Chapter 8 Technicalities: Functions, etc. Bjarne Stroustrup .
Chapter 20 The STL (containers, iterators, and algorithms) Bjarne Stroustrup .
Chapter 13 Graphics classes Bjarne Stroustrup .
Chapter 7 Completing a Program Bjarne Stroustrup .
Chapter 14 Graph class design Bjarne Stroustrup .
Chapter 26 Testing Bjarne Stroustrup .
Chapter 9 Technicalities: Classes, etc. Bjarne Stroustrup .
Chapter 6 Writing a Program Bjarne Stroustrup .
Chapter 3 Objects, types, and values Bjarne Stroustrup .
Chapter 11 Customizing I/O Bjarne Stroustrup .
Chapter 5 Errors Bjarne Stroustrup .
Chapter 12 A display model Bjarne Stroustrup .