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Page 1: CANADA'S VIDEO GAME DEVELOPMENT SECTOR...Deus Ex: Mankind Divided, developed by Eidos Montreal, won Game of the Year in the last (2016) Canadian Video Game Awards. What are video game

CANADA'SVIDEOGAMEDEVELOPMENTSECTOR

INDUSTRYSTATSTheareover470activevideogamestudiosinCanada.

ContributingCDN$3billiontoCanada’sGDPeachyear-an80%increaseoverthe

past5years

Directlyemploying20,400people-the3rdlargestvideogameindustryintheworld

EconomicContribution Employment

MAJORSTUDIOSCanadaishometosomeofthebiggeststudiosintheindustry.BioWare-EdmontonMassEffect,KnightsoftheOldRepublic

EACanada-Burnaby,Montreal,EdmontonFIFA,NeedforSpeed

Ubisoft-Montreal,QuebecCity,TorontoFarCry,Assassin'sCreed

RockstarGames-TorontoGrandTheftAuto,MaxPayne

EMPLOYMENTSTATS

WOMENINTHESECTOR

Only16%ofallworkersatCanadianstudiosarewomen.Mostoftheseinmarketingandcommunicationsoroperationsandadministrationpositions.Only6%oftechnicalpositionswereheldbywomen.

SECTORHUBS

VIDEOGAMEPROFILES

TALENTDEMAND

OPPORTUNITIES

TheGATEWAYtoTradeprogrammesupportsthegrowthofSMEserviceprovidersandincreasedtradeinservices,throughtrainingcoaching,exportplandevelopment,marketresearch,matchmakingandtrademissions.Moreinformationisavailableatwww.gatewaytotrade.com.

ThissectorprofilewascreatedbyGlobalLinksNetworkInc.,throughsupportprovidedbytheGovernmentofCanadaandmanagedbyTFOCanada.

Assassin'sCreed2,thebesttitleinthefranchise,wascreatedbyUbisoftMontreal'sdevelopmentteam.

Earning90%ofindustryrevenuefromexportsales

Exports

MaxPayne3,thefinalinstallmentinthemulti-platinumfranchise,wascreatedthroughacollaborativeeffortwithRockStarVancouver

ofemploymentisconcentratedinthe24largestfirms90%

$71,300

31

istheaverageannualsalaryoffull-timeworkers

istheaverageageofemployees(10yearsyoungerthanthenationalaverage)

Fezwasrankedamongstthetopgamesof2012,2013&2014

GTAV,heraldedasthebestGTAgameevermade,wascollaborativelydevelopedwithRockstarGamesToronto

FarCry3,developedbyUbisoftMontreal,receivedwidespreadcriticalacclaimandwonseveralawards.

Intermsof'numberofcompanies',thereisaclosesplitbetweenthethreeprovincialhubs:Quebec(29.4%),B.C.(27.1%)andOntario(22.9%).

However,intermsof'numberofemployees',Quebecaccountsfor53%ofemployment;B.C.27%andOntario12%.

Quebecishometo14ofthe24largevideogamestudiosinthecountry.

QCQCBCBC

ONON

DeusEx:MankindDivided,developedbyEidosMontreal,wonGameoftheYearinthelast(2016)CanadianVideoGameAwards.

Whatarevideogamecompaniesworkingon?

productsandservicesformobiledevices

productsandservicesforPC/Macplatforms

productsandservicesforconsoleplatforms

70%

70%

50%

60%

35%

34%

Action&Adventure

Puzzle

FamilyOriented

UbisoftMontreal's,PrinceofPersia-SandsofTimewonnumerousawardsandhasbeenrecognizedbymanyasoneofthegreatestgamesofalltime.

Additionally,13%ofthetotalindustryworkforceishiredasTemporaryForeignWorkers

Thecurrentdemandfortalentisstrong.

68

7

4

4

2

EmployeeWages

OutsourcedServices

Equipment

Rent

FreelanceServices

Videogameexpenditurebycostcategory(%)

TheFIFAseries,co-developedwithEACanada,isthebest-sellingsportsvideogamefranchiseintheworld

TheCanadianPrimeMinister,JustinTrudeau,triedhishandatvideogamedevelopment,producinga(buggy)hockeygame.

Theindustrypredictsthatitwillneedtohireabout889individualsintechnicaljobcategoriesattheintermediateandseniorlevelaswellas569employeesforintermediateandseniorcreativepositionsoverthenext1-2years.

ProgrammingArtist&Animation

GameDesign

DataAnalysis

Theskillsinmostdemandare:

EssentialFactsProfiles2011,2015,2016/Canada’sVideoGameIndustryin2015/PlayingfortheFuture

RESOURCES:

GlobalLinksNetwork,2017