Download - History in our hands 11.15.11

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Page 1: History in our hands 11.15.11

History in Our Hands

Jennifer SlyMuseum Education & Technology Specialist

Jesse HeinzenMultimedia Producer

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Minnesota Historical Society

• Minnesota History Center

• 26 Historic Sites

• 340 FTEs

• $32 Million Annual Budget

• 44,000 Sq Feet Exhibit Space

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Reinventing the Field Tripfor the 21st Century

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Create a new model for field trips that:

• Uses mobile and web technologies to capitalize on the natural behaviors and learning styles of 21st Century Learners

• Promotes the development of 21st century skills

What?

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Why?

21st Century Learner

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Why?

The Virtuous Circle

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Mobile ApplicationIn Gallery Engagement

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Digital BackpackHarvest Items

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Classroom ToolkitHelp Students Create

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Developed in conjunction with the

Our Minnesota Exhibit

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Developed in conjunction with the

Our Minnesota Exhibit

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Developed in conjunction with the

Our Minnesota Exhibit

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What we’ve doneTeacher Focus Groups

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What we’ve doneParent / Student Focus Groups

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What we’ve doneParent / Student Focus Groups

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“Newsflash from the Resistance: the word GREAT has been revealed as a component of the intercepted text. I repeat, GREAT is a key word.”

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Where we’re atCollaboration – Games, Learning & Society

arisgames.org

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ARISStorytelling

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ARISInventory

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ARISAbility to Record

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ARISLocation Based

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ARISSimple Editor

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ARISIdeal for Rapid Prototyping

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Where we’re atLearning

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Where we’re atDevelopment, Design, Prototyping

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Where we’re atDevelopment, Design, Prototyping

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Where we’re atDevelopment, Design, Prototyping

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Where we’re atDevelopment, Design, Prototyping

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Where we’re atDevelopment, Design, Prototyping

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Where we’re atTesting

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Where we’re atTesting

• Students are extremely comfortable and proficient with mobile devices

• One to one devices preferred

• Quickly adapt to character interaction

• Instant feedback

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Where we’re atTesting

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Next Steps

• Continue designing, prototyping, testing and refining

• Large school group testing

• Chaperone roles

• Player collaboration

• Develop classroom inventory interface

• Log analysis / Embedded assessment

• Scale and replayability

• Physical space interactions

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Physical Interaction

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History in Our Hands

Jennifer SlyMuseum Education & Technology Specialist

Jesse HeinzenMultimedia Producer