Play Games5. Go Mobile6. Expand the

Classroom

Questions/More Information• http://www.kaplaneduneering.com/kappnotes/

– Recommended books– Samples and Examples

• Learning in 3D– www.learningin3d.info

• Gadgets, Games and Gizmos for Learning– www.gadgetsgamesandgizmos.com

• Email: kkapp@bloomu.edu• Email: karlkapp@gmail.com