Jesse Schell - The Pleasure Revolution: Why Games Will Lead the Way

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In the 21st century, it turns out that the principles for designing videogames have become the principles for designing everything. In this talk, Jesse explains why "gamification" is only the tip of a much larger iceberg that is influencing all of society, and he will go into some detail about best practices for using pleasure to improve the motivational design of a wide variety of experiences. Key Takeaways: Gamification" is about the creation of pleasurable experiences for the purposes of improved motivational design. Pleasure is powerful, complicated, and contextual. Five important keys to improving motivational design are appeal, engagement, effortlessness, uncheatability, and disembarrassmentation.

Transcript of Jesse Schell - The Pleasure Revolution: Why Games Will Lead the Way

The Pleasure RevolutionWhy Games Will Lead the Way

Jesse SchellGSummit 2013

Real LifeGames

Choco-fication!

Rewards can Backfire

Self-Determination Theory

Competence Autonomy RelatednessI want to be

good at what I do!

I want freedom!

I want to connect to

others!

“Hafta” “Wanna”

Slavery FreedomWork Play

Efficiency Pleasure

Games are special because…

• They are interactive• They are designed

ENTIRELY for pleasure

Games provide:

• Clear Feedback• A Sense of Progress• The Possibility of Success• Mental and Physical Exercise• A Chance to Satisfy Your Curiosity• A Chance to Solve a Problem• A Feeling of Freedom

Pleasure is COMPLEX

Pleasure is… CONTEXTUAL

Pleasure is… CONTEXTUAL

Steenburgh & Ahearne: Motivating Salespeople: What Really Works

Sensation

Fantasy

DiscoveryLaughter

Story

Challenge

Thrill

Triumph

Expression

Gamify

Pleasurize

Improve Motivational Design

-or-

Five Keys to Motivational Design

Key 1: Make it Appealing

Key 2: Make it Engaging

Key 3: Make it Effortless

Key 4: Make it Uncheatable

Key 5: Make it Not Embarrassing

Pleasure is…• Complex and Counterintuitive• Embarrassing to discuss

• Not fully understood by anyone• The motivation for EVERYTHING we do• The key to design in the 21st century

You CAN make your experiences better

• Ask yourself these simple questions:– Given what I know about

my guests…– Why will they like this

experience?– How can I get them to like

it more?

Thanks!Slides: slideshare.net/jesseschell

Twitter: @jesseschell Email: jschell@andrew.cmu.edu