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Page 1: Saúde e mundos_virtuais

Saúde e Mundos Virtuais

Katia Cánepa Vega

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Agenda

Educação Tratamento Cross-Reality Consideraçôes

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Educacional - Heart Murmurs

An example of educational possibilities in Second Life as you can listen to cardiac murmurs.

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Educacional - Play2Train

A hospital scenario where a pandemic flu training exercise was simulated

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Educational - Emergency Preparedness

The island chain offers a variety of urban and rural environments with customized buildings, objects, and scripting tailored to emergency scenarios ranging from pandemic influenza to bio-terrorism and dirty bombs.

http://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=5203950

http://www.virtualpublichealth.com/index-2.html

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Tratamento- Asperger's Syndrome

People with Asperger’s Syndrome Learn Social Skills It allows a participant to practice building his or her comfort level with social situations in a non-

threatening environment, heightening awareness of emotional cues and personal responses that affect a conversation.

http://www.telehealthworld.com/images/Spring09.pdf

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Tratamento - Asess

The purpose of this project is to establish best practices and protocols for the provision of on-line peer-to-peer support services for military amputees and their families.

ADL Company Inc. (ADL) and Virtual Ability, Inc. (VAI) announced the start of a project to establish best practices and protocols for the provision of on-line peer-to-peer support services to this community, with funding from the Telemedicine and Advanced Technology Research Center (TATRC) of the US Army Medical Research and Materiel Command (USAMRMC).

http://virtualability.org/Video.aspx

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CrossReality - Interreality

Interreality in Practice: Bridging Virtual and Real Worlds in the Treatment of PTSD

The main feature of Interreality is a twofold link between the virtual and real worlds: (a) behavior in the physical world influences the

experience in the virtual one; (b) behavior in the virtual world influences the

experience in the real one. This is achieved through 3D shared virtual worlds; biosensors and activity sensors and personal digital assistants and/or mobile phones

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CYBERPSYCHOLOGY & BEHAVIOR Volume 13, Number 0, 2010 http://696400829089934487-a-unicatt-it-s-sites.googlegroups.com/a/unicatt.it/giusepperiva/Riva%282010%29InterrealityinPTSD.pdf?

attachauth=ANoY7coulT9rlvJAmMyT4twWdXY4Hb3JK3mVz9hox790X8dRT65K6INhwfDg15By6JOoMfLS3I6tbyT-k_iCLt6X6Mx_28MVEYRNELgybmN_FE6wx8HbNdLn-Uct9T4Le7XeE5GGtQj658jefgrdcNI6Y2q4PoIDktmLdke8i98h2RTTxfqj9Iau1Tl3XHvSNNbRbnB4rENeV72qzH2TgjsT41IuvNGCnGEuTGUIwNyGDvJfTZKXzII%3D&attredirects=2

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Cross Reality – Anxiety Disorders

Second Life, Bio-Sensors, and Exposure Therapy for Anxiety Disorders Therapy for anxiety disorders, coupled with automatic processing of bio-sensed emotional signals.

http://2073995450429721324-a-unicatt-it-s-sites.googlegroups.com/a/unicatt.it/arctt/volume-7-summer-2009/Lisetti_ARCTT_2009.pdf?attachauth=ANoY7coLNoJdkv6N_KnkydRpcOUMQn5LWwRGZMlJKw3tCVDFgOCEv_7akCaeB18dgbCLdVlpDzfj8eAuLxx9B8kd2_u8WT17Ki2ABgf682UyhLgg1ZDu93YWtX0b0IUvBjOoi0f4Q68tiWovRwJuGxFywSTmZi63T5gawbz2Bu8pvTO_FnQCV40n4zKoEPSWl0RFboBtThcbOzjOSexVrlSxaqF9maGPOG3NEwF3ZzQK0XIGynYHtsM%3D&attredirects=0

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Cross Reality - Smart Condo A sensor network records a variety

of events and environmental parameters and feeds the related data into our Web-based system. This system is responsible for inferring higher-order information about the activities of the condo's occupant and supporting the visualization of the collected information in a 2D Geographic Information System (GIS) and a 3D virtual world, namely Second Life (SL).

http://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=5191230

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Consideraçôes

Professional associations have created codes of ethics and organizations who use or release records to organizations who utilize insurance reimbursement must comply with the Health Insurance Portability and Accountability Act (HIPAA). These ethics, regulations and standards naturally extend to treatment conducted in a virtual world setting. The Center for BrainHealth is taking steps to ensure best practice is followed, helping to create a standard of care in the industry.

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Saúde e Mundos Virtuais

Katia Cánepa Vega