“Breaking Educational Barriers with Contextualised, Pervasive and Gameful Learning” http://Beaconing.EU
www.beaconing.eu
Beaconing Authoring Pipeline
www.beaconing.eu
Beaconing Ecosystem Architecture
www.beaconing.eu
Beaconing Ecosystem Architecture
www.beaconing.eu
Front-end
www.beaconing.eu
Challenges and Opportunities
Learning Mechanics versus Game Mechanics
Integration of modular components
Integration of the gamified lesson plan
Adaptation required for the different pilot locations
www.beaconing.eu
LEARNING SHOULD BE...
Anytime anywhere
1
Pervasive and context-
aware
2
Problem based
3
Gamified
4
Accessible
5
Analyzable/ traceable
(learning analytics)
6
…and based on innovative contentand validated through large-scale pilots
For more go to BEACONING.EU