CHAPTER 1: INTRODUCTION 8
Big Eyes, Small Mouth ................................8Anime Origins .................................................8Anime Evolution .............................................9
Anime Fantasy Gaming .............................10What is a Role-Playing Game? ....................10What do you Want in an RPG? ...................10Recording Game Info ...................................10
Exploring Anime 5E ...................................12Anime 5E Objectives ....................................12Navigating Anime 5E ....................................13Anime 5E vs. BESM d20 ...............................13
Creation Example .....................................14Example Character: Jingoro ........................15
Anime 5E Glossary ....................................16
CHAPTER 2: CHARACTER BASICS 18
Session Zero ..............................................18Collective Creation .......................................18Starting Level ................................................18Discretionary Points .....................................20Character Benchmarks ................................20Table 01: Character Benchmarks ................20Establishing Boundaries ..............................20
Your Character’s Framework ....................21Balance and Uniqueness .............................22
Structure of the Game Mechanics ............23Dice and Notations ......................................23Rolling Dice ...................................................23
Ability Scores ............................................24Ability Score Definitions ..............................24Table 02: Ability Score Modifiers ................24
Anime 5E Character Quiz ..........................26
CHAPTER 3: RACES 28
Costing Races ............................................28Building a Raceless Character .....................28Table 03: Race Cost Summary.....................28Table 04: Race Cost Breakdown ..................29
Anime 5E Races ........................................30Archfiend ......................................................30Asrai ............................................................31Blinkbeast .....................................................32Demonaga ....................................................33Fairy ..............................................................34Grey ..............................................................35Half-Dragon ..................................................36Half-Troll........................................................37Haud .............................................................38Kodama .........................................................39Nekojin ..........................................................40Parasite .........................................................41Satyr .............................................................42Slime .............................................................43
Size Templates ..........................................44Example: Small Size Template .....................44Example: Huge Size Template .....................44Assigning Size ...............................................44Fitting In ........................................................45Table 05: Size Modifiers ...............................45Hitting Modifiers ..........................................45
Race/Class Combinations .........................46Table 06: Commonality of Combinations...45
CHAPTER 4: CLASSES 48
Class Progression ......................................481st Level Foundation ...................................48Levelling Benefits .........................................48Table 07: Classes ..........................................49Experience Points.........................................50Table 08: Level Advancement .....................50Classless and NPCs .......................................50
Multiclassing ............................................51Table 09: Proficiency Values ........................51
Anime 5E Classes ......................................54Adventurer ...................................................54Bender ..........................................................56Broker ...........................................................58Dynamic Spellbinder ....................................60Hunter ...........................................................62Isekai Student ...............................................64Magical Girl/Guy ..........................................66Ninja .............................................................68Pet Monster Trainer .....................................70Psionicist .......................................................72Samurai .........................................................74Shadow Warrior ...........................................76Techknight ....................................................78Warder ..........................................................80
Deconstructing Traditional Classes ...........82Table 10: 1st-Level Base Points ...................82
CHAPTER 5: ATTRIBUTES 90
Adding Attributes .....................................90Attribute Entries ...........................................90Table 11: Attributes ......................................91AC Bonus ......................................................92Alternate Identity .........................................92Armour Proficiency ......................................92Augmented ...................................................92Change State ................................................92Cognition ......................................................93Combat Mastery ..........................................93Combat Technique .......................................94Companion ...................................................95Connected ....................................................98Control Environment ...................................98Conversion ....................................................98Dynamic Powers ..........................................99Edge ..........................................................100Elasticity ......................................................100Energised ....................................................101Enhanced Proficiency ................................101Extra Actions ..............................................101Fast ...........................................................101Features ......................................................101Table 12: Example Features ......................101Flight ...........................................................102Forced Disadvantage .................................102Healing ........................................................102Heightened Senses ....................................102Immunity ....................................................103Immutable ..................................................104Inspire .........................................................104Item ...........................................................105Jumping ......................................................105Languages ...................................................105Massive Damage ........................................106Mimic ..........................................................106Mind Control ..............................................106Mind Shield ................................................108Minions .......................................................108Monster Training ........................................108
Mulligan ......................................................110Nullify ..........................................................110Pocket Dimension ......................................110Portal ...........................................................111Protected ....................................................111Regeneration ..............................................112Resilient ......................................................112Saving Throw Proficiency ..........................112Sixth Sense .................................................112Size Change ................................................112Skill Proficiency...........................................113Table 13: Skill Proficiencies ........................113Special Movement .....................................116Spell Amplification .....................................116Spell-Like Ability .........................................117Supersense .................................................118Telepathy ....................................................118Teleport .......................................................119Tool Proficiency ..........................................119Tough ..........................................................120Transfer .......................................................120Tunnelling ...................................................120Undetectable..............................................120Unique Attribute ........................................120Unknown Power ........................................121Water Speed ...............................................121Wealth ........................................................121Weapon ......................................................124Table 14: Weapon Damage Dice ...............124Table 15: Weapon Enhancements ............125Table 16: Weapon Limiters ........................129Weapon Proficiency...................................130
CHAPTER 6: DEFECTS 132
Defect Ranks ...........................................132Table 17:: Defects .......................................132AC Penalty ..................................................133Accountability.............................................133Bane ...........................................................133Blind Fury ....................................................133Cursed .........................................................133Degraded ....................................................134Diminished Proficiency ..............................134Easily Distracted .........................................134Fragile .........................................................134Hounded .....................................................134Impaired Manipulation..............................134Impaired Speech ........................................135Inept Attack ................................................135Ism ...........................................................135Limited Damage .........................................135Magnet .......................................................136Marked .......................................................136Nemesis ......................................................136Nightmares .................................................136Obligated ....................................................137Obstacle ......................................................137Opposing Advantage .................................137Phobia .........................................................137Physical Impairment ..................................137Reduced Damage .......................................138Secret ..........................................................138Sensory Impairment ..................................138Significant Other ........................................138Slow ........................................................... 138Social Fault ..................................................139Special Requirement ..................................139Susceptible .................................................140Unique Defect ............................................140Vulnerability ...............................................140Wanted .......................................................140Weak Point .................................................140
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ANIME 5E | BIG EYES, SMALL MOUTH FANTASY ROLE-PLAYING44
CHAPTER 7: CUSTOMISATION 142
Enhancements ........................................142Table 18: Allowed Enhancements ............142Area ...........................................................143Duration ......................................................143Potent .........................................................143Range ..........................................................143Targets ........................................................143
Limiters ...................................................145Table 19: Limiters .......................................145Activation....................................................145Assisted .......................................................145Backlash ......................................................145Charges .......................................................145Concentration ............................................146Consumable ...............................................146Dependent .................................................146Deplete .......................................................146Detectable ..................................................146Emotional ...................................................146Environmental ............................................147Equipment ..................................................147Imbue ..........................................................147Irreversible ..................................................147Maximum ...................................................148Object .........................................................148Permanent ..................................................148Recovery .....................................................148Semi-Permanent ........................................148Unique Limiter ...........................................148Unpredictable ............................................148
CHAPTER 8: ACTION 150
The Story Begins .....................................150Describing Actions .....................................150
Game Time .............................................151Scene, Round, and Initiative .....................151
Dice Rolls ................................................151Difficulty Class ............................................152Table 20: Difficulty Class ............................152Contests ......................................................152
Roll Types ...............................................153Advantages and Disadvantages ................153Ability Checks .............................................153Skill Checks .................................................154Saving Throws ............................................155Initiative Rolls .............................................155
Anime 5E Combat Flowchart ..................157Anime 5E Combat ...................................158
Determining Initiative ................................159Character Action ........................................159
Attack Actions .........................................160Attack Roll ...................................................160Melee vs. Ranged Attacks .........................160Flanking an Opponent ...............................161Grappling ....................................................161
Tactical Actions .......................................162General Actions ......................................163
Character Movement ................................163Jumping Distance .......................................163
Combat Manoeuvres ..............................166Ready (Hold Actions) .................................166Called Shots ................................................166Two-Weapon Fighting ...............................167Multiple Targets With One Attack ............167Striking to Wound ......................................167Total Attack .................................................167Surprise Attack ...........................................168Touching a Target .......................................168
Mounted Attacks........................................168Attributes in Combat .................................169
Combat Modifiers...................................170Margin of Success ......................................170Table 21: Margin of Success ......................170Critical Hits..................................................170Critical Failures ...........................................170Table 22: Critical Failure.............................170Range Penalties ..........................................171Table 23: Range Penalties..........................171Cover ...........................................................171Table 24: Attack Roll Advantages ..............171Table 25: Attack Roll Disadvantages .........171
Damage ..................................................172Weapon Damage .......................................172Damage Types ............................................173Effects of Damage ......................................173Pain and Hit Points .....................................173
Resting and Recovery .............................175Energy .....................................................176
Dramatic Feats ...........................................176Player Retcon..............................................176
CHAPTER 9: ADVENTURING 178
Health Risks ............................................178Poisons ........................................................178Disease ........................................................179Environmental Damage .............................179Deprivation .................................................180Table 26: Deprivation .................................180
Character Advancement .........................181Overcoming Conflict ..................................181Exceptional Role-Playing ...........................181Engagement Bonus ....................................182Allocating Points and Other Benefits........182Crafting Items .............................................182
Challenge Ratings ...................................184Table 27: Challenge Rating XP ...................184Calculating CR.............................................184Encounter Threat Score .............................185Table 28: Encounter Threat .......................186
Game Currency .......................................187Money.........................................................187In-Game Point Changes .............................187
Alignment in Anime 5E ...........................188Creature Alignment ...................................188Alignment in the Anime Multiverse .........188
CHAPTER 10: ITEMS 190
Adventuring Items ..................................190Point Costs ..................................................190Mundane Items..........................................190
Weapons ................................................191Simple Melee Weapons ............................191Simple Ranged Weapons ..........................191Martial Melee Weapons ...........................191Martial Ranged Weapons..........................192Simple Splash Weapons ............................192Martial Siege Weapons .............................192
Armour ...................................................193Light Armour ..............................................193Medium Armour ........................................193Heavy Armour ............................................193Table 29: Melee Weapons.........................196Table 30: Ranged, Splash, and Siege ........197Table 31: Armour and Shields ...................198
Shields ....................................................199Shield Sizes .................................................199Shield Materials .........................................199
Item Attributes .......................................199Adventuring Gear ...................................200Daily Devices ..........................................204Items of Power .......................................205Protective Devices ..................................209Armaments .............................................210
CHAPTER 11: MONSTERS & NPCS 214
Monsters ................................................214Size and Monsters ......................................214Base Points .................................................214Table 32: Monsters by CR ..........................215Monsters in Anime 5E vs. Fifth Edition ....215Comparing Challenge Ratings ...................215Kobold .........................................................216Goblin .........................................................217Orc ...........................................................218Bugbear ......................................................219Ogre ...........................................................220Hell Hound ..................................................221Mummy ......................................................222Troll ............................................................223Wyvern .......................................................224Giant, Stone ................................................225Succubus.....................................................226Dragon, Young White .................................227Purple Worm ..............................................228Dragon, Adult Red ......................................229
Neomorphs.............................................230Cabbit ..........................................................230Elephox .......................................................231Gryphon ......................................................232Jackalope ....................................................233Nue ............................................................234Wolverpotamus .........................................235
Allies and Enemies ..................................236Table 33: Allies and Enemies .....................236
CHAPTER 12: GAMING 238
The Anime 5E Foundation ......................238Effects-Based System .................................238Min/Maxing ................................................239
Player Advice ..........................................240Hosting Adventures ................................242
DM Basics ...................................................242Campaigns, Mini-Campaigns, One-Shots .243Categorising the Game ..............................243Concept and Theme ..................................244
World Building ........................................244The Supporting Cast ..................................244Designing Adventures ................................245
Navigating Gameplay .............................248Rules Questions .........................................248House Rules ................................................248Changing the Rules ....................................248Damage Control .........................................249
Advice for the DM ..................................250Example Settings ....................................254
The Anime Multiverse ...............................254Aradia ..........................................................255Bazaroth......................................................256Ikaris ...........................................................257
Appendix A: Gedanken ...........................260Table A1: Revised Ability Scores ...............260Table A2: Revised Difficulty Class .............260
Appendix B: Conversion Notes ...............262Index .......................................................264Character Sheets .....................................270
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ANIME 5E | BIG EYES, SMALL MOUTH FANTASY ROLE-PLAYING 55
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