Make better games Rendering Outdoor Light Scattering in Real Time Naty Hoffman Westwood Studios [email protected] Arcot J Preetham ATI Research [email protected].
Week 8 - Wednesday. What did we talk about last time? Textures Volume textures Cube maps Texture caching and compression Procedural texturing.
Properties of Radiation Lecture outline Flux and intensity Solid angle and the steradian Inverse square law Global insolation Interaction of radiation.
Camera: optical system d 21 thin lens small angles: Y Z 2 1 curvature radius.