UFCEKT-20-33D Modelling and Animation
Agenda
Types of Lights Creating and Editing Lights Creating Cameras Camera Settings Using the Camera Switcher
UFCEKT-20-33D Modelling and Animation
Lights - What Types?
Given your experience in using 3D environments what types of lights and associated properties might you expect MotionBuilder lights to feature?
UFCEKT-20-33D Modelling and Animation
Light Types
Global light created in scene by default Not able to change position or intensity - no support for shaders or
animation
Global illumination (left) with added light(right)
UFCEKT-20-33D Modelling and Animation
Point Lights
Point lights radiate out in all directions - no fog effects.
UFCEKT-20-33D Modelling and Animation
Spot Lights
Spot lights have attributes such as cone angle and fall off etc.
UFCEKT-20-33D Modelling and Animation
Picture Slide
Create lights from the Elements folder in the Asset Browser by dragging and dropping a light into the scene
UFCEKT-20-33D Modelling and Animation
Picture Slide
Create cameras from the Elements folder in the Asset Browser by dragging and dropping a camera into the scene
UFCEKT-20-33D Modelling and Animation
Cameras - What Properties?
Given your experience in using 3D environments what properties might you expect MotionBuilder cameras to feature?
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