GAME ON USING GAMES IN THE CLASSROOM
{with LDS Teach}
Gamefication: using game thinking and game mechanics to solve
problems and engage audiences
How can we put class
members on epic missions?
This is the key idea every
teacher must answer every
lesson.
Principles: user wants own experience
path + recognition
= user journey
Teachers are not just pushers of information; they are getting the learner actively involved.
Teachers are not just pushers of information; they are getting the learner actively involved.
Moments of Truth –
Jan Carlzon
John Spence’s restaurant “touchpoint” example
If you want repeat success, you need a touchpoint process.
What are your touchpoints?
Apps with classroom app-lication
Use thumballs and even just
questions to build class
identity.
Use dice to ask questions, choose responders, & and offer choice.
bit.ly/virtual-dice