Artificial intelligence
CS 5961: Networked Game Design Lecture 13 CS5961: Networked Game Design Introduction to Mobile Gaming.
Other Potential Machine Learning Uses A Quick look Sources: Artificial Intelligence – Russell & Norvig Artifical Intelligence - Luger By: Héctor Muñoz-Avila.
Assessment. Grading requires assessment. Introductory points: Assessment Grading (too) often based solely on assessment of attendance, dress and minimal.
Machine Learning in Computer Games Marc Ponsen 11/29/04.
Machine Learning in Computer Games Automated GenerationTactics for Strategy Games Original: Marc Ponsen Update: H. Munoz-Avila.
CS5961: Networked Game Design