Final presentations chm081000 attempt_2014-05-08-13-29-47_moezzi_final_presentation
UX of HTML5
Creative methods for designing and evaluating user experiences
Antipatterns - Designing for the poor web experience
Game design 2 (2013): Lecture 12 - Usability, Layout and Metaphor
Game Design 2: Lecture 10 - UI Layout
Making an Impact: UX Team of One
Politics Of Usability 09
Processes of Design Fifth lecture: Evaluation 24 October 2003 William Newman.
Reaching and grasping Rosenbaum Ch 7. Factors in control of reach: Learnt motor program for ballistic phase (feedforward) Feedback during reach from vision.
Web Usability: Making Your Sites More Awesomer