Centre for Energy Research, Hungarian Academy of Sciences A New Virtual Control Room System for the...

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Centre for Energy Research,

Hungarian Academy of Sciences

A New Virtual Control Room System for the Paks NPP Full-

Scope Simulator

G. Házi, J. Páles, T. Fogd, G. MakaiReactor Monitoring and Simulator Department

NJSzT ITF 2015, Budapest

Centre for Energy Research,

Hungarian Academy of Sciences

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Motivation

•Development of the full-scope training simulator of Paks NPP:o Construction 1988, KFKI AEKI-NOKIA Aforao Continuous improvements and upgrades to face the new requirements

(HW & SW components, technological model system)o Replica simulator configuration in the Istitute for the developments (reduced)

• 2012: New simulator room establismento Extended replica simulator configuration

+ plant computer system, + core monitoring system, + large screen displays)o Support other application areas

I&C system design and validation, HMI development and study, engineering support, etc.

• 2013 :Virtual control room development

Centre for Energy Research,

Hungarian Academy of Sciences

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CER Simulator room

Centre for Energy Research,

Hungarian Academy of Sciences

Simulator control room at Paks NNP

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Centre for Energy Research,

Hungarian Academy of Sciences

Virtual representation of the CR

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Centre for Energy Research,

Hungarian Academy of Sciences

3D intercative model of the CR:geometry

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• Blender: free and open-source 3D computer graphics SWBlender: free and open-source 3D computer graphics SW• Building geometry: switches, actuators, push buttons, instruments,

panels

• Applying photos of the CR as textures:

• at the beginning: helps the placement and positioning of CR devices• at the end: process and replace the original images (higher resolution, smaller size)

• Share geometrical data (mesh) among the same looking objects:• better memory utilization,• a large number of same looking objects can be modified at once (mesh, material).

Centre for Energy Research,

Hungarian Academy of Sciences

3D intercative model of the CR:interaction and movement

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• Blender Game Engine (BGE)Blender Game Engine (BGE)• BGE logic bricks: sensors, controllers, actuators• Python scripts: complex object movement, simulator communication• Modeling the operator: operator object with a linked camera

Centre for Energy Research,

Hungarian Academy of Sciences

Virtual CR – Simulator communication

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Simulator Server

Control room communication

subsystem

Virtual control roomserver

VCRcommunication

table

Vitual control room(BGE application)

VCRcommunicaton client

(VME emulation)

Simulationmodelsystem

DLL calls

TCP/IP basedevent driven communucation

Centre for Energy Research,

Hungarian Academy of Sciences

Using selection units

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Centre for Energy Research,

Hungarian Academy of Sciences

Navigation methods

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• Desktop computer Desktop computer :: keyboard + mousekeyboard + mouse• Large screen display:Large screen display:

• Wireless control with Nintendo Wii Remote and Nunchuk

• Experimenting with head tracking

Centre for Energy Research,

Hungarian Academy of Sciences

VCR simulation scenario

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Centre for Energy Research,

Hungarian Academy of Sciences

• Refurbishment of RCS and RPCS as a subcontractor of SKODA JS

• Touchscreen solution based on SIMTONIA’s visual engine

Centre for Energy Research,

Hungarian Academy of Sciences

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Centre for Energy Research,

Hungarian Academy of Sciences

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Centre for Energy Research,

Hungarian Academy of Sciences

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Thank you Thank you for your attentionfor your attention!!