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Asgardians

Balder PL12

Abilities

Strength 11, Stamina 11, Agility 2, Dexterity 2, Fighting 10, Intellect 2, Awareness 4, Presence 4

Powers

Asgardian Stamina: Immunity 6 (aging, cold, disease, heat, poison, radiation) • 6 points

Beast Speech: Communication 2 (Speak to and understand Animals) • 4 points

Enchanted Swords: Feature (Summoned), Strength-based Damage 3, Improved Critical, Split, Easily

Removable (-2) • 4 points

Invulnerability: Immunity 80 (Toughness Effects), Limited to while in Asgard • 40 points

Magic: Array ( 28 points)

Light Blast: Ranged Damage 14 • 28 points

• Blinding Blast: Ranged Cumulative Affliction 14 (Resisted by Dodge, Overcome by

Fortitude; Vision Impaired, Vision Disabled, Vision Unaware), Limited to one sense • 1 point

• Mystic Passage: Movement 2 (Dimensional Travel 2 [adjacent dimensions]); Teleport 12,

Extended Only • 1 point

Advantages

Animal Empathy, Fearless, Languages 2 (English, German; Norse), Leadership, Power Attack,

Tracking

Skills

Expertise: Magic 8 (+10), Expertise: Riding 8 (+10), Insight 8 (+12), Perception 8 (+12), Persuasion 8

(+12), Ranged Combat: Magic 8 (+10)

Offense

Initiative +2

Blinding Blast +10, Ranged, Affliction, Resisted by Dodge (DC 24)

Enchanted Swords +10, Close, Damage 14, Split, Threat 19-20

Light Blast +10, Ranged, Damage 14

Unarmed +10, Close, Damage 11

Defense

Dodge 11, Parry 11

Toughness 11, Fortitude 12, Will 12

Power Points

Abilities 92 + Powers 84 + Advantages 7 + Skills 24 + Defenses 19 = Total 226

Complications

Destiny: Balder’s death is prophesised as the onset of Ragnarok.

Responsibility: Asgard.

Power Loss: Invulnerability against mistletoe weapons.

Real Name: Balder Odinson

The Destroyer PL16

Abilities

Strength 20, Stamina --, Agility 4, Dexterity 4, Fighting 8, Intellect --, Awareness 0, Presence --

Powers

Asgardian Construct: Immunity 30 (Fortitude effects) • 30 points

Energy Projection: Array (61 points)

Energy Blast: Ranged Damage 20, Concentration, Variable Descriptor (force or heat) • 61

points

• Disintegration Beam: Ranged Affects Objects Weaken Toughness 20 (Resisted by

Fortitude), Incurable, Activation (standard action, -2 points) • 1 point

• Transformation Beam: Ranged Cumulative Affliction 20 (Resisted by Fortitude; Impaired,

Disabled, Transformed) • 1 point

• Transmutation Beam: Ranged Transform 10 (anything into anything, 400 lbs.) • 1 point

Nearly Indestructible: Immunity 80 (Toughness effects), Limited to Half Effect; Protection 20,

Impervious • 80 points

Super-Strength: Enhanced Strength 5, Limited to Lifting (lifting Str 25; 800,000 tons) • 5 points

Advantages

Power Attack

Skills

Close Combat: Unarmed 4 (+12), Ranged Combat: Energy Projection 8 (+12)

Offense

Initiative +4

Disintegration Beam +12, Ranged, Weaken 20 (Fort DC 30)

Energy Blast +12, Ranged, Damage 20 (Concentration)

Transformation Beam +12, Ranged, Affliction 20 (Fort DC 20)

Unarmed +12, Close, Damage 20

Defense

Dodge 12, Parry 12

Toughness 20 (Impervious), Fortitude Immune, Will Immune

Power Points

Abilities 42 + Powers 179 + Advantages 1 + Skills 6 + Defenses 12 = Total 240

Complications

Exist to Destroy: Whoever inhabits the Destroyer finds it difficult to resist the Destroyer’s purpose

for existence--to destroy.

Physical Body: The physical body of the animating life force is incapacitated.

Real Name: The Destroyer

Enchantress PL12

Abilities

Strength 10, Stamina 10, Agility 3, Dexterity 3, Fighting 6, Intellect 2, Awareness 5, Presence 8

Powers

Asgardian Sorcery: Array (33 points)

Enchanted Kiss: Progressive Affliction 16 (Resisted by Will; Dazed, Compelled, Controlled),

Incurable, Grab-based • 33 points

• Element Control: Perception Ranged Move Object 10, Affects Insubstantial 2 • 1 point

• Healing: Healing 11, Restorative • 1 point

• Mystic Blast: Ranged Damage 15, Affects Insubstantial 2 • 1 point

• Mystic Passage: Movement 2 (Dimension Travel [the Nine Worlds]); Teleport 12, Extended

Only (4,000 miles), Increased Mass 5 (1,600 lbs.) • 1 point

• Paralysis: Ranged Cumulative Affliction 11 (Resisted by Will; Hindered, Immobile,

Paralyzed), Accurate 2 • 1 point

Immortality: Immunity 2 (Aging, Disease) • 2 points

Magical Senses: Senses 5 (Detect Magic [Visual]--Ranged, Acute; Magical Awareness, Psychic

Awareness) • 5 points

Advantages

Artificer, Attractive 2, Fascinate (Persuasion), Languages 2 (English, German; base: Norse),

Ritualist

Skills

Close Combat: Enchanted Kiss 2 (+8), Deception 10 (+18), Expertise: Magic 12 (+14), Insight 6 (+11),

Persuasion 10 (+18), Perception 4 (+9), Ranged Combat: Asgardian Sorcery 6 (+9)

Offense

Initiative +3

Enchanted Kiss +8, Close, Affliction 16 (Will DC 26)

Mystic Blast +9, Ranged, Damage 15

Paralysis +13, Ranged, Affliction 11 (Will DC 21)

Unarmed +6, Close, Damage 10

Defense

Dodge 14, Parry 10

Toughness 10, Fortitude 10, Will 13

Power Points

Abilities 94 + Powers 45 + Advantages 7 + Skills 25 + Defenses 23 = Total 194

Complications

Relationship: Skurge the Executioner.

Reputation: Untrustworthy seductress.

Real Name: Amora

Executioner PL13

Abilities

Strength 13, Stamina 14, Agility 2, Dexterity 3, Fighting 10, Intellect 0, Awareness 2, Presence 1

Powers

Bloodaxe: 32 points, Easily Removable (-12 points) • 20 points total

Cleave Dimensions: Array (28 points)

Open Rift: Line Area Damage 13, Variable Descriptor 2 (elemental and

extradimensional) • 28 points

• Banish: Movement Attack 14 (Dimension Travel 3; Resisted by Dodge) • 1 point

• Bloodstrike: Strength-based Damage 3, Affects Insubstantial 2, Dimensional 3,

Improved Critical, Penetrating 16 • 1 point

• Dimensional Gate: Movement 3 (Dimension Travel 3), Portal • 1 point

• Disrupt Illusion: Nullify 14 (illusion and alteration effects), Effortless,

Simultaneous, Close Range • 1 point

Half-Giant Physiology: Enhanced Strength 3, Limited to Lifting (lifting Str 16, 1,600 tons);

Immunity 8 (Aging, Disease, all Environmental conditions, Poison); Impervious Toughness 8; Senses

1 (Extended Normal Sight) • 20 points

Advantages

Accurate Attack, All-Out Attack, Fearless, Interpose, Power Attack, Ranged Attack 5, Startle,

Takedown, Tracking

Skills

Athletics 4 (+17), Expertise: Riding 6 (+8), Intimidation 10 (+11), Perception 6 (+8)

Offense

Initiative +2

Banish +10, Close, Dimension Travel (Dodge DC 24)

Bloodstrike +10, Close, Damage 16 (Penetrating, Crit 19-20)

Open Rift, Line Area, Close, Damage 13

Unarmed +10, Close, Damage 13

Defense

Dodge 10, Parry 12

Toughness 14 (Impervious 8), Fortitude 16, Will 8

Power Points

Abilities 90 + Powers 40 + Advantages 13 + Skills 13 + Defenses 18 = Total 184

Complications

Honor: Despite his villainous association, the Executioner is honorable and courageous.

Relationship: Skurge has been seduced by the Enchantress Amora into aiding her in her many

schemes.

Real Name: Skurge

Heimdall PL12

Abilities

Strength 11, Stamina 11, Agility 2, Dexterity 2, Fighting 8, Intellect 2, Awareness 8, Presence 2

Powers

Asgardian Stamina: Immunity 7 (aging, cold, disease, heat, need for sleep, poison, radiation) • 7

points

Bifrost Bridge: Array (37 points)

Asgardian Summons: Perception ranged Movement attack 12, Dimensional (Asgard),

Resisted by Will, 11 Ranks Limited to Resistance Check only • 37 points

• Open the Bifrost: Movement 3 (Dimensional 3 [Any Dimension]), Portal • 1 point

Enchanted Sword: Strength-based Damage 3, Improved Critical, Penetrating 14, Easily Removable

(-6) • 12 points

Godlike Senses: Mental Communication 5, Dimensional 3, Perception (Visual, auditory), Subtle 2,

Temporal 3; Senses 29 (Danger Sense [Mental]; Acute, Accurate, Extended 20, Ranged Detect

Asgardians [Mental]; Extended Vision and Hearing; Acute Olfactory) • 62 points

Advantages

Assessment, Languages 2 (English, German; base: Norse),Power Attack, Skill Mastery (Perception),

Tracking

Skills

Close Combat: Swords 2 (+10), Insight 8 (+16), Intimidation 6 (+8), Perception 14 (+22), Stealth 6

(+8)

Offense

Initiative +2

Enchanted Sword +10, Close, Damage 14, Penetrating, Threat 19-20

Unarmed +8, Close, Damage 11

Defense

Dodge 11, Parry 13

Toughness 11, Fortitude 12, Will 12

Power Points

Abilities 92 + Powers 119 + Advantages 6 + Skills 18 + Defenses 19 = Total 254

Complications

Responsibility: Gaurdian of the Bifrost.

Hela PL15

Abilities

Strength 16, Stamina --, Agility 2, Dexterity 2, Fighting 11, Intellect 3, Awareness 4, Presence 4

Powers

Asgardian Stamina: Immunity 7 (aging, cold, disease, heat, poison, radiation, starvation and

thirst); Protection 4 • 11 points

Deathless: Immortality; Immunity 30 (Fortitude Effects) • 32 points

Magic: Array (51 points)

Death Blast: Ranged Damage 17, Resisted by Will • 51 points

• Astral Projection: Remote Sensing 16 (Visual, auditory, mental), Dimensional (Astral

Plane), Limited: Physical body is defenceless, Subtle • 1 point

• Drain Life: Ranged Cumulative Affliction 17 (Resisted by Fortitude: Impaired, Disabled,

Dying) • 1 point

• Mystic Passage: Movement 2 (Dimensional 2 [Adjacent Dimensions]); Teleport 23,

Extended Only • 1 point

• Summon Undead Warriors: Summon Undead 3 (45 points for undead minions),

Controlled, Horde, Multiple Minions (32 total) • 1 point

Mantle of Hela: Removable (-6); Enhanced Strength 4, Limited to Lifting (Lifting Str: 25,000 tons);

Protection 15, Impervious Toughness 15 • 28 points

Mystic Flight: Flight 6 (120 mph) • 12 points

Night Sword: Easily Removable (-2): Feature (Summoned); Strength-based Damage 3, Improved

Critical • 4 points

Equipment

Headquarters: Hel • 15 point

Size: Awesome, Toughness: 20; Features: Defense System, Holding Cells, Isolated • 15

points

Advantages

Diehard, Equipment 3, Favored Environment (Hel), Improved Critical 2 (Unarmed), Languages 2

(English, German; base: Norse), Ranged Attack 7, Ritualist, Weapon Break

Skills

Deception 6 (+10), Expertise: Magic 10 (+13), Insight 10 (+14), Perception 4 (+8), Ranged Combat:

Magic 4 (+13)

Offense

Initiative +2

Death Blast +13, Ranged, Damage 17, Resisted by Will

Drain Life +13, Ranged, Affliction, Resisted by Fortitude (DC 27)

Night Sword +11, Close, Damage 19, Penetrating, Threat 19-20

Unarmed +11, Close, Damage 16, Threat 18-20

Defense

Dodge 11, Parry 11

Toughness 19 (Impervious 15) / 4*, Fortitude --, Will 17

*Without Mantle of Hela bonus.

Power Points

Abilities 74 + Powers 143 + Advantages 18 + Skills 17 + Defenses 22 = Total 274

Complications

Obsessed: Collecting Asgardian souls.

Power Loss: Death Blast and Mystic Flight, and becomes Defenseless when Mantle of Hera is

removed.

Relationship: Both Loki and Odin have both been rumored to be her father.

Kurse PL13

Abilities

Strength 18, Stamina 13, Agility 2, Dexterity 2, Fighting 8, Intellect 0, Awareness 4, Presence 0

Powers

Invulnerability: Immunity 12 (aging, life support, need for sleep) • 12 points

Living Armor: Protection 5, Impervious Toughness 18 • 23 points

Psionic Senses: Senses 3 (Danger Sense [Mental]; Darkvision); Senses 2 (Direction Sense, Distance

Sense), Limited to one target within Perception range • 4 points

Super Strength: Enhanced Strength 4, Limited to lifting (Lifting str 22: 100,000 tons) • 4 points

Advantages

All-out Attack, Fearless, Power Attack, Takedown, Tracking, Ultimate Effort (Toughness)

Skills

Intimidation 10 (+10), Perception 8 (+12), Ranged Combat: Thrown 6 (+8)

Offense

Initiative +2

Unarmed +8, Close, Damage 18

Defense

Dodge 8, Parry 8

Toughness 18 (Impervious) / 13*, Fortitude 13, Will 13

*Without Living Armor bonus.

Power Points

Abilities 94 + Powers 43 + Advantages 6 + Skills 12 + Defenses 15 = Total 170

Complications

Hatred: Malekith, Thor.

Vulnerable: Half Toughness ranks and loses Impervious Touhgness ranks against iron weapons.

Real Name: Algrim the Strong

Laufey PL12

Abilities

Strength 13, Stamina 12, Agility 0, Dexterity 0, Fighting 8, Intellect 1, Awareness 3, Presence 2

Powers

Asgardian Stamina: Immunity 4 (aging, disease, poison, radiation); Impervious Protection 4 • 12

points

Gigantic: Growth 8 (bonuses included), Permanent, Innate; Impervious Toughness 12 • 29 points

Jotun Physiology: Immunity 10 (Cold Effects); Enhanced Strength 3, Limited to lifting (Lifting str

16: 1,600 tons) • 13 points

Equipment

Giant Club: Streength-based Damage 3 • 3 points

Advantages

Benefit 2 (King of Jotunheim), Equipment, Fast Grab, Favored Environment (Cold), Leadership,

Power Attack

Skills

Insight 6 (+9), Intimidation 6 (+16), Perception 6 (+9), Persuasion 6 (+8)

Offense

Initiative +0

Giant Club +8, Close, Damage 16

Unarmed +8, Close, Damage 13

Defense

Dodge 6, Parry 8

Toughness 16 (Impervious), Fortitude 12, Will 12

Power Points

Abilities 46 + Powers 54 + Advantages 7 + Skills 12 + Defenses 23 = Total 142

Complications

Power Loss: Loses 4 Ranks of Growth and Impervious Toughness when exposed to intense heat.

Loses 4 additional Ranks of Growth and Impervious Toughness when exposed to extreme heat.

Loki PL14

Abilities

Strength 11, Stamina 11, Agility 2, Dexterity 2, Fighting 8, Intellect 4, Awareness 6, Presence 10

Powers

Asgardian Stamina: Immunity 7 (aging, cold, disease, heat, poison, radiation, starvation and thirst)

• 7 points

Magic: Array (32 points)

Mystic Blast: Ranged Damage 16, Dynamic • 33 points

○ Animate Object: Summon 10, Active, Type (animated object), Limited: to traits of object

• 2 points

○ Illusion: Illusion 8 (visual, auditory), Independent • 2 points

○ Mystic Passage: Movement 2 (Dimensional Travel 2 [adjacent dimensions]); Teleport 14,

Extended Only • 2 points

○ Mystic Shield: Deflect 16 • 2 points

○ Scrying: Remote Sensing 10 (visual and auditory), Dimensional 2 • 2 points

○ Shapeshifting: Morph 4 (any form) • 2 points

Telepathy: Mental Communication 4, Dimensional 2 (adjacent dimensions) • 18 points

Advantages

Artificer, Connected, Contacts, Daze (Deception), Diehard, Fascinate (Deception), Languages 2

(English, German; base: Norse), Ritualist, Skill Mastery (Deception), Taunt, Well-Informed

Skills

Deception 14 (+24), Expertise: Magic 14 (+18), Insight 8 (+14), Investigation 8 (+12), Perception 8

(+14), Ranged Combat: Magic 10 (+12)

Offense

Initiative +2

Mystic Blast +12, Ranged, Damage 16

Unarmed +8, Close, Damage 11

Defense

Dodge 15, Parry 11

Toughness 11, Fortitude 11, Will 15

Power Points

Abilities 108 + Powers 70 + Advantages 12 + Skills 31 + Defenses 25 = Total 246

Complications

Hatred: Thor.

Reputation: World’s greatest liar.

Real Name: Loki Laufeyson

Malekith the Accursed PL13

Abilities

Strength 9 (11), Stamina 9 (11), Agility 8 (10), Dexterity 7, Fighting 8, Intellect 4, Awareness 5,

Presence 5

Powers

Asgardian Stamina: Immunity 7 (aging, cold, disease, heat, poison, radiation, starvation and thirst)

• 7 points

Dark Elf Senses: Senses 2 (Darkvision) • 2 points

Hunting Horn of Faerie: 80 points, Easily Removable (-16) • 64 points total

Call the Wild Hunt: Summon 6 (Faerie Hunting Hound), Communication Link, Controlled,

Horde, Multiple Minion 4 (16 Minions) • 73 points

Master of the Hunt: Senses 7 (Communication Link [Faerie Hunting Hound; auditory,

visual]. dimensional 2 [Adjacent dimensions]; Tracking [Olfactory]) • 7 points

Magic: Array (30 points)

Mystic Blast: Ranged Damage 15, Dynamic • 31 points

○ Illusion: Illusion 7 (visual, auditory), Independent • 2 points

○ Mist Form: Flight 10 (2,000 mph); Insubstantial 2 (gaseous) • 2 points

○ Mystic Empowerment: Enhanced Abilities 6 (Str 2, Sta 2, Agl 2); Regeneration 5; Speed 10

(2,000 mph) • 2 points

○ Mystic Passage: Movement 2 (Dimensional Travel 2 [adjacent dimensions]); Teleport 13,

Extended Only • 2 points

○ Shapeshifting: Morph 4 (any form) • 2 points

Equipment

Spear: Strength-based Damage 3, Improved Critical, Reach • 5 points

Advantages

Benefit 2 (King of Svartalfheim), Equipment, Languages 2 (English, German; base: Norse),

Leadership, Ritualist, Trance

Skills

Deception 10 (+15), Expertise: Magic 10 (+14), Insight 8 (+13), Perception 8 (+13), Persuasion 8

(+13), Ranged Combat: Magic 4 (+11), Sleight of Hand 4 (+11), Stealth 4 (+14)

Offense

Initiative +8 (10)

Mystic Blast +11, Ranged, Damage 15

Spear +8, Close, Damage 12 (14), Reach, Threat 19-20

Unarmed +8, Close, Damage 9 (11)

Defense

Dodge 13 (15), Parry 13

Toughness 9 (11), Fortitude 9 (11), Will 15

Power Points

Abilities 110 + Powers 114 + Advantages 8 + Skills 28 + Defenses 18 = Total 278

Complications

Vulnerable: Half Toughness ranks against iron weapons.

Real Name: Malekith

Faerie Hunting Hound

PL6

Abilities Str 5, Sta 2, Agi 3, Dex 1, Fgt 4, Int -4, Awe 2, Pre 0

Powers

Huge: Growth 2, Permanent, Innate [bonuses included] • 5 points

Hunting Hound: Senses 3 (Low-light vision, Acute Smell, Tracking [Olfactory]) • 3 point

Tough: Protection 4 • 4 points

Advantages Improved Trip

Skills Close Combat: Claws 3 (+7), Perception 5 (+7), Stealth 8 (+9)

Offense Initiative +3, Unarmed +7 (Damage 5)

Defense Dodge 6, Parry 6, Toughness 6, Fortitude 6, Will 6

Power Points Abilities 18 + Powers 12 + Advantages 1 + Skills 8 + Defenses 15 = Total 54

Complications Disability (No hands and mute), Vulnerable (Half Toughness ranks against iron

weapons.)

Sif PL12

Abilities

Strength 10, Stamina 10, Agility 6, Dexterity 4, Fighting 11, Intellect 1, Awareness 4, Presence 4

Powers

Asgardian Physiology: Immunity 6 (aging, cold, disease, heat, poison, radiation); Speed 5 (60 MPH)

• 11 points

Enchanted Sword: 25 points, Easily Removable (-10 points) • 15 points total

Penetrating Slash: Strength-based Damage 3, Improved Critical, Penetrating 13 • 17 points

Dimensional Slash: Movement 2 (Dimension Travel 2 [adjacent dimensions]), Portal • 8

points

Advantages

Accurate Attack, Agile Feint, All-Out Attack, Assessment, Attractive, Defensive Attack, Evasion,

Improved Initiative, Languages 2 (English, German; Norse), Quick Draw, Takedown 2, Tracking

Skills

Acrobatics 10 (+16), Expertise: Magic 4 (+5), Expertise: Riding 10 (+16), Expertise: Tactics 14 (+15),

Insight 8 (+12), Perception 8 (+12), Persuasion 8 (+12)

Offense

Initiative +10

Penetrating Slash +11, Close, Damage 13 (Penetrating 13)

Defense

Dodge 14, Parry 14

Toughness 10, Fortitude 12, Will 12

Power Points

Abilities 100 + Powers 26 + Advantages 14 + Skills 31 + Defenses 21 = Total 192

Complications

Honor: Warrior’s code.

Relationship: Sif is often romantically linked with Thor.

Real Name: Sif

The Warriors Three

Fandral the Dashing

PL10

Abilities Str 6, Sta 6, Agi 7, Dex 6, Fgt 11, Int 1, Awe 2, Pre 3

Powers Asgardian Physiology (Enhanced Strength 4, Limited to Lifting; Immunity 3 -- aging, disease,

poison; Speed 3)

Equipment Sword

Advantages Accurate Attack, Agile Feint, All-Out Attack, Attractive, Defensive Attack, Defensive

Roll 2, Equipment, Improved Aim, Improved Initiative, Languages 2 (English, German; base: Norse),

Move-By Action, Quick Draw, Takedown, Taunt

Skills Acrobatics 6 (+13), Athletics 4 (+10), Deception 8 (+13), Expertise: Riding 4 (+11), Perception

6 (+8), Persuasion 8 (+13), Ranged Combat: Bow 8 (+14), Stealth 4 (+11)

Offense Initiative +11, Sword +11 (Damage 9)

Defense Dodge 12, Parry 12, Toughness 8/6*, Fortitude 9, Will 9

*Without Defensive Roll bonus.

Power Points Abilities 84 + Powers 10 + Advantages 16 + Skills 24 + Defenses 16 = Total 150

Complications Motivation--Thrills (and being dashing)

Hogun the Grim

PL10

Abilities Str 8, Sta 10, Agi 4, Dex 4, Fgt 10, Int 2, Awe 3, Pre 1

Powers Asgardian Physiology (Enhanced Strength 3, Limited to Lifting; Immunity 3 -- aging, disease,

poison; Speed 3)

Equipment Mace (Strength-based Damage 2)

Advantages All-Out Attack, Animal Empathy, Assessment, Equipment, Fearless, Great Endurance,

Improved Defense, Languages 2 (English, Norse; base: native tongue), Power Attack, Startle,

Takedown, Tracking

Skills Expertise: Military 8 (+9), Insight 10 (+13), Intimidation 10 (+11), Treatment 6 (+7)

Offense Initiative +4, Mace +10 (Damage 10)

Defense Dodge 10, Parry 10, Toughness 10, Fortitude 10, Will 10

Power Points Abilities 86 + Powers 9 + Advantages 13 + Skills 29 + Defenses 13 = Total 150

Complications Reputation (Grim), Temper (and angry)

Volstagg the Enormous

PL10

Abilities Str 8 [12], Sta 10 [14], Agi 2, Dex 2, Fgt 8, Int 0, Awe 3, Pre 3

Powers Asgardian Physiology (Immunity 3 -- aging, disease, poison), Lion of Asgard (Array--8 points,

Alternate Effects of Strength Damage: Groundstrike (Burst Area Affliction 8--Resisted by Fortitude,

Vulnerable, Prone, Incapacitated, Limited--both Volstagg and targets must be in contact with

ground); Shockwave (Burst Area Damage 10, Limited--both Volstagg and targets must be in contact

with ground)), The Enormous (Features 1--Voluminous; Growth 4, Innate, Permanent; Impervious

Toughness 10), The Valiant (Deflect 6, Reflect, Redirect)

Advantages Accurate Attack, All-Out Attack, Fast Grab, Improved Grab, Interpose, Languages 2

(English, German; base: Norse), Luck, Power Attack, Takedown

Skills Expertise: Cooking 4 (+6), Expertise: Riding 4 (+6), Insight 10 (+13), Perception 4 (+7),

Persuasion 10 (+13)

Offense Initiative +2, Unarmed +8 (Damage 12)

Defense Dodge 8 [6], Parry 8 [6], Toughness 14 (Impervious), Fortitude 14, Will 6

Power Points Abilities 72 + Powers 43 + Advantages 10 + Skills 16 + Defenses 9 = Total 150

Complications Accident (inadvertently causes collateral damage), Obsession (food and drink),

Relationship (seven children)