2015 Ajou University

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Transcript of 2015 Ajou University

H Y P E R C O N T E X T U A L I Z E D G A M E S

G A M E D E S I G N

B Y D R . C A R O L I N A I S L A S S E D A N O F O R A J O U U N I V E R S I T Y 1 4 . 5 . 2 0 1 5

A G E N D A

1. Where am I coming from?

2. What is a Hypercontextualized game (HCG)?

3. Examples of HCG

4. Future work

Mexico City

Mexico City

Joensuu

Joensuu

BSc. Electronic Engineering and Communication

Systems

MSc Communication

and Media Engineering

PhD. EdTech, focus on

HCG informal learning Lecturer & post doc

Entrepreneur

A G E N D A

1. Where am I coming from?

2. What is a Hypercontextualized game (HCG)?

3. Examples of HCG

4. Future work

W H AT I S A H Y P E R C O N T E X T U A L I Z E D G A M E ?

W H AT I S A G A M E ?

It is something old? It is something new?

!

• Games are dynamic systems of interaction

• Games come alive with players

D I G I TA L G A M E S

G A M E D E S I G N E R S L A N D S C A P E

D E S I G N E R D I G I TA L G A M E P L AT F O R M

C O N N E C T I O N B E T W E E N P E O P L E A N D P L A C E

G A M E D E S I G N E R

V I D E O G A M E S ( A U G M E N T E D

R E A L I T Y )

N O C O N N E C T I O N F R O M P E O P L E - P L A C E , A I M T O O V E R W R I T E .

TA R G E T M A S S E S

L O C AT I O N B A S E D G A M E S

R E S T R I C T E D T O T H E P H Z S I C A L L O C AT I O N O F T H E P L AY E R S ( F O C U S G L O B A L M A R K E T S )

P U P P E T M A S T E RA LT E R N AT I V E

R E A L I T Y G A M E S

S U P P O R T T H E P L O T O F T H E G A M E .

!A R G M A I N LY F O R P R O M O T I O N A L U S E , T H E R E F O R E TA R G E T W I D E

A U D I E N C E SG A M E M A S T E R P E R VA S I V E G A M E S

N E E D E D H C G

N E E D E D H C G

S U P P O R T S M A L L A U D I E N C E S T O B E L I N K E D T O T H E I R C O N T E X T

H Y P E R C O N T E X T U A L I Z E D G A M E ( H C G )

Focus on the design of digital game that is locally designed with a specific objective

• Involve elements taken from the player's reality

• Promote the player's engagement with their context

A G E N D A

1. Where am I coming from?

2. What is a game? is a Hypercontextualized games (HCG)?

3. Examples of HCG

4. Future work

C A S E S T U D Y:

F R O M R E S E A R C H T O P R O D U C T S

• TEKGAME: https://www.youtube.com/watch?v=hRAMeln6_ds

• LIEKSAMYST: https://www.youtube.com/watch?v=R9ZZHaHL42g

• Illusion: https://www.youtube.com/watch?v=jDf-HaqCu2Q

H C G M O D E L I N V I T E S U S T O T H I N K

• how deep we want the different types of knowledge to be involved in the system?

• how to balance the scalability efforts when developing a system?

• how harmonize our global and discontextualized view of different tools and integrate them into our context?

A G E N D A

1. Where am I coming from?

2. What is a game? is a Hypercontextualized games (HCG)?

3. Examples of HCG

4. Future work

F U T U R E W O R K R E S E A R C H & D E S I G N O F H C G

• Context and Engagement

• Context and multimedia

• Accessibility

• New technologies

• Sustainability

• Inclusion....

감사합니다 T H A N K Y O U !