Hobbs Ignite Talk: Multimedia Authorship as Learning
Smlxl - Assets & Access: challenges and opportunities for cultural institutions in a non-linear world
Web 2.0
Reading, Writing, & Playing
Köhler - Encyclopedia Entry
Embodied Learning
School of Foreign Languages, Sichuan Normal University Chapter 6 Using and Creating Resources Dr Hongying Zheng.
Questions?. Games and Learning Jose Zagal Electronic Learning Communities Lab College of Computing & GVU Center Georgia Institute of Technology.
Participatory Simulations: immersive learning environments Emotionally engaging, “first-person” experience Identification with and use of tangible objects.
Media Literacy
Questions?
21 st Century Readers: Teaching Comprehension Strategies Using Digital Text.