Sheila Mcllraith: Of Programs, Plans, and Automata: 101 things you can do with AI planning
Hierarchical Plan Representations for Encoding Strategic Game AI Hai Hoang Stephen Lee-Urban Héctor Muñoz-Avila Lehigh University munoz/projects/AIGames
Lecture 2: Reactive Systems Gal A. Kaminka [email protected] Introduction to Robots and Multi-Robot Systems Agents in Physical and Virtual Environments.
74.419 Artificial Intelligence 2005/06 Planning: STRIPS.
1 Lecture 12 example (from slides prepared by Prof. J. Rosenchein)
The Church-Turing Thesis Lecture by H. Munoz-Avila.
1 Reinforcement Learning Sungwook Yoon * Based in part on slides by Alan Fern and Daniel Weld.