Coaches’ & Players’ Rules IntroductionBased on the IKF Rules July 2012
Written by Sam Billington
Course Aim
• To provide a basic understanding of the rules of Korfball to assist:– Players– Coaches– Those wishing to start Refereeing
• This covers only the basic rules, ie those most commonly broken and not all the detailed rules!
• This is not the Referee Course!
Course Content
• To cover the basic rules covering:– Conduct of the Game– Restarting the Game • Throw off / Restart, Throw up, Penalty, Free Passes
– Infringements
Conduct of the Game• Team Composition 2.1.b
– 8 players, 2 male & 2 female in each zone– No zone has less than 3 players – Zones must be balanced.
• Substitutions 2.1.c
– 4 subs per team (more with referee’s permission)– Players sent off can be substituted– Substituted player cannot return to the match
Conduct of the Game• Timings 3.1.b, 3.1.c & League Rule
– 2 x 30 min halves with 5 min interval – Excludes Timeouts and Substitutions
• Timeouts 3.1.c & League Rule
– 60 sec duration number determined by League• This is a 45 sec pause then 15 sec warning before restarting
the game.
– Can only happen when the game has stopped.• Ie when the game would commence with a Restart or Throw
Restarting the Game• Throwoff 3.5.
– Start of the match– Start of the second half– After a goal has been scored
• Restart 3.9.a
– After a light infringement
Restarting the Game• Throw off, Outball & Restart 3.9.c
< 4 sec ✔
> 2.5 m✔
✗
✗
Restarting the Game• Free Pass 3.10.
– Heavy infringement by a Defender– Usually for “disrupting the Attack”– Defender violating the conditions for a Restart 3.6.v.
Restarting the Game• Free Pass 3.9.c
< 4 sec ✔
> 2.5 m ✔
✗
✗
> 1.0 m✔✗> 2.5 m
✔
✔
Restarting the Game• Penalty 3.11.
– Infringement by a Defender resulting in the loss of a scoring chance by an Attacker.
– Infringement by an Attacker resulting in the loss of a scoring chance by an Attacker in the other division. 3.6.
– Repeated violations.– On the second time any Defender violates the Free
Pass circle at the same Free Pass.
Restarting the Game• Penalty 3.11
> 2.5 m ✔> 2.5 m
✔
✔No time limit
✔> 2.5 m
Restarting the Game• Referee Throwup 3.8.
– When two opponents seize the ball at the same time.
– After an interruption in play where no side has the right to have possession of the ball.
Restarting the Game• Throwup 3.8
> 2.5 m✔
Infringements 3.6.
• Touch the ball with leg 3.6.a.
– From the knee down.– att. = Restart. def. = Restart / Free pass
• Play the ball with the fist 3.6.b.
– When played with a clenched fist.– att. = Restart. def. = Free pass
• To take hold, catch or tap the ball when touching the ground other than with the feet 3.6.c.
– When takes control / taps of the ball whilst player is in contact with the ground other than the feet.
– att. = Restart. def. = Restart
Infringements 3.6.
• To run with the ball 3.6.d.
– att. = Restart. def. = Restart
Player stationary when catching the ball? YesNo
Player is stationary and then moves?
Player stops in shortest distance possible?
Yes No
✔✗
Player shot?No Yes
Yes
No
✗Player released ball
before placing foot on the ground for the 3rd time?
No
✔
✗Yes
Infringements 3.6.
• Solo Play 3.6.e.
– Deliberate avoidance of cooperation.– att. = Restart. def. = Restart
• Handing the ball to another player 3.6.f.
– Ball must travel out of control through the air.– att. = Restart. def. = Restart
• Delay the game 3.6.g.
– Requirement for constant attack.– att. = Restart. def. = Restart
Infringements 3.6.
• Hindering excessively / double / opposite sex 3.6.j & k & l
– att. = Restart. def. = Restart / Free pass
✔
✗ ✗
✔
Opposite sexes> 2 arms lengths
Infringements 3.6.
• To run the ball out of an opponents hand 3.6.h
– One or two handed control.– att. = Restart. def. = Restart / Free pass
✗ ✗
Infringements 3.6.
• To push / cling to / hold off an opponent 3.6.i.
– Impediment of free movement eg.• Spreading out of arms and legs• Landing on a player• Running down a player
– A stationary player does not have to give way. – att. = Restart. def. = Restart / Free pass
Infringements 3.6.
• To play outside one’s zone 3.6.i
– Player must not have touched the line or a surface outside the zone before releasing the ball.
– Can jump from own zone and release ball before landing outside own zone.
– att. = Restart. def. = Restart
✗ ✔ ✔
Infringements 3.6.
• An Out ball 3.7
– When the ball touches:• An object or player grounded outside the field of play• Boundary line• The ceiling or object above the field of play
– att. = Outball. def. = Outball
✗ ✔✗
Infringements 3.6.
• To shoot from a defended position 3.6.n.
– The Defender shall be:• Actively be defending the ball.• Be within an arms length of the attacker.• Have his face turned towards the attacker.• Be closer to the post.
– att. = Restart
Infringements 3.6.
• To play in a dangerous manner 3.6.u.
– To force your opponent to collide at speed with another player.
– If the Defender is not aware of the impending collision then the Attacker is penalised. (eg outfield players in a 2-2 situation.)
– If the Defender is aware and has time to act then the Defender is penalised.
– att. = Restart def. = Restart / Freepass
Infringements 3.6.
• To shoot after cutting past another Attacker. 3.6.o.
– Defender is in a defending / hindering position – Defender cannot follow his Attacker as the
Attacker passes too close to another Attacker– The Defender collides with or is likely to collide
with this second Attacker – Defender has to give up his defending / hindering
position– Attacker shoots directly or from a return pass– att. = Restart
Infringements 3.6.
• Left hand diagram shows the start position as the Feed position. • The Attacker takes a shot in each case.• Middle diagram the Defender gives up position so cannot be cutting.• Right hand diagram Defender is forced to give up position so is
cutting.
✔ ✗
Infringements 3.6.
• To take hold of the post in order to gain an advantage. 3.6.s.
– To gain extra height when jumping.– To change direction quicker.– To accelerate away from the post quicker. – att. = Restart. def. = Freepass
Infringements 3.6.
• To influence a shot by moving the posts. 3.6.r.
– By a Player if goal is scored or if ball contacts the post and returns to the Player’s team control = Restart.
– By a Defender if by moving the post a goal was not scored. = Penalty
– att. = Restart. def. = Restart / Penalty
Infringements 3.6.
• To shoot when without an opponent. 3.6.q.
– When there are 4 Attackers and 3 Defenders.– Coach states which player will not shoot.– Non shooter can only be changed after a stoppage
in play and the Referee informed.– att. = Restart.
• To score from the Defending Zone. 3.6.p.
– att. = Restart (from under the Korf)
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