Chapter 8: Interfaces and inner classes ● We learnt a number of mechanisms to abstract concepts and reuse them: – Data abstraction (Encapsulation and Information.
Object-oriented design principles
10 strategy pattern
TÉCNICAS DE PROGRAMACIÓN Lenguaje Java Java – 3 Daniel Finol.
Interfaces and Polymorphism 9.1 Using Interfaces for Code Reuse 9.1.1 Defining an Interface 9.1.2 implementing an interface 9.2 Converting between Class.