UBI 516 Advanced Computer Graphics Three Dimensional Viewing Aydın Öztürk [email protected] ozturk.
Advanced Computer Graphics Three Dimensional Viewing.
1 Geometric Models & Camera Calibration Reading: Chap. 2 & 3.
Simulation of Robotic Systems
Advanced Computer Graphics Three Dimensional Viewing
2D Viewing. 2D viewing transformation is a mapping of world coordinate scene to device coordinates xw min xw max yw min yw max xv min xv max yv min yv.
Simulation of Robotic Systems Particle Dynamics, Rigid Body Dynamics, Collision Detection.
1 Computer Graphics Week7 -2D Rotation. 3-Rotation A shape can be rotated about any of the three axes. A rotation about the z-axis will actually rotate.
Vision Review: Image Formation Course web page: cer/arv September 10, 2002.
Geometric Models & Camera Calibration