1
OWNERS AND SERVICE MANUAL INNOVATIVE CONCEPTS IN ENTERTAINMENT INC.
10123 MAIN STREET, CLARENCE, NY 14031 SERVICE: 1-716-759-0360
FAX: 1-716-759-0884 E-MAIL: [email protected]
WEBSITE: www.icegame.com
3
TABLE OF CONTENTS Safety and Warnings 4 Setup Game Play 5 Setup 6 Volume Controls Programming 7 Sensor Test Assembly 8 Service Assembly Diagrams Sensor Array 9 Front Assembly 10 Main Cabinet 11-12 Marquee 13-14 Wiring Diagrams 15-30 Main Board Connector Layout 31 Warranty 32-33
REVISION B 11-30-09
4
BEFORE YOU BEGIN
WARNING: WHEN INSTALLING THIS GAME, A GROUNDED A.C. RECEPTACLE MUST BE USED. FAILURE TO DO SO COULD RESULT IN INJURY TO YOURSELF OR OTHERS. FAILURE TO USE A GROUNDED RE-CEPTACLE COULD ALSO CAUSE IMPROPER GAME OPERATION, OR DAMAGE TO THE ELECTRONICS. DO NOT DEFEAT OR REMOVE THE GROUNDING PRONG ON THE POWER CORD FOR THE SAME REA-SON AS GIVEN ABOVE. USING AN IMPROPERLY GROUNDED GAME COULD VOID YOUR WARRANTY. HAVE A QUALIFIED ELECTRICIAN CHECK YOUR A.C. RECEPTACLE TO BE SURE THE GROUND IS FUNC-TIONING PROPERLY. DO NOT WASH YOUR GAME WITH A PRESSURE WASHER.
AVERTISSEMENT: lors de l'installation de ce jeu, la terre AC récipient doit être utilisé. Ne pas le faire pourrait en-traîner un préjudice à vous ou à d'autres. Le non-recours à la terre récipient pourrait également causer une mau-vaise opération de jeu, ou les dommages causés à l'électronique. NE PAS détériorer ou de retirer la broche de terre sur le cordon d'alimentation pour la même raison, comme indiqué ci-dessus. Indûment l'aide d'un jeu de la terre pourrait annuler votre garantie. Ont un électricien qualifié de vérifier votre récipient AC pour s'assurer que le sol fonctionne correctement. Ne lavez pas votre jeu avec une laveuse à pression.
INSTALLATION The game comes ready to play with just a few simple things to keep in mind. 1. Plug the game into the A.C. outlet and turn on power to the game. The switch for the game is located on a
power module on the outside rear of the game. THIS GAME IS DESIGNED TO DISSIPATE STATIC ELECTRICITY THROUGH THE GROUNDING PLANE OF THE GAME. IF THE A.C. GROUND DOES NOT WORK, THE GAME COULD DISCHARGE STATIC ELECTRICITY THROUGH THE GAME CIRCUITRY, WHICH COULD CAUSE DAMAGE. 2. Make sure the game is level after installation. It is necessary to make sure the game is level for safety
concerns. 3. Check that the A.C. voltage rating on the back of the game matches the A.C. voltage of your location.
THE POWER SUPPLY IS NOT VOLTAGE ADJUSTABLE. TO OPERATE THE GAME AT VOLTAGES OTHER THAN THOSE IT WAS DESIGNED FOR. PLEASE CONTACT OUR SERVICE DEPARTMENT FOR VOLTAGE CONVERSION INFORMATION.
WARNING
DO NOT remove any of the components on the main board (e.g. compact flash and eproms) while the game is powered on. This may cause permanent damage to the parts and the main board. Re-moving any main board component part while powered on will void the warranty. Ne retirez pas l'un des composants sur la carte principale (par exemple Compact Flash et EPROMs), tandis que le jeu est sous tension. Cette mai causer des dommages permanents aux parties et la carte principale. Suppression de tout bord principal élément sous tension alors que an-nulera la garantie. NOTE: THIS GAME IS INTENDED FOR INDOOR USE ONLY. ON THE BACK PANEL OF THE GAME: WARNING: SHOCK HAZARD - DO NOT OPEN. REFER SERVICING TO SERVICE PERSONNEL. REMARQUE: CE JEU EST DESTINÉ POUR USAGE À L'INTÉRIEUR SEULEMENT. SUR LE PANNEAU ARRIÈRE DU JEU: AVERTISSEMENT: RISQUE DE CHOC - NE PAS OU-VRIR. RÉPARATION À UN PERSONNEL DE SERVICE.
SAFETY AND WARNINGS
5
SETUP - INTRODUCTION
Game play: The player has five exciting games to choose from when they insert their money to play. In “Wood Chucker”, the player throws at as many wood chucks as possible to score the most points. Beware, as the Wood Chucks fight back and throw logs, axes and stones at you! In “Sweet Shop” the player tries to break as many delicious treats as possible within the specified amount of time. Mom won’t be cleaning up in “Crazy Kitchen”. Here the player attempts to break as many dishes, appliances, and utensils as possible. Watch out in “Pain Ball” as you try to knock out as many enemies as pos-sible with your paint ball without getting hit! And finally “Counter Attack” where the enemy comes in many waves both land and air! Take out as many as possible before the timer runs out!
Setup: Your game can arrive in up to three sections. The front cabinet, back cabinet, and marquee. To as-sembly your game, located on the left side of the back half of the cabinet two female plugs. The male ends are located in the front cabinet which need to be connected. Along with these two plugs you will find a Audio 3.5mm male plug that will need to be connected to the audio jack of the com-puter located in the back cabinet. See picture A below and on the following page for clarification. The marquee’s power is plugged through the top of the cabinet.
Volume adjustment Located inside the coin door on the left is where the volume controls are located. There are three knobs to adjust the volume. The closes knob to you is for the bass and turning this clockwise will increase the bass. The next knob is the treble control and turning this clockwise will increase the treble. The last knob adjusts the volume and turning clockwise will increase the volume. See pic-ture B.
Connect to center jack of au-dio in (GREEN JACK) on
back of computer. Bass
Volume
Treble
PICTURE A
PICTURE B
7
SETUP - ASSEMBLY METERS LOCATION The meters are located through the coin door. Both coin and ticket meters can be found there.
LOADING TICKETS If during game play the ticket dispenser runs out of tickets, the screen will display “Error Tickets” Af-ter loading tickets into the dispenser, press the ticket reset button found below the dispenser at the game floor.
ACCESSING PROGRAMMING The program button is located in the coin door. Press the button “PROG” at the attract screens to enter programming.
PROGRAMMING Press “SEL” to move the cursor down and “ENTER” to change its value. To move to the next screen, select the option page down or the option page up and press “ENTER”. When changing ticket values for each game, you must first press “ENTER” to start editing the line and press “SEL” to advance to the next setting. When finished, press “ENTER” on the option “ENTER” to exit that line. OPTION PAGE 1 DESCRIPTION DEFAULT MIN MAX 1 - Coins per credit How many coins to start a game. 2 1 4 2 - Free Play No coins needed to play game. . off On Off 3 - Time to play Sets the amount of game time for each game 30 20 40 4 - Start Music Turns on intro music. On Off On 5 - Bonus Tickets Allows players to win the bonus tickets On Off On 6 - Mercy Tickets Gives players tickets for just playing. Off 1 2 7 - Fixed Tickets Game will always give out this amount. Off 1 50 8 - Play for Fun Disable ticket output. Off On Off 9 - Page Down Selecting this will go to the next screen of options OPTION PAGE 2 There are seven options for each game. The first column enables or disables the game. The next option sets how many hits it takes to hit a target. The next option is how many tickets you get for each hit. The next column sets how many hits before the bonus can be won. The next column sets how many tickets the player gets when they make the bonus. The next column sets how many tick-ets are paid out for just playing if Mercy tickets are enabled. The last column sets how many tickets are paid at the end of the game if fixed tickets are enabled. The next option “reset coins” will clear all credits. The next option “reset tickets” will clear all tickets owed. The last option will return to the previous page.
SENSOR TEST BUTTON When you select this option the game will display a horizontal set of blocks numbered 1 to 48 and a vertical set of blocks numbered 1 to 24. These numbers relate to their LED number. If you where to block a section of the screen with either your hand or throw a ball, the LED that are blocked will light the corresponding block number. If a sensor board is not working, the entire row of blocks will not light when blocked. Pressing “sensor test” button again will exit test and return to game mode.
8
SERVICE CAUTION This game uses complex electronic components that are very sensitive to static electricity. Observe precau-tions below before handling these electronics. Failure to do so may void the warranty and damage electronic assemblies.
Before servicing electronics, turn off AC power to the game. Wait for capacitors to discharge.
DO NOT remove any of the components on the main board (e.g. compact flash and eproms) while the game is powered on. This may cause permanent damage to the parts and the main board.
Before touching or handling electronic assemblies, discharge static electricity on your body. To discharge this static, begin by connecting the line cord to a grounded outlet. Don’t turn on the game. Next, touch the safety ground stud of the power supply chassis.
Store electronic assemblies in an anti-static area. Use anti-static bags to store or transport the game circuit boards.
Don’t remove or connect electronic assemblies when cabinet power is on. Otherwise, you’ll damage electronic as-semblies and void the game’s warranty.
After you complete maintenance or service, replace ground wires, shields, safety covers and install and tighten ground and mounting screw.
AC Service switch This game using a AC cutoff switch located in the back. When servicing the game if you remove the back cabinet panels with the power on, the deck pusher will stop. This is normal. If service is re-quired with AC applied, pull the AC switch out which will allow power to the deck pushers. There one for each cabinet side. *** WARNING *** This ac cut off switch is for your safety as serious injury could result if disabled. *** ATTENTION *** Cette ac couper commutateur est pour votre sécurité aussi grave peut en résulter des blessures si handicapés.
Disable safety switch by pulling out switch.
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OF
16R
EVIS
ED
7/2/
09
TITL
EBA
1000
X -G
o B
allis
ticP
AR
T N
O.
BA2
060L
X
POW
ER
CO
RD
FR
OM
W
A20
10 P
OW
ER
SU
PP
LY
N
E
L
PO
WE
R C
OR
D F
RO
M B
A20
00X
CO
MP
UTE
RN
E
L1 2 3
3 P
IN P
LUG
#E
0220
6M
ALE
PIN
#E0
2422
56"
19"
BLA
CK
GR
EE
NW
HIT
E
BA
TO:
PH20
07X
POW
ER M
OD
21
D C B A
43
21
D C B A
43
21
DA
TE3/
20/0
9
DE
SC
RIP
TIO
NA
C P
OW
ER
SP
LITT
ER
HA
RN
ESS
DR
AW
N B
YM
MA
RTI
N
FILE
NA
ME
BA1
000X
.VSD
PAG
E7
OF
16R
EVIS
ED
7/2/
09
TITL
EBA
1000
X -G
o B
allis
ticP
AR
T N
O.
BA2
061L
X
1 2 33
PIN
PLU
G #
E02
206
SO
LID
PIN
#E
0210
0S3
PIN
CAP
#E
0228
8FE
MA
LE #
E08
259
1 2 3
SJT
SJT
3 P
IN C
AP
#E
0228
8FE
MA
LE #
E08
259
PIN
2: #
E02
013
1 2 3
#E20
217
82"
TO:
MS2
364X
– F
AN
ASY
76"
BR
OW
NG
REE
N/Y
ELL
OW
*2
BLU
E
GR
EE
N/Y
ELL
OW
(600
V)
8"
BR
OW
NG
RE
EN
/YE
LLO
WB
LUE
BR
OW
N *
2G
RE
EN
/YEL
LOW
*2
BLU
E *
2
TO: P
EM S
TUD
ON
WIR
E W
AY
CO
VER
TO:
BA
2062
LX A
C P
OW
ER M
AR
QU
EE
HA
RN
ESS
BA
TO:
PH20
07X
– PO
WER
MO
DD
EC
AL #
7902
22
D C B A
43
21
D C B A
43
21
DA
TE3/
20/0
9
DE
SC
RIP
TIO
NA
C P
OW
ER
MA
RQ
UEE
HAR
NES
SD
RA
WN
BY
MM
AR
TIN
FILE
NA
ME
BA1
000X
.VSD
PAG
E8
OF
16R
EVIS
ED
7/2/
09
TITL
EBA
1000
X -G
o B
allis
ticP
AR
T N
O.
BA2
062L
X
1 2 33
PIN
PLU
G #
E02
206
MA
LE P
IN #
E08
260
2 P
IN C
AP
#E
0218
1FE
MA
LE P
IN #
E08
259
1 2SJ
TB
RO
WN
BLU
E
BR
OW
NB
LUE
38"
TO:
BA
2061
LX A
C P
OW
ER S
PLIT
TER
H
AR
NES
STO
:FI
RST
OF
3 PW
2130
X SO
CK
ET A
SYB
A
CU
T O
FF G
REE
N/Y
ELLO
W
23
D C B A
43
21
D C B A
43
21
DA
TE3/
20/0
9
DE
SC
RIP
TIO
NM
ON
ITO
R S
UP
PLY
AC
HA
RN
ESS
DR
AW
N B
YM
MA
RTI
N
FILE
NA
ME
BA1
000X
.VSD
PAG
E9
OF
16R
EVIS
ED
7/2/
09
TITL
EBA
1000
X -G
o B
allis
ticP
AR
T N
O.
BA2
063L
X
1 2 33
PIN
PLU
G #
E022
06M
ALE
PIN
#E
0826
0
#E00
653
#E00
653
#E20
217
BR
OW
N (6
00V
)G
RE
EN
/YE
LLO
W (6
00V
)B
LUE
(600
V)
8"
TO:
PH20
07X
– PO
WER
MO
D
BA
24
D C B A
43
21
D C B A
43
21
DA
TE3/
20/0
9
DE
SC
RIP
TIO
NM
ON
ITO
R P
OW
ER S
UP
PLY
DR
AW
N B
YM
MA
RTI
N
FILE
NA
ME
BA1
000X
.VSD
PAG
E10
OF
16R
EVIS
ED
7/2/
09
TITL
EBA
1000
X -G
o B
allis
ticP
AR
T N
O.
BA2
068L
X
1 2 3 4
4 PI
N A
MP
HO
USI
NG
#E
0242
9C
ON
TAC
T P
IN #
E02
201
#E02
700
#E02
700
BLA
CK
BLA
CK
BLU
EB
LUE
TWIS
T @
72"
BA
BLA
CK
BLA
CK
BLU
EB
LUE
3"
TO:
MO
NIT
OR
TO:
MO
NIT
OR
PO
WER
SU
PPLY
-V +V
25
D C B A
43
21
D C B A
43
21
DA
TE3/
20/0
9
DE
SC
RIP
TIO
NS
PE
AKE
R H
ARN
ESS
DR
AW
N B
YM
MA
RTI
N
FILE
NA
ME
BA1
000X
.VSD
PAG
E11
OF
16R
EVIS
ED
7/2/
09
TITL
EBA
1000
X -G
o B
allis
ticP
AR
T N
O.
BA2
084L
X
.250
#E
0065
3T
.250
#E
0065
3T
.250
#E
0065
3T
.250
#E
0065
3T
red/
gray
brow
n/gr
aybr
own/
whi
tere
d/w
hite
STR
IP 1
" A
ND
TIN
red/
gray
brow
n/gr
ay
red/
whi
te
brow
n/w
hite
46"
46"
TO:
AR
2007
SPE
AK
ER (L
EFT)
TO:
AR
2007
SPE
AK
ER (R
IGH
T)
3"3"
SEPA
RA
TE
TWIS
TS
+ - - +4"
12"
26
E004
61 –
RIB
BO
N
CA
BLE
10
CO
ND
DA
TE3/
20/0
9
DE
SC
RIP
TIO
N8"
RIB
BO
N C
ABL
ED
RA
WN
BY
MM
AR
TIN
FILE
NA
ME
BA1
000X
.VSD
PAG
E12
OF
16R
EVIS
ED
7/2/
09
TITL
EBA
1000
X -G
o B
allis
ticP
AR
T N
O.
BA2
089L
X
E004
62 –
10P
RIB
BO
N C
AB
LE ID
CE0
0476
–10
P ST
RA
IN R
ELIE
F
8 "
D C B A
43
21
D C B A
43
21
E004
62 –
10P
RIB
BO
N C
AB
LE ID
CE0
0476
–10
P ST
RA
IN R
ELIE
F
BA
DE
CAL
#B
A701
4 (x
1)
27
DA
TE3/
20/0
9
DE
SC
RIP
TIO
N32
" RIB
BO
N C
ABLE
DR
AW
N B
YM
MA
RTI
N
FILE
NA
ME
BA1
000X
.VSD
PAG
E13
OF
16R
EVIS
ED
7/2/
09
TITL
EBA
1000
X -G
o B
allis
ticP
AR
T N
O.
BA2
090L
XQ
TY2
PER
GA
ME
D C B A
43
21
D C B A
43
21
E004
61 –
RIB
BO
N
CA
BLE
10
CO
ND
E004
62 –
10P
RIB
BO
N C
AB
LE ID
CE0
0476
–10
P ST
RA
IN R
ELIE
F
32 "
E004
62 –
10P
RIB
BO
N C
AB
LE ID
CE0
0476
–10
P ST
RA
IN R
ELIE
F
BA
DE
CAL
#B
A701
4 (x
1)
28
DA
TE3/
20/0
9
DE
SC
RIP
TIO
N35
" RIB
BO
N C
ABLE
DR
AW
N B
YM
MA
RTI
N
FILE
NA
ME
BA1
000X
.VSD
PAG
E14
OF
16R
EVIS
ED
7/2/
09
TITL
EBA
1000
X -G
o B
allis
ticP
AR
T N
O.
BA2
091L
X
D C B A
43
21
D C B A
43
21
E004
61 –
RIB
BO
N
CA
BLE
10
CO
ND
E004
62 –
10P
RIB
BO
N C
AB
LE ID
CE0
0476
–10
P ST
RA
IN R
ELIE
F
35 "
E004
62 –
10P
RIB
BO
N C
AB
LE ID
CE0
0476
–10
P ST
RA
IN R
ELIE
F
BA
DE
CAL
#BA
7014
(x1)
29
DA
TE3/
20/0
9
DE
SC
RIP
TIO
N60
" RIB
BO
N C
ABLE
DR
AW
N B
YM
MA
RTI
N
FILE
NA
ME
BA1
000X
.VSD
PAG
E15
OF
16R
EVIS
ED
7/2/
09
TITL
EBA
1000
X -G
o B
allis
ticP
AR
T N
O.
BA2
092L
X
D C B A
43
21
D C B A
43
21
E004
61 –
RIB
BO
N
CA
BLE
10
CO
ND
E004
62 –
10P
RIB
BO
N C
AB
LE ID
CE0
0476
–10
P ST
RA
IN R
ELIE
F
60 "
E004
62 –
10P
RIB
BO
N C
AB
LE ID
CE0
0476
–10
P ST
RA
IN R
ELIE
F
BA
DE
CAL
#BA
7014
(x1)
30
DA
TE3/
20/0
9
DE
SC
RIP
TIO
N82
" RIB
BO
N C
ABLE
DR
AW
N B
YM
MA
RTI
N
FILE
NA
ME
BA1
000X
.VSD
PAG
E16
OF
16R
EVIS
ED
7/2/
09
TITL
EBA
1000
X -G
o B
allis
ticP
AR
T N
O.
BA2
093L
X
D C B A
43
21
D C B A
43
21
E004
61 –
RIB
BO
N
CA
BLE
10
CO
ND
E004
62 –
10P
RIB
BO
N C
AB
LE ID
CE0
0476
–10
P ST
RA
IN R
ELIE
F
82 "
E004
62 –
10P
RIB
BO
N C
AB
LE ID
CE0
0476
–10
P ST
RA
IN R
ELIE
F
BA
DE
CAL
#BA
7014
(x1)
32
WARRANTY POLICY
I.C.E. Inc warrants all components in new machines to be free of defects in materials and workmanship for the period listed below: ■ 180 days on Main PCB’s, Computers & Motors ■ 1 year on all LCD monitor panels ■ 90 days on all other electronic and mechanical components
■ 30 days on all I.C.E. repairs and parts purchases I.C.E. Inc shall not be obligated to furnish a warranty request under the following conditions:
■ Equipment or parts have failed through normal wear and tear ■ Equipment has been subjected to unwarranted stress, abuse or neglect ■ Equipment has been damaged as a result of arbitrary repair/modification
Products will only be covered under warranty by obtaining an I.C.E. authorized RMA #. To obtain an RMA # please provide I.C.E. tech support with the game serial # or original I.C.E. invoice # and a detailed description of the failure or fault symptoms. I.C.E. Inc will assume no liability whatsoever for costs associated with labor or travel time to replace defective parts. All defective warranty covered components will be replaced with new or factory refurbished compo-nents equal to OEM specifications. I.C.E. Inc will cover domestic UPS ground, or comparable shipping costs during the warranty period. Interna-tional or expedited shipments are available for an additional charge. To obtain credit defective parts must be returned to I.C.E. Inc, at the customer’s expense, within 30 days. After 30 days a 15% re-stocking fee will apply to all returns.
ICE distributors are independent, privately owned and operated. In their judgment, they may sell parts and/or accessories other than those manufactured by I.C.E. Inc. We cannot be responsible for the quality, suitability or safety of any non-I.C.E. part or modification (including labor) that is performed by such a distributor.
Innovative Concepts in Entertainment 10123 Main St.
Clarence, NY 14031 Phone #: (716) - 759 – 0360 Fax #: (716) – 759 – 0884
www.icegame.com
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