Post on 18-Jan-2018
description
April 8, 2003 1
Emotional AgentEmotional Agent
Yao WangJian Liu
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Problem DescriptionProblem Description
Background– Distribution of limited resource– User’s emotional expression – Implied reaction
Problem Definition– Does one’s feeling influence other’s behavior?– Does the implied reaction have impacts?
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Research Approach (1)Research Approach (1)
Emotional agents model peer users– Happy
– Satisfied
– Neutral
– Sad
– Angry
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Research Approach (2)Research Approach (2)
A little gambling game is deployed – User plays the game– Agents give prediction
High accuracy/low accuracy/unknown
User distributes awards (resource) Agents express their feelings User can change the distribution
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Research Approach (3)Research Approach (3)
Agents’ behaviors are affected by their feeling– Increase prediction accuracy when happy– Decrease prediction accuracy when angry– The amount of changing varies – Boundary of prediction accuracy
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Interface (1)Interface (1)
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Interface (2)Interface (2)
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Agent ClassesAgent Classes
Agents not changing their behaviours– Agents with high performance– Agents with low performance
Agents changing their behaviours– Agents with high performance (big or small)– Agents with low performance (big or small)
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GoalsGoals
1. How do users assign limited resource to different agents with different strength of relationship, strong, weak or unknown?
2. How do the emotions (happy, angry, sad) influence the user’s behavior?