Contrived Experiences
“We teach through a re-arrangement of the raw reality: a specimen, a manageable sample of a whole… when the direct experience cannot be used properly in its natural setting” –Edgar Dale
What are Contrived Experiences?
These are “edited” copies of reality and are used as substitutes for real things when it is not practical or not possible to bring or do the real thing in the classroom. These contrived experiences are designed to simulate to real-life situation.
ModelA model is a “reproduction of a real thing in a small scale or large scale, or exact size- but made of synthetic materials. It is a substitute for a real thing which may or may not be operational”
Mock up
A mock up is a special model where the parts of a model are signed out, heightened and magnified in order to focus on that part of process under study.
SpecimenA Specimen is any individual or item considered typical of a group, class or whole. Objects may also include artifacts displayed in a museum or objects displayed in exhibits or preserved insect specimens in science.
Simulation
It is a “representation of a manageable real event in which the learner is an active participant engaged in learning a behavior or in applying previously acquired skills or knowledge”
Games
Games are used for any of these purposes:
1.) to practice and/or to refine knowledge/skills already acquired,
2.) to identify gaps or weaknesses in knowledge or skills,
3.) to serve as a summation or review, and
4.) to develop new relationships among concepts and principles.
Please answer the Question below:
From your own words, what do you think is the importance or purpose of using Contrived Experiences? Explain your answer.
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