Post on 29-Mar-2018
OBJECTThelastplayertostackablockwithoutmakingthetowerfallwinsthegame.
SET UP
PLAYTheplayerwhobuiltthetowergoesfirst.Playthencontinuestotheleft.
Onyourturn,rollthedietodeterminewhichblock(orblocks)toremoveandstack.
1.TheDie
Here’s what the rolls mean:
2.RemovingandStackingBlocks
WINNING THE GAMEThelastplayertotakeaturnwithoutmakingthetowerfallwinsthegame.Theplayerresponsibleformakingthetowerfallgetstosetupthetowerforthenextgame!
SOLO PLAYPlayaloneforpractice.Canyoutopyourrecordheightbeforethetowerfalls?
RANDOM TOWER VERSIONTrythisforadifferenttwist!Whensettingupthegame,placethecoloredblocksatrandomineachlayer.Youcanbecreativeanddesignyourowncoloredpattern(Forexample,3blocksofthesamecolorineachlayer.)Howeveryoubuildyour“random”towerisuptoyou!Aftersettingitup,continuewithgameplayaspreviouslydescribed.
Anypurple“end”block,ORanendblockofanycolor.
Anyblack“mid”block,ORamiddleblockofanycolor.
Anyblue“end”block,ORanendblockofanycolor.
Anytwoblocksofanycolor(s)inanyposition.
Anycolorblockfromanyposition.
Don’tremoveanyblocks.Instead,passthedietothenextplayerintheoppositedirectionofcurrentplay!Thisendsyourturn.Thediepassesinthisopposite directionuntilanotherREVERSEsymbolisrolledandplayagainreversesdirection.
JENGA®isaregisteredtrademarkofPokonobeAssociates.©2013PokonobeAssociates.UsedunderlicensefromPokonobeAssociates.AllRightsReserved.TM&®denoteU.S.Trademarks.ManufacturedbyWinningMovesInc.,75SylvanStreet,SuiteC-104,Danvers,MA09123.WinningMovesInc.AllRightsReserved.Colors&partsmayvary.MadeinCHINA.
Oneplayerbuildsthetoweronaflat,sturdysurfacebyusingtheloadingsleeve.Placethreedifferent colorblocksineachlayerorstory,atrightanglestothepreviouslayer.Whenyoufinish,you’llhaveasolid,18-storytowerthatcanmorethandoubleduringplay!Usetheloadingsleevetosetthetowerupright.Then,carefullyslidethesleeveaway,andputitaside.
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Yourdierolldetermineswhatcolororpositionblock(orblocks)youmustremoveandstack.Theblockcolorsareblue,purpleandblack.TheblockpositionsareEnd(meaningablockateitherendofastory)andMid(meaningablockinthemiddleofastory).
Removeandstacktheblock(orblocks)determinedbyyourdieroll.Toremoveablock,useonehandatatime.Youcanswitchhandswheneveryouwish.
CarefullyremovefromanywhereinthetowerBELOWthehighestcompletedstory.Thenstacktheblockontopofthetower,atrightanglestotheblocksjustbelowit.
Whenstacking,alwayscompleteone3-blockstorybeforestartingahigherone.
Asplayproceedsandtheweightofthetowershifts,someblocksbecomelooserthanothersandareeasiertoremove.Youcantouchotherblockstofindalooseone–butifyoumoveablockoutofplace,youmustfixit(usingonehandonly)beforetouchinganotherblock.
Important Note: If a player rolls something that is no longer available (for example, a “blue end” and there are no more end pieces) he can choose to either end his turn by doing nothing or roll again. Later in the game when the tower starts to get wobbly, it’s a good strategy to do nothing and let the next player deal with the shaky tower!
Yourturnends10secondsafteryoustackyourblockorassoonasthenextplayerstartshisorherturn.
Keepremovingandstackingblocksaccordingtothedierollsuntilthetowerfalls.Arealprocanbuildatower36storieshigh–ormore!
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Email:wmoves@winning-moves.comPhone:1-800-664-7788x114