Kids’ games and educationalapp designJan Krebber @krebbixuxSenior User Experience Consultant
2 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
• Opportunities• Fundamentals• Interaction design• UX offering• Take home messages
Overview
Opportunities
Mobile phone apps can support physical outdoor activities.
4 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
New ways of learning – the workbook can always be with you.
5 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
New ways of cooperation – dynamic task splitting becomes reality.
6 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
individual alternating
split
merged
vs
Reach students at the geographic and economic edge.
7 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Logging of learning can help to understand how children learn.
8 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Fundamentals
Overcome the challenges:
10 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
• Insufficient reading skills• Limited search strategies • Very little patience• Easy information overload• Easy task distraction• Easily working alone
In some areas, cell phones are banned from primary and secondary schools.
11 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Parents are still needed.
12 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
In-app payment requires child-lock.
13 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
There are various ways to create a child lock.
14 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
a) b)
There are various ways to create a child lock.
15 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Combine physical activities and mental exercise.
16 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
A draft outcome is fine in mobile context.
17 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Design for small screen.
18 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
19 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Make it easy to learn and easy to utilisecontent, especially for the teacher.
20 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Be personal – be different. Be mine.
21 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Interaction design
Use clear and frequent audio prompts.
23 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Action triggers on touch-down not on finger lift.
(Vice versa than for adults.)
24 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Do not cache touch events.
25 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Be careful with multi-touch.
26 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Be careful with functionality.
27 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Show immediate touch feedback.
28 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Test the application with the target audience.
29 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
UX offering
31 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
You find more UX considerations from our UX libraries.
32 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Check also “Design Tips for Game Developers”.
33 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Take home messages
In-app payment requires child-lock.
35 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
36 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Test the application with the target audience.
37 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Literature and links.
38 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
• Nokia Asha UX libraries, http://developer.nokia.com/resources/library/Asha_UI/index.html
• Design tips for game developers, http://developer.nokia.com/resources/library/Asha_UI/design-tips-for-game-developers.html
• Allison Druin, ed. (2009), Mobile technology for children• Nielsen Norman Group, www.nngroup.com• 4ourth mobile, www.4ourth.com
Thanks to:
- Maaike Beenen - Sanna Hiukka- Petri Kiukkonen- Dirk Figge
Thanks.
Jan [email protected]@krebbixux
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