The upper-left corner of a graphics window has the location of: A.0,0 B.200,0 C.0,200 D.200,200.
Chapter 7 Importing and Modifying Graphics. Chapter 7 Lessons 1.Understand and import graphics 2.Break apart bitmaps and use bitmap fills 3.Trace bitmap.
© 2011 Delmar, Cengage Learning Chapter 7 Importing and Modifying Graphics.