8. Open GL Basics - 3D Graphics and Game Development
OpenGL Basics. OpenGL – Open Graphics Library What it is a s/w interface to graphics h/w mid-level, device-independent, portable graphics subroutine.
CS 248 OpenGL Help Session CS248 Presented by Sean Walker (adapted from Ian Buck’s slides – see ’03 web page) Stanford University Nov. 5, 2004.
3D Visualisation of Simulation Data. Informal Seminar 08/03/2004. By Chris Sweet.
3D Visualisation of Simulation Data.