Procedural Textures. Noise in glman glman automatically creates 2D and 3D textures (with default sizes 64x64 and 64x64x64) named Noise2 Noise3
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3-1 Chap. 5 (Signals and Noise), Chap. 6 (Spectroscopy introduction) Signal to noise Source of noise Signal to noise enhancement Signal has the information.
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