Design Thinking Doing€¦ · Design Thinking Prototyping Prototyping Prototype to learn!...

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Transcript of Design Thinking Doing€¦ · Design Thinking Prototyping Prototyping Prototype to learn!...

CustomerExperience

DesignThinking

Design Thinking

DesignDoing

CustomerExperience

DesignThinking

Discover Define Develop Deliver

DivergeConverge

Make sure you solve the right problem.

Time

Idea

s, a

ltern

ativ

es, o

ppor

tuni

ties

Iterative & Exploratory

Proces

Research Ideation Prototyping Implementation

Problem Space Solution Space

Develop Deliver

CustomerExperience

DesignThinking

Develop

Prototyping

Prototyping

A prototype is a 3D-version of your vision

CustomerExperience

DesignThinking

Develop

Prototyping

Prototyping

A prototype is a 3D-version of your vision

tangible real

CustomerExperience

DesignThinking

Develop

Prototyping

Prototyping

A prototype is a 3D-version of your vision1. enables you to test and refine the functionality of your idea2. enables you to test the performance of various materials2. enables you to describe your product more effectively

CustomerExperience

DesignThinking

Develop

Prototyping

Prototyping

Fail early, and often!

Error Cost

Project Timeline

ProtoType Fial = Learn more

To lateProject

Risk

Launch

# of test cycles

CustomerExperience

DesignThinking

Prototyping

Prototyping

Prototype to learn!

Make sure people really want your product.

To avoid sunk cost fallacy.

Check if you solutions fits a big enough problem

CustomerExperience

DesignThinking

Prototyping

Prototyping

Prototype to learn!

Application to order pizza with a single tap.

Idea

CustomerExperience

DesignThinking

Prototyping

Prototyping

Prototype to learn!

Application to order pizza with a single tap.

Idea

Design QuestionsDevelop

CustomerExperience

DesignThinking

Prototyping

Prototyping

Prototype to learn!

Application to order pizza with a single tap.

Idea

Design QuestionsDevelop

What about accidental ordering?

What feedback do people need when

underway?

Are people willing to order over an app?

CustomerExperience

DesignThinking

Prototyping

Prototype to learn!

Application to order pizza with a single tap.

Idea

Design QuestionsDevelop

Are people willing to order over an app?

CustomerExperience

DesignThinking

Prototyping

Prototyping

Prototype to learn!

Application to order pizza with a single tap.

Idea

Design QuestionsDevelop

What about accidental ordering?

What feedback do people need when

underway?

Are people willing to order over an app?

Will people do this on their

smartwatch?

CustomerExperience

DesignThinking

Develop

Prototyping

Prototyping

Prototype Pitfalls Diving into the first good idea

CustomerExperience

DesignThinking

Develop

Prototyping

Prototyping

Prototype Pitfalls Diving into the first good idea

Solution Test out many ideas

CustomerExperience

DesignThinking

Develop

Prototyping

Prototyping

Prototype Pitfalls Falling in love with your prototypes

CustomerExperience

DesignThinking

Develop

Prototyping

Prototyping

Prototype Pitfalls Falling in love with your prototypes

Endowment Effect

CustomerExperience

DesignThinking

Develop

Prototyping

Prototyping

Prototype Pitfalls Falling in love with your prototypes

Solution Quick & dirty prototyping

CustomerExperience

DesignThinking

Develop

Prototyping

Prototyping

Prototype Pitfalls Waisting time pichting and explaining

CustomerExperience

DesignThinking

Prototyping

Prototyping

Prototype Pitfalls Waisting time pichting and explaining

Develop

CustomerExperience

DesignThinking

Prototyping

Prototyping

Prototype Pitfalls Waisting time pichting and explaining

Solution Action bias

Develop

CustomerExperience

DesignThinking

Develop

Prototyping

Prototyping

Prototype Pitfalls Prototyping without a purpose

CustomerExperience

DesignThinking

Develop

Prototyping

Prototyping

Prototype Pitfalls Prototyping without a purpose

Solution have a question in mind

CustomerExperience

DesignThinking

Develop

Prototyping

Prototyping

CustomerExperience

DesignThinking

Develop

Prototyping

Prototyping

Persona Customer Journey

Experience Journey/scenario’s User Journeys

Storyboards ‘micromoments’

prototype

Your idea

CustomerExperience

DesignThinking

Discover Define Develop Deliver

DivergeConverge

Make sure you solve the right problem.

Time

Idea

s, a

ltern

ativ

es, o

ppor

tuni

ties

Iterative & Exploratory

Proces

Research Ideation Prototyping Implementation

Problem Space Solution Space

Develop Deliver

CustomerExperience

DesignThinking

Discover Define Develop Deliver

DivergeConverge

Make sure you solve the right problem.

Time

Idea

s, a

ltern

ativ

es, o

ppor

tuni

ties

Iterative & Exploratory

Proces

Research Ideation Prototyping Implementation

Problem Space Solution Space

Develop Deliver

CustomerExperience

DesignThinking

Develop>Test

Prototyping

Prototyping

Deliver

Implementation

Testing

CustomerExperience

DesignThinking

Develop>Test

Prototyping

Prototyping

Feedback Info

Number of itterations

5 5Number of people

Deliver

Implementation

Testing

CustomerExperience

DesignThinking

Develop

Prototyping

Prototyping

Deliver

Implementation

ROUND 1 - own peers

ROUND 5 - real end user

5Number of people

CustomerExperience

DesignThinking

Develop

Prototyping

Prototyping

Deliver

Implementation

ROUND 1 - own peers

ROUND 5 - real end user

5Number of people

create different versions to trigger

feedback

CustomerExperience

DesignThinking

Develop

Prototyping

Prototyping

Deliver

Implementation

Extreme Users

CustomerExperience

DesignThinking

Develop

Prototyping

Prototyping

Deliver

Implementation

1 Keep the iterations between Design and Test short

2 Start by testing your customers’ jobs, pains and gains before testing solutions

3 Customers rarely do what they say they’ll do, so be actionable in your tests

4 Make it measurable!

5 Use quick and cheap tests to produce first insights.

CustomerExperience

DesignThinking

Develop

Prototyping

Prototyping Testing

CustomerExperience

DesignThinking

Discover Define Develop Deliver

DivergeConverge

Make sure you solve the right problem.

Time

Idea

s, a

ltern

ativ

es, o

ppor

tuni

ties

Iterative & Exploratory

Proces

Research Ideation Prototyping Implementation

Problem Space Solution Space

Develop Deliver

CustomerExperience

DesignThinking

Develop

Prototyping

Prototyping Testing

Deliver

Implementation

Discover Define

Research Ideation