THE FUTURE OF USER INTERFACE
JEROME LACOTE :E-mail : [email protected]
I’m a Visual and Experience Designer
MY EXPERIENCE
From Analog to Digital to Interactive
6um : my first web design studio in the internet bubble.
A Time of Freedom & Experimentation
Videogames Industry
Structured Team and UI specialization
Example: Midnight Club
From Console to Social and Mobile
• Free to play(similar to web services)
• Viral
• Touchscreen
• Small screen – High resolution
• Product sold upfront (similar to movie industry)
• Not really viral
• Controller
• Big screen – low resolution
UI/UX is a Mature discipline• It’s valued by stack holders and customers
• Pattern are identified and Best Practices are defined
• Tools are mature : Sketch, Adobe XD
• It starts to be boring but the landscape is going to change soon and the cycle will start again… Stay Tuned
UI≠UX
My New Challenges
Connect all your devices, data and sensors
A custom virtual Heads Up Display
CONCEPTUALLY
What is UI?• a layer between a user and a system
The interface is the support of interactivity
It’s a Dialog
To interact with an object, “a machine”
What does it mean in the digital world?• Interface are virtual (or they are devices: mouse, keyboards)• We don’t press a button, • We press a representation of a button
Is it a switch button?
Skeuomorphism vs flat design
c
Skeuomorphism vs Flat vs Material Design
Skeuomorphism vs flat design
FAIL ! GOOD
Usability is overrated!• A Necessity but not a Goal!
• A toy not a tool!
• Friction has value.
• Emotion is not Usability.
• We need meaningful experience.
THE NEW FRONTIER
Towards More Natural Interaction• Mimic real life human-human interaction (gesture) • A degree of enhancement or abstraction.
c
Back to the things (the IOT)
• Smartphone is the Master Device but …
• Objects are more connected and autonomous
• We’ll interact more with virtual world with physical devices
c
Voice control
Voice control : cons
• Low tolerance to poor performance.• Weak Feedback.
VR/AR : the future of computing?
• More space
• Productivity
• Reality Simulation
• Presence
VR / AR / Video360
VR AR Video360
Virtual Mixed Reality
Games Application Movies
Content :
Example :
Interacting in 3D change the paradigm• 2D Legacy
Interacting in 3D change the paradigm• 3D representation implies 3D interaction
Oculus Rift
HTC Vive
Google Cardboard
Samsung Gear VR
Gaze Detection: Samsung
Gaze Detection: Fove
Google Glass
META VISION
Microsoft Hololens
VR interaction : What’s new?
• Gaze selection
• Motion tracking
• Natural Interaction.
• Tangible objects with magical capacity!
• X-Y-Z ≠ X-Y-Z maybe X-Y-Z -> X-Y-time or X-Y-View
What does need improvement?• Inputs devices have to get better .. Or we we have to
get better at using them;-)
• More content!
• More applications!
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