Computer Hacking for Rpg
Topics Early Social and Play Skills Joint Attention Teaching Social Skills Development of Toy Play Play with Peers Closing Thoughts.
A Different DITFT ch.2 gen. 3
Dungeon Master Guide 2
epw
Planning Instruction: A workshop for Learning & Goal- setting Card Q: What is the skill you are thinking of teaching your student? Today’s powerpoints.
Masterplan Manual
Manual
CS 4730 Game Balancing CS 4730 – Computer Game Design Credit: Some slide material courtesy Walker White (Cornell)
Patrick Bowers featured in The Peak