Game Tuning Workshop AI Babysitter Elective. Game Tuning Workshop The Designer-Player Relationship Designer Player Game CreatesConsumes.
Cut Points On Steroids: Handling Complexity for FPV Erik Seligman CS 510, Lecture 12, February 2009.
FPV For Design Exploration Erik Seligman CS 510, Lecture 11, February 2009.
Introduction to Formal Property Verification (FPV) Erik Seligman CS 510, Lecture 8, January 2009.
Question 1: Media Evaluation
Games Programming III (TGP2281) – T1, 2010/2011 Tactical & Strategic AI John See 10 Jan 2011.
The AI Babysitter
Tactical and Strategic Reasoning Covers… Deducing tactical situations from sketchy (limited) information Using tactical situations to make decisions.
Tactical & Strategic AI
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