GAMIFICATION
WEEK 3
Basic Game Mechanics
• Turn
• Time and time-keeping
• Action point or points (move a piece, draw a card)
• RNG - Randomizer – card shuffled/dice rolled/AI generate
• Capture/Eliminate Opponent resources
Free Rice
Basic Game Mechanics
• Visual Movement
• Game Wide Resource Management
• Single Player v. Multiplayer
• Cooperative v. Competitive
FarmVille
Victory Condition Mechanics • Goals
• Loss Avoidance
• Piece Elimination
• Puzzles
• Races
Angry Birds
Victory Condition Mechanics
• Structure Building
• Victory Points
• Number of Points
• Number of Points at a Predetermined Time
Food Force
WeTopia
Discussion & Missions
• Basics Mechanics• Playdeck of Behavior Modifications• Shivtr• Gamification• Badges• Multiplayer Classroom• Among Other
Karl Kapp
Lee Sheldon
The Future of Gamification
http://www.pewinternet.org/Reports/2012/Future-of-Gamification.aspx
BADGES
• Mozzilla• MacArthur Foundation• Badgeville• Badgestock
WED7 PM MST(Denver)TWEETCHAT#GAMEMOOC
THU7 PM MST(Denver)3D Game LabLIVESTREAM Second Life (EdTech Island)
WEEKEND
MASSIVELY MINECRAFTTBA
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