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Page 1: New Technology Supporting Informal Learning

New TechnologySupporting Informal Learning

Stephen DownesMay 14, 2009Braga, Portugal

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1. Context Context

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Games & Simulations

Games and simulations are terrific

Context

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Games & Simulations

Benefits: they create environments andare therefore immersive and stimulating

Context

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Games & Simulations

However, they need to be planned anddesigned in advance

Context

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Games & Simulations

We need to situate games andsimulations within the wider context

Context

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Unknown Unknowns

Jollymore: we educate for the unknowns

Context

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Unknown Unknowns

Haines: we need to understand whatmakes people tick these days

Context

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Learning Networks

Partially, the idea is to distribute, tomake decisions in the field

Context

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Learning Networks

But critically, the idea is to create alearning system that learns

Context

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Learning Networks

Because, often, we don’t know what wewant to teach

Context

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Company Command

Knowledge existsin the minds of themembers orparticipants

Context

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Company Command

The need for content and supportemerges form the conversations

Context

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Drupal

Is an open source content managementsystem

Context Context

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Drupal

Supports individual accounts, pages,conversations, and much more

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E-Learning 2.0

Is the application of social networkingand web-based software to learning

Context

http://www.ukp.tu-darmstadt.de/home/e-nlp/

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E-Learning 2.0

Represents a gradual shift todecentralization and linking betweenmembers

Contexthttp://www.cre-elearning.tu-darmstadt.de/

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Elgg

Combines content management andsocial networking

Contexthttp://www.httpartist.com/beta/resources/66-webmaster-resources/1419-free-tools-to-create-your-own-social-network-facebook-like.htm l

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Elgg

Enables content import / export

Contexthttp://www.elggvoices.com/example/features.php

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2. Current Current

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The Complex InternetEnvironment

Not just destination websites andcommunities (not the Net.Gain model)

Current http://www.expresswayauthority.com/Corporate/links/

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The Complex InternetEnvironment

Not the web services (choreographed)model either

Current http://www.developer.com/services/article.php/1550461

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The Complex InternetEnvironment

People have multiple ‘home pages’ -blogs, Twitter, YouTube, Flickr…

Current

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Connectivism Course

Model: open, distributed online course

Current

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Connectivism Course

2200 students participated in fall 2008

Current

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Connectivism Course

Participants essentially created anetwork

Current

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gRSShopper

Software support for CCK08, OLDaily

Current

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gRSShopper

PrototypePersonalLearningEnvironmentas a centre forlearning

Current

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gRSShopper

Also useful as a teaching platform

Current

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gRSShopper

Content aggregation and organization

Current

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Notes on Evaluation

Evaluation of competence, contribution,and not memory

Currenthttp://www.mosaic-net-intl.ca/pehaiti15.shtml

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Notes on Evaluation

Distributed Evaluation

Currenthttp://www.cedis.fu-berlin.de/projekte/media_projekte/dc_bild.jpg

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3. Future Future

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Serialized Feeds

Purpose - to simplify contentsubmission to distributed courses

Future

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Serialized Feeds

Method: predefined and times contentreleases into email and RSS contentstream

Future

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PLE

Upcoming NRC development project

Future

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PLE

Major stages: aggregate, remix,repurpose, feed forward

Future

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PLE

Creates a learning network and notmerely a management system

Future

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A World of Objects

The point where PLEs andEnvrionments meet

Future

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A World of Objects

The original idea from mudlibs - objectorientation, inheritance

Future

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State BasedLearning Design

The old theory - learning objects juststatic content, organized as though itwere a book or manual

Future

http://www.irrodl.org/index.php/irrodl/article/viewArticle/609/1166

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State BasedLearning Design

The new theory - learning objects are(a) words in a conversation (b) entitiesin an environment

Futurehttp://www.simskill.com/assets/screenGrabs.jpg

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Stephen Downeshttp://www.downes.ca

Author