1 Episodic Memory for Soar Andrew Nuxoll 15 June 2005.
Oregon State University School of Electrical Engineering and Computer Science End-User Programming of Intelligent Learning Agents Prasad Tadepalli, Ron.
Video Game AI. Classical Games – Focus on optimal players using computationally expensive search techniques Video Game AI – Refers to games such as First.
Dynamic network analysis: some recent developments Iscom 2004-2005 (April 4) drw Overview: Networks, Scaling and a Complexity approach to Social Change.
User Interfaces, Personification, and Criticisms from the UI Community Richard Lachman Jonathan Klein Software Agents Seminar Monday, November 25, 1996.
Misra - Structural Model of Sales Force Compensation
Reading People’s Minds From Emotion Expressions in Interdependent Decision Making
Complexity in the Economy and Business IBM Almaden Institute April 12, 2007 W. Brian Arthur External Professor, Santa Fe Institute.
Logic Programming for Evolving Agents
David Lazer Program on Networked Governance Harvard University
Brainstorming Themes for 2006 Paul Tarau
Rule Updates