Spring AOP
Solid Software Design Principles
Classes and Objects. What is Design? The parts of the software including – what information each part holds – what things each part can do – how the various.
Improving application design with a rich domain model (springone 2007)
Aspect Oriented Programming and Design
Section1 scjp6.0
Lecture 14: Introduction to Classes and Objects CS201.
Inheritance Motivation –Code reuse –Conceptual modeling.
Class Design I Class Contracts Readings: 2 nd Ed: Section 9.5, Advanced Topic 9.2 3 nd Ed: Section 8.5, Advanced Topic 8.2 Some ideas come from: “Practical.
Unit 231 Implementation Phase The objective of this section is to introduce how the software design is realized as a set of programs or program units.
Comp1004: Building Better Objects I