USER GUIDE 3.0APPLE FINAL CUT PRO X
• Adobe® Premiere Pro 12 or later• Adobe® Lightroom® 7.4 or later• Adobe® Lightroom® 2015.1 to 2015.14(Stand alone versions 6.0 to 6.14)•• Windows® 10, Windows® 8.1, Windows® 7• Mac® OS 10.12 and 10.13
CONNECTING AND SETTING UP LOUPEDECK+
We know you may be eager to begin editing with your Loupedeck+, however you must first download the Loupedeck software. Internet connection is required to download the software
How to Set up your Loupedeck+:
1. Download & install the latest Loupedeck software v 3.0 by visitingwww.loupedeck.com/setup2. Connect the USB cable to your computer’s USB port
How to Set up your Loupedeck+ with
2. Go to -> -> ->Push “Add”
3. Select “ ” and accept
Color Wheels:
1. Open Final Cut Pro X2. Go to Final Cut Pro -> Preferences -> General ->Color Correction3. Select “Color Wheels” and accept
LOUPEDECK+ AND FINAL CUT PRO X
The Loupedeck+TM console for Adobe Lightroom Classic CCTM, Aurora HDR, Adobe Premiere Pro CC . Final Cut Pro X is the latest software to be integrated, making the Loupedeck+ compatible with both photo and video.
Within this user guide you will learn how to setup your Loupedeck+ with Final Cut Pro X as well as the basic functions needed to begin the editing process. Please read this user guide to its entirety, so you can experience everything the Loupedeck+ has to offer.
Loupedeck+ works seamlessly with MacOS and Windows operating systems, running the software versions listed below:
Color explanations :
BASIC LAYER
FN LAYER
CUSTOM MODE LAYER
CUSTOM MODE FN LAYER
WORKING WITH LOUPEDECK+
In , Loupedeck is fully customizable to match your personal editing workflow. We have selected some factory default functions, so you can begin editing immediately.
We have also added printable cheat-sheets to help guide you through your first steps of using Loupedeck+. For your own settings, please print blank Loupedeck+ layout sheets, located on the last page.
Loupedeck+ has basic commands such as, exposure and contrast on the default layer. Pressing FN and using the same dials and buttons will create a second layer, called the FN layer.
Loupedeck+ also has a “Custom Mode” which can be activated by pressing the “Custom Mode” button (LED will be lit when Custom Mode is activated). This will open all the dials for extra customization as a third layer. When “Custom Mode” is enabled by pressing FN, you will have an alternative “Custom Mode” with FN, which makes four different layers of possibilities to master Pro! When using “Custom Mode”, all functions on buttons D1 and D2 dials are the same as in the default layer. When “Custom Mode” with FN is activated, all of the functions on buttons D1 and D2 dials are the same as in the FN layer.
By starting to use Loupedeck+ in steps you will experience a fast and more efficient learning curve!
HOW TO CUSTOMIZE YOUR SETTINGS?
After installing Loupedeck+ your application will appear as below:
Within the upper right corner, you will find the Device and Application dropdown menus. From the Application menu select “ ”
On the configuration UI: Click the button your mouse. Some buttons and dials are grouped together. If you click on the“Control Dial” the following dialog will open:
Within the left column, you will find the current function for buttons and dials. In the middle column you can select different functions. Currently, Command is marked with an arrow under the function (rotate or press).
“Search for Action”, is recommended due to the large amount of functions listed Loupedeck configuration software.
Please note, in some cases the naming of the function within the Loupedec +configuration software differs from the naming presented in .
You will find the second level by clicking FN-switch from bottom-left corner. All of these commands are available in Loupedeck+ when you have FN button pressed down.
All changes are automatically saved, no additional actions are necessary to apply changes. When “Cancel” is pressed all changes will be discarded.
BASIC LAYER FACTORY DEFAULT FUNCTIONS
PASTE
COPY PASTE E ECTC IP
MATCH FRAMEFn
IN OUT
DELETE
RROW
TOOL
TRI TOO
R N E TOOL
GO TO NEXT / PREVEDIT POINT
STEP BACK 1 FRAME
PRESS:TOGGLES BETWEEN
ZOOM TO FIT & ZOOM
STEP FORWARD1 FRAME
PREVIOUSEDIT POINT
NEXTEDIT
POINT
SCREEN
TIMELINE
I R R WINDOW
IEWERWINDOW
IN PECTORSELECT
ALL
DDE R E
TRIE ECTION
GO TO NEXT/PREVIOUS
FRAMES
PRESS:DE
TOGGLETC
CO OR
ZOOMTIMELINE
PRESS:TRIM SELECTION
VOLUME
INSERT
COLORBOARD
WINDOW
MOUSE TOOLHORIZONTAL
NAVIGATE1 FRAME
COLORWHEELS
FN LAYERFACTORY DEFAULT FUNCTIONS
PASTEATTRIBUTES
Fn
IMPORT
GO TO SEQUENCE START
CLEARIN
CLEAROUT
CONNECT CLIP
DESELECTALL
A EA
GO TO NEXT/PREVIOUS1 FRAME
SELECT ITEMABOVE
SELECT ITEMBELOW
NUDGE CLIPSELECTIONLEFT ONE
FRAME
NUDGE CLIPSELECTIONRIGHT ONE
FRAME
VOLUME:
CLIP HEIGHT
MOUSE TOOLVERTICAL
GO TO NEXT/ PREV
MARKER
DELETE
GO TO SEQUENCE
COPYATTRIBUTES
APPENDCLIP
OVER-WRITE
COLORWHEELSEFFECT
COLORWHEELSEFFECT
CUSTOM MODE LAYERFACTORY DEFAULT FUNCTIONS
CUSTOM MODE WITH FN LAYERFACTORY DEFAULT FUNCTIONS
Fn
GENERAL BUTTONS
CONTROL IN LD+ COMMAND IN LOUPEDECK+ DESCRIPTION OF THE FUNCTION
FUNCTION
CUSTOM MODE
UNDO
REDO
DELETE
OVERWRITE
COPY
PASTE
PASTE ATTRIBUTES
EXPORT
IMPORT
FULL SCREEEN
OPENS SECOND (Fn) LEVEL OF COMMANDS
PRESSING CUSTOM MODE OPENS THIRD LEVEL OF COMMANDS WHICH INCLUDES ALL BASIC DIALS. LED LIGHT INDICATES WHEN CUSTOM MODE IS ACTIVATED
PRESSING UNDO WILL REVERT THE EDIT MADE
PRESSING FN + UNDO WILL REVERT THE EDIT MADE
DELETES SELECTED MATERIAL OR MATERIALS BETWEEN IN AND OUT POINTS. AUTOMATICALLY CLOSES GAP.
OVERWRITES AT PLAYHEAD POSITION.
COPIES SELECTED MATERIAL FROM TIMELINE
PASTES COPIED MATERIAL TO TIMELINE WHERE YOUR PLAYHEAD IS LOCATED
TRIGGERS POP-UP WHERE YOU CAN SELECT WHICH ATTRIBUTES WILL BE COPIED. WHEN WORKING WITH COLOR GRADING, COPY LUMETRI EFFECT BY SELECTING EFFECT ATTRIBUTES OR CLIP VOLUME AND APPROVE SELECTION. IF YOU HAVE ALREADY APPLIED LUMETRI EFFECT TO A CLIP THAT YOU ARE PASTING ATTRIBUTES TO, A DUPLICATE LUMETRI EFFECT WILL BE CREATED, WHICH IS NOT ADVISED.
PRESSING EXPORT OPENS THE EXPORT SETTINGS WINDOW
OPENS THE IMPORT WINDOW
PRESSING SCREEN MODE CREATES A FULL SCREEN
FN
CUSTOM MODE
UNDO
REDO
FN + R
FN + UNDO
EDO
COPY
PASTE
FN+PASTE
EXPORT
FN + EXPORT
FULL SCREEN MODE
CONTROL IN LD+ COMMAND IN LOUPEDECK+ DESCRIPTION OF THE FUNCTION´
NAVIGATING
FAST BACKWARDS. PRESS 2 OR MORE TIMES AND SPEED WILL INCREASE
PLAY AND STOP IN TIMELINE, SOURCE MONITOR AND PROGRAM MONITOR
FAST FORWARD. PRESS 2 OR MORE TIMES AND SPEED WILL INCREASE
SELECT CLIPS IN TIMELINE
LETS YOU PASTE MATERIAL INTO SEQUENCE
PRESSING --/COL TOGGLES MATCH COLOR
GO BACK ONE FRAME IN TIMELINE, SOURCE MONITOR OR PROJECT MONITOR
GO FOWRARD ONE FRAME IN TIMELINE, SOURCE MONITOR OR PROJECT
JUMP EASILY TO NEXT EDITPOINT IN TIMELINE. REMEMBER TO HAVE RIGHT TRACKS ACTIVE
JUMP EASILY TO PREVIOUS EDITING POINT IN TIMELINE. REMEMBER TO HAVE RIGHT TRACKS ACTIVE
MOVES SELECTED CLIP(S) IN TIMELINE ONE FRAME TO LEFT
MOVES SELECTED CLIP(S) IN TIMELINE ONE FRAME TO RIGHT
SELECTS NEAREST TIMELINE ITEM BELOW
SELECTS NEAREST TIMELINE ITEM ABOVE
RED LINE (1)
YELLOW LINE (2)
GREEN LINE (3)
BLUE LINE (4)
PURPLE LINE (5)
-- / COL
ARROW RIGHT ( > )
ARROW LEFT ( < )
ARROW DOWN ( v )
ARROW UP ( ^ )
FN + ARROW LEFT ( < )
FN + ARROW RIGHT ( > )
FN + ARROWDOWN ( v )
FN + ARROW UP ( ^ )
SHUTTLE LEFT
PLAY-STOP TOGGLE
SHUTTLE RIGHT
SELECTION TOOL
PASTE
TOGGLE MATCH COLOR
BACK 1 FRAME
STEP FORWARD 1 FRAME
GO TO NEXT EDIT POINT
GO TO PREVIOUS EDIT POINT
NUDGE CLIP SELECTION LEFT ONE FRAME
NUDGE CLIP SELECTION RIGHT ONE FRAME
SELECT BELOW TIMELINE ITEM
SELECT ABOVE TIMELINE ITEM
SELECT SELECT TOOL
SELECT TRIM TOOL
GO TO SEQUENCE START
RANGE SELECTION TOOL
GO TO SEQUENCE END
CONTROL DIAL
SELECT NEXT EDIT
ZOOM
CHANGE MARKER
GO TO NEXT / PREVOUS 10 FRAMES
GO TO NEXT OR PREVIOUS FRAME
CONTROL IN LD+ COMMAND IN LOUPEDECK+ DESCRIPTION OF THE FUNCTION
LETS YOU TO SELECT AND MOVE CLIPS
ALLOWS YOU TO CHANGE CLIPS IN AND OUT WITHOUT CHANGING DURATION OF THE CLIP.
LETS YOU JUMP DIRECTLY TO BEGINNING OF A SEQUENCE.
WITH RANGE SELECTION TOOL YOU'RE ABLE TO SELECT PART OF CLIP
LETS YOU JUMP DIRECTLY TO END OF A SEQUENCE
ROTATING CONTROL DIAL WILL GO TO NEXT OR PREVIOUS EDIT POINT.
FN + ROTATING CONTROL DIAL WILL GO TO NEXT EDIT AND SELECT IT
LETS YOU ZOOM YOUR TIMELINE
ROTATING WILL NAVIGATE BETWEEN MARKERS
ROTATING D2 WILL GO BACK OR FOWARD IN TIMELINE 10 FRAMES. PRESSING D2 SPLITS THE CLIP FROM PLAYHEAD
PRESSING FN + ROTATING D2 WILL GO TO NEXT OR PREVIOUS FRAME.
L1
L2
FN + L2
L3
FN + L3
CONTROL DIAL
FN + CON-TROL DIAL
D1
FN + D1
D2
FN + D2
CONTROL IN LD+ COMMAND IN LOUPEDECK+ DESCRIPTION OF THE FUNCTION´
SELECTS THE CLIP WHERE PLAYHEA
ADDS COLOR WHEEL EFFECT SO THAT GRADING CAN BE DONE
D IS LOCATED
OPENS TO THE EXACT FRAME AS SOURCE MONITOR WHEREPLAYHEAD IS LOCATED IN SEQUENCE. LETS YOU EASILY VIEWYOUR MATERIAL WHITOUT OPENING IN SEQUENCE.
LETS YOU CHOOSE EXACT POINT FROM TIMELINE, SOURCE MONITOR OR PROGRAM MONITOR. EASY TO COPY AND PASTE MATERIAL FROM ONE POINT TO ANOTHER WITH HELP OF IN AND OUTPOINTS.
SAME AS MARK IN (INPOINT) BUT WORKS AS OUTPOINT
REMOVES SELECTED INPOINT. PRESSING DIAL WILL RESET
REMOVES SELECTED OUTPOINT. PRESSING DIAL WILL RESET
INSERTS A SELECTION AT PLAYHEAD POSITION
CONNECT THE SELECTION TO THE PRIMARY STORYLINE
DELETES SELECTED MATERIAL OR MATERIALS BETWEEN IN AND OUT POINTS. AUTOMATICALLY CLOSES GAP.
ADD THE SELECTION TO THE END OF STORYLINE
C1
FN + C1
C2
C3
C4
FN + C3
FN + C4
C5
FN + C5
C6
FN + C6
SELECT CLIP AT PLAYHEAD
ADD COLOR WHEEL EFFECT
REVEAL IN BROWSER
MARK IN
MARK OUT
CLEAR IN
CLEAR OUT
INSERT MEDIA
ANCHOR WITH SELECTED MEDIA
DELETE
APPEND WITHSELECTED MEDIA
CONTROL IN LD+ COMMAND IN LOUPEDECK+ DESCRIPTION OF THE FUNCTION
P1
P2
P3
P4
P5
P6
P7
FN + P1
FN + P2
FN + P3
FN + P4
FN + P5
FN + P6
FN + P7
FN + P8
TIMELINE
EVENT LIBRARY
VIEWER
INSPECTOR
GO TO COLOR BOARD
SELECT ALL
ADD KEYFRAME
ADD TRANSITION
ADD COLOR WHEELS FX
AUDIO CURVE EDITOR
MUTE TRACK
TRIM SELECTION
DESELECT ALL
PREVIOUS KEYFRAME
NEXT KEYFRAME
PRESSING P1 SELECTS TIMELINE
PRESSING P2 ACTIVATES EVENT LIBRARY
PRESSING P3 ACTIVATES PROGRAM MONITOR
PRESSING P4 ACTIVATES INSPECTOR WINDOW
PRESSING P5 OPENS COLOR BOARD
PRESSING P6 SELECTS ALL MATERIAL IN SEQUENCE
PRESSING P7
ADDS THE DEFAULT TRANSITION TO THE SELECTION
ADDS COLOR WHEEL EFFECT SO THAT GRADING CAN BE DONE
SHOWS / HIDES AUDIO ANIMATION EDITOR ON SELECTED CLIP(S)
SETS VOLUME TO MUTED
TRIM CLIP START AND END POINTS TO RANGE SELECTION
DESELECTS ALL MATERIAL IN SEQUENCE
JUMPS TO PREVIOUS KEYFRAME
JUMPS TO NEXT KEYFRAME
ADDS A KEYFRAME
CONTROL IN LD+ COMMAND IN LOUPEDECK+ DESCRIPTION OF THE FUNCTION
TEMPERATURE
TINT
EXPOSURE
CONTRAST
HIGHLIGHTS
SHADOWS
WHITES
BLACKS
SATURATION
CLARITY
VIBRANCE
FN + TINT
FN + VIBRANCE
FN + CLARITY
FN + CONTRAST
FN + BLACKS
FN + SHADOWS
BASIC CORRECTIONS & CREATIVE D
´
ADJUSTS THE TEMPERATURE
ADJUSTS THE TINT IN VIDEO
ADJUSTS MASTER BRIGHTNESS IN THE VIDEO CLIP
ADJUSTS THE CONTRAST IN THE VIDEO CLIP
ADJUSTS SHADOWS BRIGHTNESS IN THE VIDEO CLIP
ADJUSTS ADJUST VOLUME OF THE TRACK
ADJUSTS
MOVES PLAYHEAD 1 FRAME LEFT OR RIGHT. PRESSING TRIMS THESELECTION.
MOVES MOUSE POINTER HORIZONTALLY
ADJUSTS CLIP HEIGHT IN BROWSER OR TIMELINE
MOVES MOUSE POINTER VERTICALLY
MOVES PLAYHEAD 10 FRAMES LEFT OR RIGHT
SELECTS PREVIOUS / NEXT KEYFRAME
MOVES SELECTED KEYFRAMES UP / DOWN
MOVES SELECTED EDIT POINT 1 FRAME LEFT / RIGHT
MASTER SATURATION IN THE VIDEO CLIP
TEMPERATURE
TINT
EXPSOURE
CONTRAST
HIGHTLIGHTS
SHADOWS
ADJUST VOLUME
SATURATION
NAVIGATE 1 FRAME
MOUSE TOOL HORIZONTAL
ADJUST CLIP HEIGHT
MOUSE TOOL VERTICAL
NAVIGATE 10 FRAMES
CHANGE KEYFRAME
NUDGE VERTICALLY
NUDGE HORIZONTALLY
ADJUSTS HIGHLIGHTS BRIGHTNESS IN THE VIDEO CLIP
CONTROL IN LD+ COMMAND IN LOUPEDECK+ DESCRIPTION OF THE FUNCTION
TEMPERATURE
TINT
VIBRANCE
CONTRAST
CLARITY
EXPOSURE
SHADOWS
HIGHLIGHTS
CUSTOM MODE (FIRST LAYER)
ROTATING TEMPERATURE
ROTATING VIBRANCE WILL
CONTROL IN LD+ COMMAND IN LOUPEDECK+ DESCRIPTION OF THE FUNCTION
FN + CONTRAST
FN + CLARITY
FN + EXPOSURE
FN + CUSTOM MODE (SECOND LAYER)
PRESSING FN AND
THIRD PARTY TRADEMARKS AND ITEMS
is Copyright © 201 . All rights reserved.
Mac OS is a trademark of Apple Inc., registered in the U.S. and other countries.
Copyright (c) 201 Loupedeck Ltd. All rights reserved.
Visit our website for further support and information at www.loupedeck.com.
QUESTIONS?
Encountered something unexpected? Here are a few helpful hints.
?
?
You can find FAQs and support at www.loupedeck.com/support
LOUPEDECK CUSTOM LAYOUT FORM
WWW.LOUPEDECK.COM
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